From 39b3589dcb543f5ba6703d6ea2324dc5318f18b4 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 15 Apr 2012 17:41:37 +0200 Subject: Fixed Fixed broken compile --- src/server/game/Reputation/ReputationMgr.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/server/game/Reputation/ReputationMgr.h') diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h index 401503783b9..a073845ea73 100755 --- a/src/server/game/Reputation/ReputationMgr.h +++ b/src/server/game/Reputation/ReputationMgr.h @@ -132,6 +132,9 @@ class ReputationMgr void ApplyForceReaction(uint32 faction_id, ReputationRank rank, bool apply); + //! Public for chat command needs + bool SetOneFactionReputation(FactionEntry const* factionEntry, int32 standing, bool incremental); + public: // senders void SendInitialReputations(); void SendForceReactions(); @@ -142,7 +145,6 @@ class ReputationMgr void Initialize(); uint32 GetDefaultStateFlags(FactionEntry const* factionEntry) const; bool SetReputation(FactionEntry const* factionEntry, int32 standing, bool incremental); - bool SetOneFactionReputation(FactionEntry const* factionEntry, int32 standing, bool incremental); void SetVisible(FactionState* faction); void SetAtWar(FactionState* faction, bool atWar) const; void SetInactive(FactionState* faction, bool inactive) const; -- cgit v1.2.3