From a41e99223e1dfe707afd0fa8004bcb6f267f0f04 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Sat, 11 Sep 2010 21:10:54 +0200 Subject: Core/DBLayer: * Rename QueryResult class to ResultSet * Rename QueryResult_AutoPtr to QueryResult * Declare ACE refcounted auto pointer for PreparedResultSet class --HG-- branch : trunk --- src/server/game/Reputation/ReputationMgr.cpp | 2 +- src/server/game/Reputation/ReputationMgr.h | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) (limited to 'src/server/game/Reputation') diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index ac23df83336..79afb239bbe 100644 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -452,7 +452,7 @@ void ReputationMgr::SetInactive(FactionState* faction, bool inactive) faction->Changed = true; } -void ReputationMgr::LoadFromDB(QueryResult_AutoPtr result) +void ReputationMgr::LoadFromDB(QueryResult result) { // Set initial reputations (so everything is nifty before DB data load) Initialize(); diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h index f4aef1e8181..f65dfc591ec 100644 --- a/src/server/game/Reputation/ReputationMgr.h +++ b/src/server/game/Reputation/ReputationMgr.h @@ -59,7 +59,6 @@ typedef std::map FactionStateList; typedef std::map ForcedReactions; class Player; -class QueryResult; class ReputationMgr { @@ -69,7 +68,7 @@ class ReputationMgr ~ReputationMgr() {} void SaveToDB(SQLTransaction& trans); - void LoadFromDB(QueryResult_AutoPtr result); + void LoadFromDB(QueryResult result); public: // statics static const int32 PointsInRank[MAX_REPUTATION_RANK]; static const int32 Reputation_Cap = 42999; -- cgit v1.2.3