From b1032ed6203a5839906fab7137484b0ef8f0e58f Mon Sep 17 00:00:00 2001 From: pete318 Date: Sun, 11 Oct 2015 00:17:46 +0100 Subject: Change many uint32 to ObjectGuid::LowType in line with 6.x changes. --- src/server/game/Scripting/MapScripts.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Scripting/MapScripts.cpp') diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index a369750b0c6..63006bc6ed6 100644 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -220,7 +220,7 @@ inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const inline void Map::_ScriptProcessDoor(Object* source, Object* target, const ScriptInfo* scriptInfo) const { bool bOpen = false; - uint32 guid = scriptInfo->ToggleDoor.GOGuid; + ObjectGuid::LowType guid = scriptInfo->ToggleDoor.GOGuid; int32 nTimeToToggle = std::max(15, int32(scriptInfo->ToggleDoor.ResetDelay)); switch (scriptInfo->command) { @@ -266,7 +266,7 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, const Script } } -inline GameObject* Map::_FindGameObject(WorldObject* searchObject, uint32 guid) const +inline GameObject* Map::_FindGameObject(WorldObject* searchObject, ObjectGuid::LowType guid) const { auto bounds = searchObject->GetMap()->GetGameObjectBySpawnIdStore().equal_range(guid); if (bounds.first == bounds.second) -- cgit v1.2.3