From 5cf76896eb07c449327aaca7c36046027fb955df Mon Sep 17 00:00:00 2001 From: Manuel Date: Sun, 9 Jan 2011 00:00:08 -0300 Subject: Core/Battleground: Implemented blizzlike script for Isle of Conquest, written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM- Anyway the map is not yet playable, there are issues not related with the script. I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions. --- src/server/game/Scripting/ScriptLoader.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server/game/Scripting/ScriptLoader.cpp') diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 48056f717dc..794bb106083 100755 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -484,6 +484,7 @@ void AddSC_sholazar_basin(); void AddSC_storm_peaks(); void AddSC_zuldrak(); void AddSC_crystalsong_forest(); +void AddSC_isle_of_conquest(); //outland void AddSC_boss_exarch_maladaar(); //Auchindoun Auchenai Crypts @@ -1170,6 +1171,7 @@ void AddNorthrendScripts() AddSC_storm_peaks(); AddSC_zuldrak(); AddSC_crystalsong_forest(); + AddSC_isle_of_conquest(); #endif } -- cgit v1.2.3