From afb3e790de943692e88fd5e8f539acda82aad704 Mon Sep 17 00:00:00 2001 From: Spp Date: Wed, 3 Nov 2010 08:44:03 +0100 Subject: Core/Scripts: add example_commandscript as an example of how to use commandscripts to add your own commands to the core Patch by Paradox Closes issue 4630 --HG-- branch : trunk --- src/server/game/Scripting/ScriptLoader.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server/game/Scripting/ScriptLoader.cpp') diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 0c26428c8d8..7060de9bcd3 100755 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -24,6 +24,7 @@ void AddSC_example_creature(); void AddSC_example_escort(); void AddSC_example_gossip_codebox(); void AddSC_example_misc(); +void AddSC_example_commandscript(); // spells void AddSC_deathknight_spell_scripts(); @@ -586,6 +587,7 @@ void AddExampleScripts() AddSC_example_escort(); AddSC_example_gossip_codebox(); AddSC_example_misc(); + AddSC_example_commandscript(); } void AddSpellScripts() -- cgit v1.2.3