From e621f5fe98ac7f0c488ffb00b0d7844b7f4e27fd Mon Sep 17 00:00:00 2001 From: Spp Date: Sun, 5 Dec 2010 17:50:26 +0100 Subject: Core/Dungeon Finder: Code cleanup and minor optimizations - Extend LfgState to keep control of the state of group and players using LFG - Move scripts to its own class and initialize only if Dungeon finder is enabled - Updated comments to doxygen format - Use constructor initialization list - All variables are declared in the inner most scope - Fix some mem leaks - Remove no longer needed code (Cleaner) - Normalize handler function names --HG-- branch : trunk --- src/server/game/Scripting/ScriptLoader.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/server/game/Scripting/ScriptLoader.cpp') diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index d2b1cfc6bdb..78da1ad549d 100755 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -76,7 +76,6 @@ void AddSC_npc_innkeeper(); void AddSC_npcs_special(); void AddSC_npc_taxi(); void AddSC_achievement_scripts(); -void AddSC_dungeon_finder(); //eastern kingdoms void AddSC_alterac_valley(); //Alterac Valley @@ -664,7 +663,6 @@ void AddWorldScripts() AddSC_npc_taxi(); AddSC_achievement_scripts(); AddSC_chat_log(); - AddSC_dungeon_finder(); #endif } -- cgit v1.2.3