From c2e610cde79d6c97a77370f44cd7940319fad9bf Mon Sep 17 00:00:00 2001 From: Ellie Date: Wed, 2 Jan 2013 15:46:31 -0800 Subject: Core/Scripting: Created a hook for when a player is about to be saved. --- src/server/game/Scripting/ScriptMgr.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/server/game/Scripting/ScriptMgr.cpp') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 6a5bccc743c..cae8ea9d2d5 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1241,6 +1241,11 @@ void ScriptMgr::OnPlayerDelete(uint64 guid) FOREACH_SCRIPT(PlayerScript)->OnDelete(guid); } +void ScriptMgr::OnPlayerSave(Player* player) +{ + FOREACH_SCRIPT(PlayerScript)->OnSave(player); +} + void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent) { FOREACH_SCRIPT(PlayerScript)->OnBindToInstance(player, difficulty, mapid, permanent); -- cgit v1.2.3