From 293915db392b193580d1b2d3f61eca310a822ed8 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 25 Dec 2013 02:08:05 +0100 Subject: Core/Quests: Fixed icon shown above questgivers with daily quests that have already been completed once by a character Closes #11331 --- src/server/game/Scripting/ScriptMgr.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/server/game/Scripting/ScriptMgr.cpp') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 3674f8fe15e..6a1ab28efed 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -778,8 +778,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, Creature* creature) ASSERT(player); ASSERT(creature); - /// @todo 100 is a funny magic number to have hanging around here... - GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, 100); + GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, DIALOG_STATUS_SCRIPTED_NO_STATUS); player->PlayerTalkClass->ClearMenus(); return tmpscript->GetDialogStatus(player, creature); } @@ -864,8 +863,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, GameObject* go) ASSERT(player); ASSERT(go); - /// @todo 100 is a funny magic number to have hanging around here... - GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, 100); + GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, DIALOG_STATUS_SCRIPTED_NO_STATUS); player->PlayerTalkClass->ClearMenus(); return tmpscript->GetDialogStatus(player, go); } -- cgit v1.2.3