From 42fc72447b6787b60baca8703c8ff4f68d236458 Mon Sep 17 00:00:00 2001 From: tobmaps Date: Sun, 29 May 2011 22:49:05 +0700 Subject: Core/Dungeon Finder: Fix instances unlock after level change --- src/server/game/Scripting/ScriptMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Scripting/ScriptMgr.cpp') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index e6426051d96..41820652808 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1089,9 +1089,9 @@ void ScriptMgr::OnPlayerKilledByCreature(Creature *killer, Player *killed) FOREACH_SCRIPT(PlayerScript)->OnPlayerKilledByCreature(killer, killed); } -void ScriptMgr::OnPlayerLevelChanged(Player *player, uint8 newLevel) +void ScriptMgr::OnPlayerLevelChanged(Player *player, uint8 oldLevel) { - FOREACH_SCRIPT(PlayerScript)->OnLevelChanged(player, newLevel); + FOREACH_SCRIPT(PlayerScript)->OnLevelChanged(player, oldLevel); } void ScriptMgr::OnPlayerFreeTalentPointsChanged(Player *player, uint32 points) -- cgit v1.2.3