From 5291842a33ac535db351072a230e3da6e43123a7 Mon Sep 17 00:00:00 2001 From: Kittnz Date: Tue, 7 Feb 2017 17:28:16 +0100 Subject: Game/Scripting: Add OnPlayerRepop hook Called when a player presses release when he died (cherrypicked from d550ba73927350c3f79ff6804609cf2f5d368987) --- src/server/game/Scripting/ScriptMgr.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/server/game/Scripting/ScriptMgr.cpp') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 73cfa4c5d89..3ed7f855868 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -2294,6 +2294,11 @@ void ScriptMgr::OnQuestStatusChange(Player* player, uint32 questId) FOREACH_SCRIPT(PlayerScript)->OnQuestStatusChange(player, questId); } +void ScriptMgr::OnPlayerRepop(Player* player) +{ + FOREACH_SCRIPT(PlayerScript)->OnPlayerRepop(player); +} + void ScriptMgr::OnMovieComplete(Player* player, uint32 movieId) { FOREACH_SCRIPT(PlayerScript)->OnMovieComplete(player, movieId); -- cgit v1.2.3