From 6102a7937ddb0cf145c72fe056fc5ac4b4c3b1b5 Mon Sep 17 00:00:00 2001 From: treeston Date: Mon, 25 Jan 2016 01:03:56 +0100 Subject: Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTEND --- src/server/game/Scripting/ScriptMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Scripting/ScriptMgr.cpp') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 3fa16cf4517..37917f64de6 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1368,9 +1368,9 @@ void ScriptMgr::OnPlayerSave(Player* player) FOREACH_SCRIPT(PlayerScript)->OnSave(player); } -void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent) +void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent, uint8 extendState) { - FOREACH_SCRIPT(PlayerScript)->OnBindToInstance(player, difficulty, mapid, permanent); + FOREACH_SCRIPT(PlayerScript)->OnBindToInstance(player, difficulty, mapid, permanent, extendState); } void ScriptMgr::OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea) -- cgit v1.2.3