From 78803c9f09feff5213a394a84e28b8245f7e2efa Mon Sep 17 00:00:00 2001 From: Shocker Date: Tue, 28 Sep 2010 08:21:51 +0300 Subject: Magic numbers cleanup: - Replace many magic numbers with constants - Use enum for vehicle flags/seat flags - Correct structure for ItemRandomSuffixEntry --HG-- branch : trunk --- src/server/game/Scripting/ScriptMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Scripting/ScriptMgr.cpp') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index c016f50ab9c..08c3f181c4b 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -223,7 +223,7 @@ void ScriptMgr::FillSpellSummary() if (!pTempSpell) continue; - for (uint32 j = 0; j < 3; ++j) + for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j) { //Spell targets self if (pTempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_CASTER) -- cgit v1.2.3