From 995fb23bc11e5dff3f21e1afa977934b76482d1b Mon Sep 17 00:00:00 2001 From: Robingad Date: Sun, 28 Feb 2021 19:42:36 +0200 Subject: Core/Scripts: Add SpellInfo argument to ScriptMgr::ModifySpellDamageTaken (#26141) --- src/server/game/Scripting/ScriptMgr.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Scripting/ScriptMgr.cpp') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index d6ada60914e..de42459a367 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -2193,10 +2193,10 @@ void ScriptMgr::ModifyMeleeDamage(Unit* target, Unit* attacker, uint32& damage) FOREACH_SCRIPT(PlayerScript)->ModifyMeleeDamage(target, attacker, damage); } -void ScriptMgr::ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& damage) +void ScriptMgr::ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& damage, SpellInfo const* spellInfo) { - FOREACH_SCRIPT(UnitScript)->ModifySpellDamageTaken(target, attacker, damage); - FOREACH_SCRIPT(PlayerScript)->ModifySpellDamageTaken(target, attacker, damage); + FOREACH_SCRIPT(UnitScript)->ModifySpellDamageTaken(target, attacker, damage, spellInfo); + FOREACH_SCRIPT(PlayerScript)->ModifySpellDamageTaken(target, attacker, damage, spellInfo); } // Conversation -- cgit v1.2.3