From caaa77deb285d65b1bc3a0c6f7b5f88ec3508d0c Mon Sep 17 00:00:00 2001 From: QAston Date: Mon, 4 Oct 2010 17:44:49 +0200 Subject: Core/ScriptSystem: Add basic code for runtime checks of function calls in AuraScripts Make AuraScript::PreventDefaultAction() do not take parameters and add description for the function Remove PreventDefaultEffect() from aura script, use PreventDefaultAction() instead Unload aura scripts memory on aura delete --HG-- branch : trunk --- src/server/game/Scripting/ScriptMgr.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/server/game/Scripting/ScriptMgr.cpp') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 08c3f181c4b..a71ad0dcb8e 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -307,6 +307,8 @@ void ScriptMgr::CreateSpellScripts(uint32 spell_id, std::list & s if (!script) continue; + script->_Init(&tmpscript->GetName(), spell_id); + script_vector.push_back(script); } } @@ -326,6 +328,8 @@ void ScriptMgr::CreateAuraScripts(uint32 spell_id, std::list & scr if (!script) continue; + script->_Init(&tmpscript->GetName(), spell_id); + script_vector.push_back(script); } } -- cgit v1.2.3