From d2c259fe76cffddbc9adefcf48d5386d7671bb7a Mon Sep 17 00:00:00 2001 From: silinoron Date: Fri, 3 Sep 2010 19:58:16 -0700 Subject: Core/ScriptSystem: Add a PlayerScript::OnSpellCast(Player *player, Spell *spell, bool skipCheck) function. Requested by Zor. --HG-- branch : trunk --- src/server/game/Scripting/ScriptMgr.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/server/game/Scripting/ScriptMgr.cpp') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 860ec673b4f..9c19b0a20c0 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1132,6 +1132,11 @@ void ScriptMgr::OnPlayerTextEmote(Player* player, uint32 text_emote, uint32 emot FOREACH_SCRIPT(PlayerScript)->OnTextEmote(player, text_emote, emoteNum, guid); } +void ScriptMgr::OnPlayerSpellCast(Player *player, Spell *spell, bool skipCheck) +{ + FOREACH_SCRIPT(PlayerScript)->OnSpellCast(player, spell, skipCheck); +} + void ScriptMgr::OnGuildAddMember(Guild *guild, Player *player, uint32& plRank) { FOREACH_SCRIPT(GuildScript)->OnAddMember(guild, player, plRank); -- cgit v1.2.3