From d7adc50daa5a20142e0f39a9f65d39869525fd0e Mon Sep 17 00:00:00 2001 From: offl <11556157+offl@users.noreply.github.com> Date: Wed, 20 Oct 2021 01:04:02 +0300 Subject: Core/Scripting: Get rid of ModifyVehiclePassengerExitPos (#27126) --- src/server/game/Scripting/ScriptMgr.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/server/game/Scripting/ScriptMgr.cpp') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 2026df3f378..be8494df7eb 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -2123,12 +2123,6 @@ void ScriptMgr::ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& dama FOREACH_SCRIPT(UnitScript)->ModifySpellDamageTaken(target, attacker, damage); } -void ScriptMgr::ModifyVehiclePassengerExitPos(Unit* passenger, Vehicle* vehicle, Position& pos) -{ - FOREACH_SCRIPT(UnitScript)->ModifyVehiclePassengerExitPos(passenger, vehicle, pos); - FOREACH_SCRIPT(CreatureScript)->ModifyVehiclePassengerExitPos(passenger, vehicle, pos); -} - SpellScriptLoader::SpellScriptLoader(char const* name) : ScriptObject(name) { -- cgit v1.2.3