From df97ce76258959a02e52fde2819d603234115b33 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Sun, 6 Mar 2011 10:31:25 +0100 Subject: Core/Vehicles: Remove redundant Vehicle::Die. All vehicle auras are already removed on Unit::RemoveAllAurasOnDeath. Addresses ticket:869 - please reconfirm --- src/server/game/Scripting/ScriptMgr.cpp | 9 --------- 1 file changed, 9 deletions(-) (limited to 'src/server/game/Scripting/ScriptMgr.cpp') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 4219a17903f..8f8e4175476 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -954,15 +954,6 @@ void ScriptMgr::OnUninstall(Vehicle* veh) tmpscript->OnUninstall(veh); } -void ScriptMgr::OnDie(Vehicle* veh) -{ - ASSERT(veh); - ASSERT(veh->GetBase()->GetTypeId() == TYPEID_UNIT); - - GET_SCRIPT(VehicleScript, veh->GetBase()->ToCreature()->GetScriptId(), tmpscript); - tmpscript->OnDie(veh); -} - void ScriptMgr::OnReset(Vehicle* veh) { ASSERT(veh); -- cgit v1.2.3