From f269f60d8a5f6b0982eb46dc583e2618c98931fb Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 26 Feb 2021 20:42:29 +0100 Subject: Scripts/Quests: Implemented new quest scripting hook, OnQuestAcknowledgeAutoAccept, used when player closes quest frame after viewing details of autoaccept quests --- src/server/game/Scripting/ScriptMgr.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/server/game/Scripting/ScriptMgr.cpp') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 6ca57b18391..d6ada60914e 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -2254,6 +2254,15 @@ void ScriptMgr::OnQuestStatusChange(Player* player, Quest const* quest, QuestSta tmpscript->OnQuestStatusChange(player, quest, oldStatus, newStatus); } +void ScriptMgr::OnQuestAcknowledgeAutoAccept(Player* player, Quest const* quest) +{ + ASSERT(player); + ASSERT(quest); + + GET_SCRIPT(QuestScript, quest->GetScriptId(), tmpscript); + tmpscript->OnAcknowledgeAutoAccept(player, quest); +} + void ScriptMgr::OnQuestObjectiveChange(Player* player, Quest const* quest, QuestObjective const& objective, int32 oldAmount, int32 newAmount) { ASSERT(player); -- cgit v1.2.3