From 0c7f6ac89fcc5fdc7f4435a6c1b673c752eb1e41 Mon Sep 17 00:00:00 2001 From: Treeston Date: Mon, 7 Sep 2020 18:25:39 +0200 Subject: Scripts/AreaTrigger: Rename OnlyOnceAreaTriggerScript::_OnTrigger to TryHandleOnce, and make its return value useful. --- src/server/game/Scripting/ScriptMgr.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server/game/Scripting/ScriptMgr.h') diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index dc14ba03b8f..0f5caa70a30 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -462,7 +462,8 @@ class TC_GAME_API OnlyOnceAreaTriggerScript : public AreaTriggerScript bool OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) final override; protected: - virtual bool _OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) = 0; + // returns true if the trigger was successfully handled, false if we should try again next time + virtual bool TryHandleOnce(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) = 0; void ResetAreaTriggerDone(InstanceScript* /*instance*/, uint32 /*triggerId*/); void ResetAreaTriggerDone(Player const* /*player*/, AreaTriggerEntry const* /*trigger*/); }; -- cgit v1.2.3