From 1530c956979f9d4b56b9e585dbc16d7660e609b1 Mon Sep 17 00:00:00 2001 From: Krudor Date: Sat, 17 Dec 2016 18:27:43 +0100 Subject: Core/Scripts: Add server-side script support for movie completion (#18308) --- src/server/game/Scripting/ScriptMgr.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/server/game/Scripting/ScriptMgr.h') diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index e360b80f94d..32ff90dc3db 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -739,6 +739,9 @@ class TC_GAME_API PlayerScript : public UnitScript // Called after a player's quest status has been changed virtual void OnQuestStatusChange(Player* /*player*/, uint32 /*questId*/, QuestStatus /*status*/) { } + + // Called when a player completes a movie + virtual void OnMovieComplete(Player* /*player*/, uint32 /*movieId*/) { } }; class TC_GAME_API AccountScript : public ScriptObject @@ -1088,6 +1091,7 @@ class TC_GAME_API ScriptMgr void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent, uint8 extendState); void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea); void OnQuestStatusChange(Player* player, uint32 questId, QuestStatus status); + void OnMovieComplete(Player* player, uint32 movieId); public: /* AccountScript */ -- cgit v1.2.3