From 48d90fab32f8db215be0a4dd2ef2deaacc185a06 Mon Sep 17 00:00:00 2001 From: Shocker Date: Sun, 14 Nov 2010 23:46:34 +0200 Subject: Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740 --HG-- branch : trunk --- src/server/game/Scripting/ScriptMgr.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Scripting/ScriptMgr.h') diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 8aa281c70c9..30c82f0b4c5 100755 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -689,7 +689,7 @@ class PlayerScript : public ScriptObject virtual void OnDuelStart(Player* /*player1*/, Player* /*player2*/) { } // Called when a duel ends - virtual void OnDuelEnd(Player* /*winner*/, Player* /*looser*/, DuelCompleteType /*type*/) { } + virtual void OnDuelEnd(Player* /*winner*/, Player* /*loser*/, DuelCompleteType /*type*/) { } // The following methods are called when a player sends a chat message virtual void OnChat(Player* /*player*/, uint32 /*type*/, uint32 /*lang*/, std::string /*msg*/) { } @@ -934,7 +934,7 @@ class ScriptMgr void OnPlayerReputationChange(Player *player, uint32 factionID, int32& standing, bool incremental); void OnPlayerDuelRequest(Player* target, Player* challenger); void OnPlayerDuelStart(Player* player1, Player* player2); - void OnPlayerDuelEnd(Player* winner, Player* looser, DuelCompleteType type); + void OnPlayerDuelEnd(Player* winner, Player* loser, DuelCompleteType type); void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string msg); void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string msg, Player* receiver); void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string msg, Group* group); -- cgit v1.2.3