From bd96262248fa4d9c8e867b4056e52c44852364c3 Mon Sep 17 00:00:00 2001 From: ariel- Date: Sun, 11 Jun 2017 21:41:11 +0200 Subject: Core/OutdoorPvP: refactor using Position and Quat to pack parameters - Moved statics to cpp - Save scriptids into an array (cherry picked from commit 3e7b64b2f765bebc722c1194b7fc2f749fae77f7) --- src/server/game/Scripting/ScriptMgr.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/server/game/Scripting/ScriptMgr.h') diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 60cd06d5007..c5e5d1456c5 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -71,7 +71,6 @@ struct CreatureTemplate; struct CreatureData; struct ItemTemplate; struct MapEntry; -struct OutdoorPvPData; struct QuestObjective; struct SceneTemplate; @@ -991,7 +990,7 @@ class TC_GAME_API ScriptMgr public: /* OutdoorPvPScript */ - OutdoorPvP* CreateOutdoorPvP(OutdoorPvPData const* data); + OutdoorPvP* CreateOutdoorPvP(uint32 scriptId); public: /* CommandScript */ -- cgit v1.2.3