From c1270bd7580960c1e756cb84409b7ec251f88e63 Mon Sep 17 00:00:00 2001 From: Kandera Date: Fri, 2 Mar 2012 09:42:17 -0500 Subject: Core/Scripting: added OnPlayerUpdateZone for player scripts --- src/server/game/Scripting/ScriptMgr.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/server/game/Scripting/ScriptMgr.h') diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 048a7581215..eee91789120 100755 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -724,6 +724,8 @@ class PlayerScript : public ScriptObject // Called when a player is bound to an instance virtual void OnBindToInstance(Player* /*player*/, Difficulty /*difficulty*/, uint32 /*mapId*/, bool /*permanent*/) { } + + virtual void OnUpdateZone(Player* /*player*/, uint32 /*newZone*/, uint32 /*newArea*/) { } }; class GuildScript : public ScriptObject @@ -993,6 +995,7 @@ class ScriptMgr void OnPlayerCreate(Player* player); void OnPlayerDelete(uint64 guid); void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent); + void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea); public: /* GuildScript */ -- cgit v1.2.3