From 210176fd915cf4ba16f428d3c1a249a71f4aa7a7 Mon Sep 17 00:00:00 2001 From: Treeston Date: Sun, 26 Jul 2020 01:53:34 +0200 Subject: Core/Authserver: Authserver cleanup (PR#25093) - Fix a handful of 1/256 bugs with most significant byte zero in BigNumber - Get rid of (most of) the C-style arrays in authserver - CryptoRandom as a unified source for cryptographic randomness - Bring our other crypto APIs into 2020 - BigNumber usability improvements - Authserver is now actually readable as a result of all of the above --- src/server/game/Scripting/ScriptReloadMgr.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/server/game/Scripting/ScriptReloadMgr.cpp') diff --git a/src/server/game/Scripting/ScriptReloadMgr.cpp b/src/server/game/Scripting/ScriptReloadMgr.cpp index f6619fa7ea9..580642dde66 100644 --- a/src/server/game/Scripting/ScriptReloadMgr.cpp +++ b/src/server/game/Scripting/ScriptReloadMgr.cpp @@ -40,13 +40,14 @@ ScriptReloadMgr* ScriptReloadMgr::instance() #include "BuiltInConfig.h" #include "Config.h" #include "GitRevision.h" +#include "CryptoHash.h" #include "Log.h" #include "MPSCQueue.h" #include "Regex.h" #include "ScriptMgr.h" -#include "SHA1.h" #include "StartProcess.h" #include "Timer.h" +#include "Util.h" #include "World.h" #include #include @@ -756,7 +757,7 @@ private: auto path = fs::temp_directory_path(); path /= Trinity::StringFormat("tc_script_cache_%s_%s", GitRevision::GetBranch(), - CalculateSHA1Hash(sConfigMgr->GetFilename()).c_str()); + ByteArrayToHexStr(Trinity::Crypto::SHA1::GetDigestOf(sConfigMgr->GetFilename())).c_str()); return path; } -- cgit v1.2.3