From 2ef9d301f0869b443122e2ba543af054c5b0e53c Mon Sep 17 00:00:00 2001 From: Treeston Date: Wed, 18 Jul 2018 17:48:15 +0200 Subject: Misc: Pass std::chrono types by value everywhere. --- src/server/game/Scripting/ScriptReloadMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Scripting/ScriptReloadMgr.cpp') diff --git a/src/server/game/Scripting/ScriptReloadMgr.cpp b/src/server/game/Scripting/ScriptReloadMgr.cpp index 7fcbcc7566d..3e38adcfc43 100644 --- a/src/server/game/Scripting/ScriptReloadMgr.cpp +++ b/src/server/game/Scripting/ScriptReloadMgr.cpp @@ -1034,7 +1034,7 @@ private: // Wait for the current build job to finish, if the job finishes in time // evaluate it and continue with the next one. if (_build_job->GetProcess()->GetFutureResult(). - wait_for(std::chrono::seconds(0)) == std::future_status::ready) + wait_for(0s) == std::future_status::ready) ProcessReadyBuildJob(); else return; // Return when the job didn't finish in time -- cgit v1.2.3