From 0117af4c37324eac2c70bc249899c19b8dcb7b80 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Thu, 2 Sep 2010 17:47:50 +0200 Subject: Core/DBLayer: - Implement deriviate classes of MySQLConnection for every database type (world, realm, characters) - Make DatabaseWorkerPool templatized and use the above mentioned classes as parameter - Implementation of the new types in code (This is in preparation of prepared statement interface) --HG-- branch : trunk --- src/server/game/Scripting/ScriptSystem.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Scripting/ScriptSystem.cpp') diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp index d642faa3f3f..f2c83d199b4 100644 --- a/src/server/game/Scripting/ScriptSystem.cpp +++ b/src/server/game/Scripting/ScriptSystem.cpp @@ -56,7 +56,7 @@ void SystemMgr::LoadVersion() void SystemMgr::LoadScriptTexts() { sLog.outString("TSCR: Loading Script Texts..."); - LoadTrinityStrings(WorldDatabase,"script_texts",TEXT_SOURCE_RANGE,1+(TEXT_SOURCE_RANGE*2)); + LoadTrinityStrings("script_texts",TEXT_SOURCE_RANGE,1+(TEXT_SOURCE_RANGE*2)); QueryResult_AutoPtr Result = WorldDatabase.Query("SELECT entry, sound, type, language, emote FROM script_texts"); @@ -122,7 +122,7 @@ void SystemMgr::LoadScriptTexts() void SystemMgr::LoadScriptTextsCustom() { sLog.outString("TSCR: Loading Custom Texts..."); - LoadTrinityStrings(WorldDatabase,"custom_texts",TEXT_SOURCE_RANGE*2,1+(TEXT_SOURCE_RANGE*3)); + LoadTrinityStrings("custom_texts",TEXT_SOURCE_RANGE*2,1+(TEXT_SOURCE_RANGE*3)); QueryResult_AutoPtr Result = WorldDatabase.Query("SELECT entry, sound, type, language, emote FROM custom_texts"); -- cgit v1.2.3