From c5d3dd90bea3889ef5fcd33c9ef0d59d7c544f8a Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 18 May 2017 23:52:58 +0200 Subject: Core/Game: Include cleanup * Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies) --- src/server/game/Scripting/ScriptSystem.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/server/game/Scripting/ScriptSystem.cpp') diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp index bbacce7ce26..f205fa138af 100644 --- a/src/server/game/Scripting/ScriptSystem.cpp +++ b/src/server/game/Scripting/ScriptSystem.cpp @@ -17,10 +17,11 @@ */ #include "ScriptSystem.h" -#include "ObjectMgr.h" +#include "Creature.h" #include "DatabaseEnv.h" +#include "Log.h" +#include "ObjectMgr.h" #include "ScriptMgr.h" -#include "Creature.h" SystemMgr* SystemMgr::instance() { @@ -109,7 +110,7 @@ void SystemMgr::LoadScriptSplineChains() uint16 chainId = fieldsMeta[1].GetUInt16(); uint8 splineId = fieldsMeta[2].GetUInt8(); SplineChain& chain = m_mSplineChainsMap[{entry,chainId}]; - + if (splineId != chain.size()) { TC_LOG_WARN("server.loading", "Creature #%u: Chain %u has orphaned spline %u, skipped.", entry, chainId, splineId); -- cgit v1.2.3