From 029bad6698df6ac9556fe308342e616f4a7a8cc7 Mon Sep 17 00:00:00 2001 From: leak Date: Tue, 1 Jul 2014 00:54:09 +0200 Subject: Replaced all remaining ACE based Singletons Replaced ACE base AutoPtr class with shared_ptr Note: worldserver currently broken due to MapUpdater threading failure (ACE ofc, what else could it be) --- src/server/game/Scripting/ScriptSystem.h | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'src/server/game/Scripting/ScriptSystem.h') diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h index 11120f3031b..636343838c1 100644 --- a/src/server/game/Scripting/ScriptSystem.h +++ b/src/server/game/Scripting/ScriptSystem.h @@ -6,7 +6,6 @@ #define SC_SYSTEM_H #include "ScriptMgr.h" -#include #define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available @@ -48,11 +47,17 @@ typedef std::vector ScriptPointVector; class SystemMgr { - friend class ACE_Singleton; + private: SystemMgr() { } ~SystemMgr() { } public: + static SystemMgr* instance() + { + static SystemMgr* instance = new SystemMgr(); + return instance; + } + typedef std::unordered_map PointMoveMap; //Database @@ -75,6 +80,6 @@ class SystemMgr static ScriptPointVector const _empty; }; -#define sScriptSystemMgr ACE_Singleton::instance() +#define sScriptSystemMgr SystemMgr::instance() #endif -- cgit v1.2.3