From c34b83a467975f5d2ed6f8a98b8d6cb0c7710a34 Mon Sep 17 00:00:00 2001 From: ForesterDev Date: Tue, 23 May 2017 14:30:27 +0400 Subject: Core/Defines: define faction templates and replace magic numbers from scripts (cherry picked from commit abea8bf4cb3034f56d833982f951a0742dc36fc7) --- src/server/game/Scripting/ScriptSystem.h | 24 ------------------------ 1 file changed, 24 deletions(-) (limited to 'src/server/game/Scripting/ScriptSystem.h') diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h index 9f5a0ef78ce..f058bf886ee 100644 --- a/src/server/game/Scripting/ScriptSystem.h +++ b/src/server/game/Scripting/ScriptSystem.h @@ -28,30 +28,6 @@ struct SplineChainLink; #define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available -/// @todo find better namings and definitions. -//N=Neutral, A=Alliance, H=Horde. -//NEUTRAL or FRIEND = Hostility to player surroundings (not a good definition) -//ACTIVE or PASSIVE = Hostility to environment surroundings. -enum eEscortFaction -{ - FACTION_ESCORT_A_NEUTRAL_PASSIVE = 10, - FACTION_ESCORT_H_NEUTRAL_PASSIVE = 33, - FACTION_ESCORT_N_NEUTRAL_PASSIVE = 113, - - FACTION_ESCORT_A_NEUTRAL_ACTIVE = 231, - FACTION_ESCORT_H_NEUTRAL_ACTIVE = 232, - FACTION_ESCORT_N_NEUTRAL_ACTIVE = 250, - - FACTION_ESCORT_N_FRIEND_PASSIVE = 290, - FACTION_ESCORT_N_FRIEND_ACTIVE = 495, - - FACTION_ESCORT_A_PASSIVE = 774, - FACTION_ESCORT_H_PASSIVE = 775, - - FACTION_ESCORT_N_ACTIVE = 1986, - FACTION_ESCORT_H_ACTIVE = 2046 -}; - struct ScriptPointMove { uint32 uiCreatureEntry; -- cgit v1.2.3