From 89c91c271b94f34076be7256378610a2a45c9ed2 Mon Sep 17 00:00:00 2001 From: Traesh Date: Sun, 17 Dec 2017 14:40:04 +0100 Subject: Core/Quests: Implemented player choices * Implemented SPELL_EFFECT_LAUNCH_QUEST_CHOICE * Script hook for player choices --- src/server/game/Scripting/ScriptMgr.cpp | 5 +++++ src/server/game/Scripting/ScriptMgr.h | 4 ++++ 2 files changed, 9 insertions(+) (limited to 'src/server/game/Scripting') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 883c4c2c68d..4b8d5545588 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -2297,6 +2297,11 @@ void ScriptMgr::OnMovieComplete(Player* player, uint32 movieId) FOREACH_SCRIPT(PlayerScript)->OnMovieComplete(player, movieId); } +void ScriptMgr::OnPlayerChoiceResponse(Player* player, uint32 choiceID, uint32 responseID) +{ + FOREACH_SCRIPT(PlayerScript)->OnPlayerChoiceResponse(player, choiceID, responseID); +} + // Account void ScriptMgr::OnAccountLogin(uint32 accountId) { diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 7d3b30baddb..e27a68b7508 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -755,6 +755,9 @@ class TC_GAME_API PlayerScript : public UnitScript // Called when a player completes a movie virtual void OnMovieComplete(Player* /*player*/, uint32 /*movieId*/) { } + + // Called when a player choose a response from a PlayerChoice + virtual void OnPlayerChoiceResponse(Player* /*player*/, uint32 /*choiceID*/, uint32 /*responseID*/) { } }; class TC_GAME_API AccountScript : public ScriptObject @@ -1143,6 +1146,7 @@ class TC_GAME_API ScriptMgr void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea); void OnQuestStatusChange(Player* player, uint32 questId); void OnMovieComplete(Player* player, uint32 movieId); + void OnPlayerChoiceResponse(Player* player, uint32 choiceID, uint32 responseID); public: /* AccountScript */ -- cgit v1.2.3