From b09e63e9debfab49e635a591339294dd96b09d95 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 25 Oct 2015 13:20:28 +0100 Subject: Core/Conditions: Optimizations part 3 removed copying condition containers all over the place --- src/server/game/Scripting/ScriptMgr.cpp | 2 +- src/server/game/Scripting/ScriptMgr.h | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Scripting') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index e8552681a72..0267061bc69 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1037,7 +1037,7 @@ void ScriptMgr::OnAuctionExpire(AuctionHouseObject* ah, AuctionEntry* entry) FOREACH_SCRIPT(AuctionHouseScript)->OnAuctionExpire(ah, entry); } -bool ScriptMgr::OnConditionCheck(Condition* condition, ConditionSourceInfo& sourceInfo) +bool ScriptMgr::OnConditionCheck(Condition const* condition, ConditionSourceInfo& sourceInfo) { ASSERT(condition); diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index cf31cdc1e86..68a37163695 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -602,7 +602,7 @@ class ConditionScript : public ScriptObject bool IsDatabaseBound() const final override { return true; } // Called when a single condition is checked for a player. - virtual bool OnConditionCheck(Condition* /*condition*/, ConditionSourceInfo& /*sourceInfo*/) { return true; } + virtual bool OnConditionCheck(Condition const* /*condition*/, ConditionSourceInfo& /*sourceInfo*/) { return true; } }; class VehicleScript : public ScriptObject @@ -1029,7 +1029,7 @@ class ScriptMgr public: /* ConditionScript */ - bool OnConditionCheck(Condition* condition, ConditionSourceInfo& sourceInfo); + bool OnConditionCheck(Condition const* condition, ConditionSourceInfo& sourceInfo); public: /* VehicleScript */ -- cgit v1.2.3