From b3d44d6c366c7e4f12a6ce30ee5cf6b9bff68a06 Mon Sep 17 00:00:00 2001 From: treeston Date: Fri, 9 Sep 2016 16:21:27 +0200 Subject: Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. Now also applies to initial spawn. Dynamic spawning prep. --- src/server/game/Scripting/ScriptMgr.cpp | 8 ++++++++ src/server/game/Scripting/ScriptMgr.h | 6 ++++++ 2 files changed, 14 insertions(+) (limited to 'src/server/game/Scripting') diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index bd3f9cf2bfe..85e7fdb212f 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1602,6 +1602,14 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, Creature* creature) return tmpscript->GetDialogStatus(player, creature); } +bool ScriptMgr::CanSpawn(ObjectGuid::LowType spawnId, CreatureTemplate const* cTemplate, CreatureData const* cData, Map const* map) +{ + ASSERT(cTemplate); + + GET_SCRIPT_RET(CreatureScript, cTemplate->ScriptID, tmpscript, true); + return tmpscript->CanSpawn(spawnId, cTemplate, cData, map); +} + CreatureAI* ScriptMgr::GetCreatureAI(Creature* creature) { ASSERT(creature); diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 233e56aadb2..d0f9ad32f1c 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -66,6 +66,8 @@ struct AchievementCriteriaData; struct AuctionEntry; struct ConditionSourceInfo; struct Condition; +struct CreatureTemplate; +struct CreatureData; struct ItemTemplate; struct OutdoorPvPData; @@ -432,6 +434,9 @@ class TC_GAME_API CreatureScript : public UnitScript, public UpdatableScript