From dce92611f3ff33e7db0a7234d611f5bffb0cc45f Mon Sep 17 00:00:00 2001 From: leak Date: Sun, 20 Jul 2014 00:39:43 +0200 Subject: Refactored singletons to enable proper deconstruction during shutdown --- src/server/game/Scripting/ScriptMgr.h | 4 ++-- src/server/game/Scripting/ScriptSystem.h | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src/server/game/Scripting') diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 260c43f9b3b..325a0743d79 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -881,8 +881,8 @@ class ScriptMgr public: /* Initialization */ static ScriptMgr* instance() { - static ScriptMgr* instance = new ScriptMgr(); - return instance; + static ScriptMgr instance; + return &instance; } void Initialize(); diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h index 636343838c1..74c51e5b136 100644 --- a/src/server/game/Scripting/ScriptSystem.h +++ b/src/server/game/Scripting/ScriptSystem.h @@ -54,8 +54,8 @@ class SystemMgr public: static SystemMgr* instance() { - static SystemMgr* instance = new SystemMgr(); - return instance; + static SystemMgr instance; + return &instance; } typedef std::unordered_map PointMoveMap; -- cgit v1.2.3