From 879c0cccfcb9224f9e15cbed926c57a4e010a070 Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 21 Oct 2022 22:11:00 +0200 Subject: Core/GameObjects: Implemented per player gameobject state and visibility for looted non-consumable chests --- src/server/game/Server/Packets/GameObjectPackets.cpp | 8 ++++++++ src/server/game/Server/Packets/GameObjectPackets.h | 11 +++++++++++ 2 files changed, 19 insertions(+) (limited to 'src/server/game/Server/Packets') diff --git a/src/server/game/Server/Packets/GameObjectPackets.cpp b/src/server/game/Server/Packets/GameObjectPackets.cpp index 4e6cc5d7324..fd15e7264cf 100644 --- a/src/server/game/Server/Packets/GameObjectPackets.cpp +++ b/src/server/game/Server/Packets/GameObjectPackets.cpp @@ -87,3 +87,11 @@ WorldPacket const* WorldPackets::GameObject::GameObjectPlaySpellVisual::Write() return &_worldPacket; } + +WorldPacket const* WorldPackets::GameObject::GameObjectSetStateLocal::Write() +{ + _worldPacket << ObjectGUID; + _worldPacket << uint8(State); + + return &_worldPacket; +} diff --git a/src/server/game/Server/Packets/GameObjectPackets.h b/src/server/game/Server/Packets/GameObjectPackets.h index 91d795a15ae..3bd71aba0ab 100644 --- a/src/server/game/Server/Packets/GameObjectPackets.h +++ b/src/server/game/Server/Packets/GameObjectPackets.h @@ -142,6 +142,17 @@ namespace WorldPackets ObjectGuid ActivatorGUID; int32 SpellVisualID = 0; }; + + class GameObjectSetStateLocal final : public ServerPacket + { + public: + GameObjectSetStateLocal() : ServerPacket(SMSG_GAME_OBJECT_SET_STATE_LOCAL, 16 + 1) { } + + WorldPacket const* Write() override; + + ObjectGuid ObjectGUID; + uint8 State = 0; + }; } } #endif // GOPackets_h__ -- cgit v1.2.3