From 5545a2605b8bf7218f853218253b8b44a36e4fc0 Mon Sep 17 00:00:00 2001 From: Rat Date: Sat, 15 Nov 2014 11:37:08 +0100 Subject: Core/Movement: Some fixes to player movement (SMSG_PLAYER_MOVE) --- src/server/game/Server/Protocol/Opcodes.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Server/Protocol') diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 4e690769bca..aa21130e34c 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -1165,7 +1165,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYERBINDERROR, STATUS_UNHANDLED); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYERBOUND, STATUS_UNHANDLED); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_DIFFICULTY_CHANGE, STATUS_UNHANDLED); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_MOVE, STATUS_UNHANDLED); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_MOVE, STATUS_NEVER); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_UNHANDLED); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_VEHICLE_DATA, STATUS_UNHANDLED); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_DANCE, STATUS_UNHANDLED); -- cgit v1.2.3