From 588f5af26ace68b61ae77774eec64307596994aa Mon Sep 17 00:00:00 2001 From: Silinoron Date: Mon, 1 Aug 2011 18:54:03 -0700 Subject: A few more mistakes are fixed. Keep in mind you have to re-run cmake in order to compile properly. --- src/server/game/Server/Protocol/Handlers/ReferAFriendHandler.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Server/Protocol') diff --git a/src/server/game/Server/Protocol/Handlers/ReferAFriendHandler.cpp b/src/server/game/Server/Protocol/Handlers/ReferAFriendHandler.cpp index 9371edc3888..c615474c3ef 100644 --- a/src/server/game/Server/Protocol/Handlers/ReferAFriendHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ReferAFriendHandler.cpp @@ -28,7 +28,7 @@ void WorldSession::HandleGrantLevel(WorldPacket& recv_data) uint64 guid; recv_data.readPackGUID(guid); - Player *target = sObjectMgr->GetPlayer(guid); + Player *target = ObjectAccessor::GetObjectInWorld(guid, _player); // check cheating uint8 levels = _player->GetGrantableLevels(); @@ -41,9 +41,9 @@ void WorldSession::HandleGrantLevel(WorldPacket& recv_data) error = ERR_REFER_A_FRIEND_NOT_REFERRED_BY; else if (target->GetTeamId() != _player->GetTeamId()) error = ERR_REFER_A_FRIEND_DIFFERENT_FACTION; - else if (target->GetLevel() >= _player->GetLevel()) + else if (target->getLevel() >= _player->GetLevel()) error = ERR_REFER_A_FRIEND_TARGET_TOO_HIGH; - else if (target->GetLevel() >= sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL)) + else if (target->getLevel() >= sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL)) error = ERR_REFER_A_FRIEND_GRANT_LEVEL_MAX_I; else if (target->GetGroup() != _player->GetGroup()) error = ERR_REFER_A_FRIEND_NOT_IN_GROUP; -- cgit v1.2.3