From 7b4e1c6387a6787c2b2822494abae6b717f24547 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 22 Dec 2010 20:23:47 +0100 Subject: Core/ObjectMgr: Static members are no longer accessed through singleton --HG-- branch : trunk --- src/server/game/Server/Protocol/Handlers/ItemHandler.cpp | 4 ++-- src/server/game/Server/Protocol/Handlers/MovementHandler.cpp | 2 +- src/server/game/Server/Protocol/Handlers/NPCHandler.cpp | 4 ++-- src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp | 2 +- src/server/game/Server/Protocol/Handlers/QueryHandler.cpp | 4 ++-- 5 files changed, 8 insertions(+), 8 deletions(-) (limited to 'src/server/game/Server/Protocol') diff --git a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp index b179ce5152e..8e0a2e11896 100755 --- a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp @@ -285,7 +285,7 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPacket & recv_data) sLog.outDetail("STORAGE: Item Query = %u", item); - ItemPrototype const *pProto = sObjectMgr.GetItemPrototype(item); + ItemPrototype const *pProto = ObjectMgr::GetItemPrototype(item); if (pProto) { std::string Name = pProto->Name1; @@ -758,7 +758,7 @@ void WorldSession::SendListInventory(uint64 vendorguid) { if (VendorItem const* crItem = vItems->GetItem(vendorslot)) { - if (ItemPrototype const *pProto = sObjectMgr.GetItemPrototype(crItem->item)) + if (ItemPrototype const *pProto = ObjectMgr::GetItemPrototype(crItem->item)) { if ((pProto->AllowableClass & _player->getClassMask()) == 0 && pProto->Bonding == BIND_WHEN_PICKED_UP && !_player->isGameMaster()) continue; diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp index 695fc3ea5bf..a2b6add0146 100755 --- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp @@ -56,7 +56,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() // get the destination map entry, not the current one, this will fix homebind and reset greeting MapEntry const* mEntry = sMapStore.LookupEntry(loc.GetMapId()); - InstanceTemplate const* mInstance = sObjectMgr.GetInstanceTemplate(loc.GetMapId()); + InstanceTemplate const* mInstance = ObjectMgr::GetInstanceTemplate(loc.GetMapId()); // reset instance validity, except if going to an instance inside an instance if (GetPlayer()->m_InstanceValid == false && !mInstance) diff --git a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp index c36745ffdf7..7adc5fced69 100755 --- a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp @@ -697,7 +697,7 @@ void WorldSession::HandleUnstablePetCallback(QueryResult result, uint32 petnumbe return; } - CreatureInfo const* creatureInfo = sObjectMgr.GetCreatureTemplate(creature_id); + CreatureInfo const* creatureInfo = ObjectMgr::GetCreatureTemplate(creature_id); if (!creatureInfo || !creatureInfo->isTameable(_player->CanTameExoticPets())) { // if problem in exotic pet @@ -825,7 +825,7 @@ void WorldSession::HandleStableSwapPetCallback(QueryResult result, uint32 petnum return; } - CreatureInfo const* creatureInfo = sObjectMgr.GetCreatureTemplate(creature_id); + CreatureInfo const* creatureInfo = ObjectMgr::GetCreatureTemplate(creature_id); if (!creatureInfo || !creatureInfo->isTameable(_player->CanTameExoticPets())) { // if problem in exotic pet diff --git a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp index 5385f35aa9c..a76fa218165 100755 --- a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp @@ -179,7 +179,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data) } } - ItemPrototype const *pProto = sObjectMgr.GetItemPrototype(charterid); + ItemPrototype const *pProto = ObjectMgr::GetItemPrototype(charterid); if (!pProto) { _player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, charterid, 0); diff --git a/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp b/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp index 3dfe02a18a7..df85f197d4c 100755 --- a/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp @@ -155,7 +155,7 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket & recv_data) uint64 guid; recv_data >> guid; - CreatureInfo const *ci = sObjectMgr.GetCreatureTemplate(entry); + CreatureInfo const *ci = ObjectMgr::GetCreatureTemplate(entry); if (ci) { @@ -218,7 +218,7 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket & recv_data) uint64 guid; recv_data >> guid; - const GameObjectInfo *info = sObjectMgr.GetGameObjectInfo(entryID); + const GameObjectInfo *info = ObjectMgr::GetGameObjectInfo(entryID); if (info) { std::string Name; -- cgit v1.2.3