From e3fa04823df6934a3e6471319aa53bc44a7b6f8f Mon Sep 17 00:00:00 2001 From: megamage Date: Mon, 31 Oct 2011 17:25:12 -0400 Subject: Use TRINITY_GUARD to replace ACE_GUARD. ASSERT(false) if failed to acquire the lock. --- src/server/game/Server/Protocol/Handlers/MiscHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Server/Protocol') diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp index 971e0b89c0f..cd1e2e8da51 100755 --- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp @@ -239,7 +239,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) data << uint32(matchcount); // placeholder, count of players matching criteria data << uint32(displaycount); // placeholder, count of players displayed - ACE_READ_GUARD(HashMapHolder::LockType, g, *HashMapHolder::GetLock()); + TRINITY_READ_GUARD(HashMapHolder::LockType, *HashMapHolder::GetLock()); HashMapHolder::MapType const& m = sObjectAccessor->GetPlayers(); for (HashMapHolder::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { -- cgit v1.2.3