From 3499b77d5fa0b56a8a749982ef984ccbd30dc1fc Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Sun, 19 Apr 2015 00:59:27 +0200 Subject: Core/PacketIO: Updated and enabled SMSG_SPELL_HEAL_LOG for WoD --- .../game/Server/Packets/CombatLogPackets.cpp | 30 ++++++++++++++++++++++ src/server/game/Server/Packets/CombatLogPackets.h | 21 +++++++++++++++ src/server/game/Server/Packets/NPCPackets.cpp | 2 +- src/server/game/Server/Protocol/Opcodes.cpp | 2 +- 4 files changed, 53 insertions(+), 2 deletions(-) (limited to 'src/server/game/Server') diff --git a/src/server/game/Server/Packets/CombatLogPackets.cpp b/src/server/game/Server/Packets/CombatLogPackets.cpp index ac65bc09fe3..80499f8c130 100644 --- a/src/server/game/Server/Packets/CombatLogPackets.cpp +++ b/src/server/game/Server/Packets/CombatLogPackets.cpp @@ -117,3 +117,33 @@ WorldPacket const* WorldPackets::CombatLog::SpellExecuteLog::Write() return &_worldPacket; } + +WorldPacket const* WorldPackets::CombatLog::SpellHealLog::Write() +{ + _worldPacket << CasterGUID; + _worldPacket << TargetGUID; + + _worldPacket << SpellID; + _worldPacket << Health; + _worldPacket << OverHeal; + _worldPacket << Absorbed; + + _worldPacket.WriteBit(Crit); + _worldPacket.WriteBit(Multistrike); + + _worldPacket.WriteBit(CritRollMade.HasValue); + _worldPacket.WriteBit(CritRollNeeded.HasValue); + _worldPacket.WriteBit(LogData.HasValue); + _worldPacket.FlushBits(); + + if (CritRollMade.HasValue) + _worldPacket << CritRollMade.Value; + + if (CritRollNeeded.HasValue) + _worldPacket << CritRollNeeded.Value; + + if (LogData.HasValue) + _worldPacket << LogData.Value; + + return &_worldPacket; +} diff --git a/src/server/game/Server/Packets/CombatLogPackets.h b/src/server/game/Server/Packets/CombatLogPackets.h index ad727579376..c74e8112698 100644 --- a/src/server/game/Server/Packets/CombatLogPackets.h +++ b/src/server/game/Server/Packets/CombatLogPackets.h @@ -87,6 +87,27 @@ namespace WorldPackets std::vector Effects; Optional LogData; /// @todo: find the correct way where to use it, in sniff always false }; + + class SpellHealLog final : public ServerPacket + { + public: + + SpellHealLog() : ServerPacket(SMSG_SPELL_HEAL_LOG, 16 + 16 + 4 * 4 + 1) { } + + WorldPacket const* Write() override; + + ObjectGuid CasterGUID; + ObjectGuid TargetGUID; + int32 SpellID = 0; + int32 Health = 0; + int32 OverHeal = 0; + int32 Absorbed = 0; + bool Crit = false; + bool Multistrike = false; + Optional CritRollMade; + Optional CritRollNeeded; + Optional LogData; /// @todo: find the correct way where to use it, in sniff always false + }; } } diff --git a/src/server/game/Server/Packets/NPCPackets.cpp b/src/server/game/Server/Packets/NPCPackets.cpp index 02186b58a91..4e44f07fd01 100644 --- a/src/server/game/Server/Packets/NPCPackets.cpp +++ b/src/server/game/Server/Packets/NPCPackets.cpp @@ -174,4 +174,4 @@ WorldPacket const* WorldPackets::NPC::SpiritHealerConfirm::Write() _worldPacket << Unit; return &_worldPacket; -} \ No newline at end of file +} diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 258fd4a15bb..a9cc63e4eb5 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -1647,7 +1647,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILED_OTHER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILURE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_GO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_HEAL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_HEAL_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INSTAKILL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INTERRUPT_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MISS_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); -- cgit v1.2.3