From 5aeb4fe794174c1269b4efcb43556a8b69d2b26a Mon Sep 17 00:00:00 2001 From: leak Date: Thu, 28 Apr 2011 22:16:13 +0200 Subject: Core/ObjectMgr: Refactor sInstanceTemplate --- src/server/game/Server/Protocol/Handlers/MovementHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Server') diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp index df7b8e5eee3..9d877441f94 100755 --- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp @@ -57,7 +57,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() // get the destination map entry, not the current one, this will fix homebind and reset greeting MapEntry const* mEntry = sMapStore.LookupEntry(loc.GetMapId()); - InstanceTemplate const* mInstance = ObjectMgr::GetInstanceTemplate(loc.GetMapId()); + InstanceTemplate const* mInstance = sObjectMgr->GetInstanceTemplate(loc.GetMapId()); // reset instance validity, except if going to an instance inside an instance if (GetPlayer()->m_InstanceValid == false && !mInstance) @@ -161,7 +161,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() } } } - allowMount = mInstance->allowMount; + allowMount = mInstance->AllowMount; } // mount allow check -- cgit v1.2.3