From 928443d8993869dfbf3adceabe4ba0b3cfe0edef Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 23 Dec 2010 23:25:44 +0100 Subject: Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming) --HG-- branch : trunk --- .../game/Server/Protocol/Handlers/AddonHandler.cpp | 6 +- .../Server/Protocol/Handlers/ArenaTeamHandler.cpp | 34 +-- .../Protocol/Handlers/AuctionHouseHandler.cpp | 48 ++--- .../Protocol/Handlers/BattleGroundHandler.cpp | 74 +++---- .../Server/Protocol/Handlers/CalendarHandler.cpp | 32 +-- .../Server/Protocol/Handlers/ChannelHandler.cpp | 34 +-- .../Server/Protocol/Handlers/CharacterHandler.cpp | 122 +++++------ .../game/Server/Protocol/Handlers/ChatHandler.cpp | 48 ++--- .../Server/Protocol/Handlers/CombatHandler.cpp | 12 +- .../game/Server/Protocol/Handlers/DuelHandler.cpp | 8 +- .../game/Server/Protocol/Handlers/GroupHandler.cpp | 26 +-- .../game/Server/Protocol/Handlers/GuildHandler.cpp | 70 +++--- .../game/Server/Protocol/Handlers/ItemHandler.cpp | 98 ++++----- .../game/Server/Protocol/Handlers/LFGHandler.cpp | 60 +++--- .../game/Server/Protocol/Handlers/LootHandler.cpp | 18 +- .../game/Server/Protocol/Handlers/MailHandler.cpp | 30 +-- .../game/Server/Protocol/Handlers/MiscHandler.cpp | 234 ++++++++++----------- .../Server/Protocol/Handlers/MovementHandler.cpp | 40 ++-- .../game/Server/Protocol/Handlers/NPCHandler.cpp | 58 ++--- .../game/Server/Protocol/Handlers/PetHandler.cpp | 62 +++--- .../Server/Protocol/Handlers/PetitionsHandler.cpp | 78 +++---- .../game/Server/Protocol/Handlers/QueryHandler.cpp | 34 +-- .../game/Server/Protocol/Handlers/QuestHandler.cpp | 48 ++--- .../game/Server/Protocol/Handlers/SkillHandler.cpp | 6 +- .../game/Server/Protocol/Handlers/SpellHandler.cpp | 30 +-- .../game/Server/Protocol/Handlers/TaxiHandler.cpp | 32 +-- .../Server/Protocol/Handlers/TicketHandler.cpp | 12 +- .../game/Server/Protocol/Handlers/TradeHandler.cpp | 44 ++-- .../Server/Protocol/Handlers/VoiceChatHandler.cpp | 6 +- src/server/game/Server/Protocol/WorldLog.cpp | 14 +- src/server/game/Server/Protocol/WorldLog.h | 2 +- src/server/game/Server/WorldSession.cpp | 68 +++--- src/server/game/Server/WorldSession.h | 2 +- src/server/game/Server/WorldSocket.cpp | 94 ++++----- src/server/game/Server/WorldSocketMgr.cpp | 26 +-- 35 files changed, 805 insertions(+), 805 deletions(-) (limited to 'src/server/game/Server') diff --git a/src/server/game/Server/Protocol/Handlers/AddonHandler.cpp b/src/server/game/Server/Protocol/Handlers/AddonHandler.cpp index 5b18154103c..96c4602182b 100755 --- a/src/server/game/Server/Protocol/Handlers/AddonHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/AddonHandler.cpp @@ -98,7 +98,7 @@ bool AddonHandler::BuildAddonPacket(WorldPacket *Source, WorldPacket *Target) AddOnPacked >> enabled >> crc >> unk2; - sLog.outDebug("ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk2); + sLog->outDebug("ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk2); uint8 state = (enabled ? 2 : 1); *Target << uint8(state); @@ -131,11 +131,11 @@ bool AddonHandler::BuildAddonPacket(WorldPacket *Source, WorldPacket *Target) *Target << uint32(count); if(AddOnPacked.rpos() != AddOnPacked.size()) - sLog.outDebug("packet under read!"); + sLog->outDebug("packet under read!"); } else { - sLog.outError("Addon packet uncompress error :("); + sLog->outError("Addon packet uncompress error :("); return false; } return true; diff --git a/src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp b/src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp index 9a211d49acf..51ac64411c1 100755 --- a/src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp @@ -29,11 +29,11 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket & recv_data) { - sLog.outDebug("MSG_INSPECT_ARENA_TEAMS"); + sLog->outDebug("MSG_INSPECT_ARENA_TEAMS"); uint64 guid; recv_data >> guid; - sLog.outDebug("Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid))); + sLog->outDebug("Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid))); if (Player *plr = sObjectMgr->GetPlayer(guid)) { @@ -50,7 +50,7 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket & recv_data) void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_ARENA_TEAM_QUERY"); + sLog->outDebug("WORLD: Received CMSG_ARENA_TEAM_QUERY"); uint32 ArenaTeamId; recv_data >> ArenaTeamId; @@ -64,7 +64,7 @@ void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket & recv_data) void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_ARENA_TEAM_ROSTER"); + sLog->outDebug("WORLD: Received CMSG_ARENA_TEAM_ROSTER"); uint32 ArenaTeamId; // arena team id recv_data >> ArenaTeamId; @@ -75,7 +75,7 @@ void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket & recv_data) void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data) { - sLog.outDebug("CMSG_ARENA_TEAM_INVITE"); + sLog->outDebug("CMSG_ARENA_TEAM_INVITE"); uint32 ArenaTeamId; // arena team id std::string Invitedname; @@ -89,7 +89,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data) if (!normalizePlayerName(Invitedname)) return; - player = sObjectAccessor.FindPlayerByName(Invitedname.c_str()); + player = sObjectAccessor->FindPlayerByName(Invitedname.c_str()); } if (!player) @@ -98,7 +98,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data) return; } - if (player->getLevel() < sWorld.getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) + if (player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", player->GetName(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S); return; @@ -115,7 +115,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data) if (player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow())) return; - if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam()) + if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED); return; @@ -139,7 +139,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data) return; } - sLog.outDebug("Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName(), Invitedname.c_str()); + sLog->outDebug("Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName(), Invitedname.c_str()); player->SetArenaTeamIdInvited(arenateam->GetId()); @@ -148,12 +148,12 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data) data << arenateam->GetName(); player->GetSession()->SendPacket(&data); - sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_INVITE"); + sLog->outDebug("WORLD: Sent SMSG_ARENA_TEAM_INVITE"); } void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recv_data*/) { - sLog.outDebug("CMSG_ARENA_TEAM_ACCEPT"); // empty opcode + sLog->outDebug("CMSG_ARENA_TEAM_ACCEPT"); // empty opcode ArenaTeam *at = sObjectMgr->GetArenaTeamById(_player->GetArenaTeamIdInvited()); if (!at) @@ -166,7 +166,7 @@ void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recv_data*/) return; } - if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(at->GetCaptain())) + if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(at->GetCaptain())) { // not let enemies sign petition SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_NOT_ALLIED); @@ -186,14 +186,14 @@ void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recv_data*/) void WorldSession::HandleArenaTeamDeclineOpcode(WorldPacket & /*recv_data*/) { - sLog.outDebug("CMSG_ARENA_TEAM_DECLINE"); // empty opcode + sLog->outDebug("CMSG_ARENA_TEAM_DECLINE"); // empty opcode _player->SetArenaTeamIdInvited(0); // no more invited } void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data) { - sLog.outDebug("CMSG_ARENA_TEAM_LEAVE"); + sLog->outDebug("CMSG_ARENA_TEAM_LEAVE"); uint32 ArenaTeamId; // arena team id recv_data >> ArenaTeamId; @@ -228,7 +228,7 @@ void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data) void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket & recv_data) { - sLog.outDebug("CMSG_ARENA_TEAM_DISBAND"); + sLog->outDebug("CMSG_ARENA_TEAM_DISBAND"); uint32 ArenaTeamId; // arena team id recv_data >> ArenaTeamId; @@ -248,7 +248,7 @@ void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket & recv_data) void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket & recv_data) { - sLog.outDebug("CMSG_ARENA_TEAM_REMOVE"); + sLog->outDebug("CMSG_ARENA_TEAM_REMOVE"); uint32 ArenaTeamId; std::string name; @@ -290,7 +290,7 @@ void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket & recv_data) void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket & recv_data) { - sLog.outDebug("CMSG_ARENA_TEAM_LEADER"); + sLog->outDebug("CMSG_ARENA_TEAM_LEADER"); uint32 ArenaTeamId; std::string name; diff --git a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp index dbb55094de3..fe8dbbe1b24 100755 --- a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp @@ -40,7 +40,7 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_AUCTIONEER); if (!unit) { - sLog.outDebug("WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -54,9 +54,9 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket & recv_data) //this void causes that auction window is opened void WorldSession::SendAuctionHello(uint64 guid, Creature* unit) { - if (GetPlayer()->getLevel() < sWorld.getIntConfig(CONFIG_AUCTION_LEVEL_REQ)) + if (GetPlayer()->getLevel() < sWorld->getIntConfig(CONFIG_AUCTION_LEVEL_REQ)) { - SendNotification(GetTrinityString(LANG_AUCTION_REQ), sWorld.getIntConfig(CONFIG_AUCTION_LEVEL_REQ)); + SendNotification(GetTrinityString(LANG_AUCTION_REQ), sWorld->getIntConfig(CONFIG_AUCTION_LEVEL_REQ)); return; } @@ -132,23 +132,23 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data) Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer,UNIT_NPC_FLAG_AUCTIONEER); if (!pCreature) { - sLog.outDebug("WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); + sLog->outDebug("WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); return; } AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(pCreature->getFaction()); if (!auctionHouseEntry) { - sLog.outDebug("WORLD: HandleAuctionSellItem - Unit (GUID: %u) has wrong faction.", uint32(GUID_LOPART(auctioneer))); + sLog->outDebug("WORLD: HandleAuctionSellItem - Unit (GUID: %u) has wrong faction.", uint32(GUID_LOPART(auctioneer))); return; } - sLog.outDebug("WORLD: HandleAuctionSellItem - ETIME: %u", etime); + sLog->outDebug("WORLD: HandleAuctionSellItem - ETIME: %u", etime); // client send time in minutes, convert to common used sec time etime *= MINUTE; - sLog.outDebug("WORLD: HandleAuctionSellItem - ETIME: %u", etime); + sLog->outDebug("WORLD: HandleAuctionSellItem - ETIME: %u", etime); // client understand only 3 auction time switch(etime) @@ -169,7 +169,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data) //do not allow to sell already auctioned items if (sAuctionMgr->GetAItem(GUID_LOPART(item))) { - sLog.outError("AuctionError, player %s is sending item id: %u, but item is already in another auction", pl->GetName(), GUID_LOPART(item)); + sLog->outError("AuctionError, player %s is sending item id: %u, but item is already in another auction", pl->GetName(), GUID_LOPART(item)); SendAuctionCommandResult(0, AUCTION_SELL_ITEM, AUCTION_INTERNAL_ERROR); return; } @@ -208,19 +208,19 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data) return; } - if (GetSecurity() > SEC_PLAYER && sWorld.getBoolConfig(CONFIG_GM_LOG_TRADE)) + if (GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) { - sLog.outCommand(GetAccountId(),"GM %s (Account: %u) create auction: %s (Entry: %u Count: %u)", + sLog->outCommand(GetAccountId(),"GM %s (Account: %u) create auction: %s (Entry: %u Count: %u)", GetPlayerName(),GetAccountId(),it->GetProto()->Name1,it->GetEntry(),count); } pl->ModifyMoney(-int32(deposit)); - uint32 auction_time = uint32(etime * sWorld.getRate(RATE_AUCTION_TIME)); + uint32 auction_time = uint32(etime * sWorld->getRate(RATE_AUCTION_TIME)); AuctionEntry *AH = new AuctionEntry; AH->Id = sObjectMgr->GenerateAuctionID(); - if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION)) + if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION)) AH->auctioneer = 23442; else AH->auctioneer = GUID_LOPART(auctioneer); @@ -235,7 +235,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data) AH->deposit = deposit; AH->auctionHouseEntry = auctionHouseEntry; - sLog.outDetail("selling item %u to auctioneer %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", GUID_LOPART(item), AH->auctioneer, bid, buyout, auction_time, AH->GetHouseId()); + sLog->outDetail("selling item %u to auctioneer %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", GUID_LOPART(item), AH->auctioneer, bid, buyout, auction_time, AH->GetHouseId()); sAuctionMgr->AddAItem(it); auctionHouse->AddAuction(AH); @@ -268,7 +268,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket & recv_data) Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER); if (!pCreature) { - sLog.outDebug("WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); + sLog->outDebug("WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); return; } @@ -381,12 +381,12 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recv_data) uint32 auctionId; recv_data >> auctioneer; recv_data >> auctionId; - //sLog.outDebug("Cancel AUCTION AuctionID: %u", auctionId); + //sLog->outDebug("Cancel AUCTION AuctionID: %u", auctionId); Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer,UNIT_NPC_FLAG_AUCTIONEER); if (!pCreature) { - sLog.outDebug("WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); + sLog->outDebug("WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); return; } @@ -425,7 +425,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recv_data) } else { - sLog.outError("Auction id: %u has non-existed item (item guid : %u)!!!", auction->Id, auction->item_guidlow); + sLog->outError("Auction id: %u has non-existed item (item guid : %u)!!!", auction->Id, auction->item_guidlow); SendAuctionCommandResult(0, AUCTION_CANCEL, AUCTION_INTERNAL_ERROR); return; } @@ -434,7 +434,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recv_data) { SendAuctionCommandResult(0, AUCTION_CANCEL, AUCTION_INTERNAL_ERROR); //this code isn't possible ... maybe there should be assert - sLog.outError("CHEATER : %u, he tried to cancel auction (id: %u) of another player, or auction is NULL", pl->GetGUIDLow(), auctionId); + sLog->outError("CHEATER : %u, he tried to cancel auction (id: %u) of another player, or auction is NULL", pl->GetGUIDLow(), auctionId); return; } @@ -464,14 +464,14 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket & recv_data) recv_data >> outbiddedCount; if (recv_data.size() != (16 + outbiddedCount * 4)) { - sLog.outError("Client sent bad opcode!!! with count: %u and size : %lu (must be: %u)", outbiddedCount, (unsigned long)recv_data.size(),(16 + outbiddedCount * 4)); + sLog->outError("Client sent bad opcode!!! with count: %u and size : %lu (must be: %u)", outbiddedCount, (unsigned long)recv_data.size(),(16 + outbiddedCount * 4)); outbiddedCount = 0; } Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_AUCTIONEER); if (!pCreature) { - sLog.outDebug("WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -518,7 +518,7 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket & recv_data) Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_AUCTIONEER); if (!pCreature) { - sLog.outDebug("WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -571,7 +571,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket & recv_data) Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_AUCTIONEER); if (!pCreature) { - sLog.outDebug("WORLD: HandleAuctionListItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleAuctionListItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -581,7 +581,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket & recv_data) AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(pCreature->getFaction()); - //sLog.outDebug("Auctionhouse search (GUID: %u TypeId: %u)", , list from: %u, searchedname: %s, levelmin: %u, levelmax: %u, auctionSlotID: %u, auctionMainCategory: %u, auctionSubCategory: %u, quality: %u, usable: %u", + //sLog->outDebug("Auctionhouse search (GUID: %u TypeId: %u)", , list from: %u, searchedname: %s, levelmin: %u, levelmax: %u, auctionSlotID: %u, auctionMainCategory: %u, auctionSubCategory: %u, quality: %u, usable: %u", // GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid)), listfrom, searchedname.c_str(), levelmin, levelmax, auctionSlotID, auctionMainCategory, auctionSubCategory, quality, usable); WorldPacket data(SMSG_AUCTION_LIST_RESULT, (4+4+4)); @@ -609,7 +609,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket & recv_data) void WorldSession::HandleAuctionListPendingSales(WorldPacket & recv_data) { - sLog.outDebug("CMSG_AUCTION_LIST_PENDING_SALES"); + sLog->outDebug("CMSG_AUCTION_LIST_PENDING_SALES"); recv_data.read_skip(); diff --git a/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp b/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp index 700053d430d..63e9a6f72bb 100755 --- a/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp @@ -39,7 +39,7 @@ void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket & recv_data) { uint64 guid; recv_data >> guid; - sLog.outDebug("WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid))); + sLog->outDebug("WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid))); Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) @@ -86,7 +86,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recv_data) if (!sBattlemasterListStore.LookupEntry(bgTypeId_)) { - sLog.outError("Battleground: invalid bgtype (%u) received. possible cheater? player guid %u",bgTypeId_,_player->GetGUIDLow()); + sLog->outError("Battleground: invalid bgtype (%u) received. possible cheater? player guid %u",bgTypeId_,_player->GetGUIDLow()); return; } @@ -98,7 +98,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recv_data) BattlegroundTypeId bgTypeId = BattlegroundTypeId(bgTypeId_); - sLog.outDebug("WORLD: Recvd CMSG_BATTLEMASTER_JOIN Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid))); + sLog->outDebug("WORLD: Recvd CMSG_BATTLEMASTER_JOIN Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid))); // can do this, since it's battleground, not arena BattlegroundQueueTypeId bgQueueTypeId = BattlegroundMgr::BGQueueTypeId(bgTypeId, 0); @@ -189,7 +189,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recv_data) // send status packet (in queue) sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, queueSlot, STATUS_WAIT_QUEUE, avgTime, 0, ginfo->ArenaType); SendPacket(&data); - sLog.outDebug("Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,_player->GetGUIDLow(), _player->GetName()); + sLog->outDebug("Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,_player->GetGUIDLow(), _player->GetName()); } else { @@ -208,7 +208,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recv_data) if (err > 0) { - sLog.outDebug("Battleground: the following players are joining as group:"); + sLog->outDebug("Battleground: the following players are joining as group:"); ginfo = bgQueue.AddGroup(_player, grp, bgTypeId, bracketEntry, 0, false, isPremade, 0, 0); avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId()); } @@ -235,9 +235,9 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recv_data) member->GetSession()->SendPacket(&data); sBattlegroundMgr->BuildGroupJoinedBattlegroundPacket(&data, err); member->GetSession()->SendPacket(&data); - sLog.outDebug("Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,member->GetGUIDLow(), member->GetName()); + sLog->outDebug("Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,member->GetGUIDLow(), member->GetName()); } - sLog.outDebug("Battleground: group end"); + sLog->outDebug("Battleground: group end"); } sBattlegroundMgr->ScheduleQueueUpdate(0, 0, bgQueueTypeId, bgTypeId, bracketEntry->GetBracketId()); @@ -246,7 +246,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recv_data) void WorldSession::HandleBattlegroundPlayerPositionsOpcode(WorldPacket & /*recv_data*/) { // empty opcode - sLog.outDebug("WORLD: Recvd MSG_BATTLEGROUND_PLAYER_POSITIONS Message"); + sLog->outDebug("WORLD: Recvd MSG_BATTLEGROUND_PLAYER_POSITIONS Message"); Battleground *bg = _player->GetBattleground(); if (!bg) // can't be received if player not in battleground @@ -313,7 +313,7 @@ void WorldSession::HandleBattlegroundPlayerPositionsOpcode(WorldPacket & /*recv_ void WorldSession::HandlePVPLogDataOpcode(WorldPacket & /*recv_data*/) { - sLog.outDebug("WORLD: Recvd MSG_PVP_LOG_DATA Message"); + sLog->outDebug("WORLD: Recvd MSG_PVP_LOG_DATA Message"); Battleground *bg = _player->GetBattleground(); if (!bg) @@ -323,12 +323,12 @@ void WorldSession::HandlePVPLogDataOpcode(WorldPacket & /*recv_data*/) sBattlegroundMgr->BuildPvpLogDataPacket(&data, bg); SendPacket(&data); - sLog.outDebug("WORLD: Sent MSG_PVP_LOG_DATA Message"); + sLog->outDebug("WORLD: Sent MSG_PVP_LOG_DATA Message"); } void WorldSession::HandleBattlefieldListOpcode(WorldPacket &recv_data) { - sLog.outDebug("WORLD: Recvd CMSG_BATTLEFIELD_LIST Message"); + sLog->outDebug("WORLD: Recvd CMSG_BATTLEFIELD_LIST Message"); uint32 bgTypeId; recv_data >> bgTypeId; // id from DBC @@ -342,7 +342,7 @@ void WorldSession::HandleBattlefieldListOpcode(WorldPacket &recv_data) BattlemasterListEntry const* bl = sBattlemasterListStore.LookupEntry(bgTypeId); if (!bl) { - sLog.outError("Battleground: invalid bgtype received."); + sLog->outError("Battleground: invalid bgtype received."); return; } @@ -353,7 +353,7 @@ void WorldSession::HandleBattlefieldListOpcode(WorldPacket &recv_data) void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data) { - sLog.outDebug("WORLD: Recvd CMSG_BATTLEFIELD_PORT Message"); + sLog->outDebug("WORLD: Recvd CMSG_BATTLEFIELD_PORT Message"); uint8 type; // arenatype if arena uint8 unk2; // unk, can be 0x0 (may be if was invited?) and 0x1 @@ -365,12 +365,12 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data) if (!sBattlemasterListStore.LookupEntry(bgTypeId_)) { - sLog.outError("BattlegroundHandler: invalid bgtype (%u) received.", bgTypeId_); + sLog->outError("BattlegroundHandler: invalid bgtype (%u) received.", bgTypeId_); return; } if (!_player->InBattlegroundQueue()) { - sLog.outError("BattlegroundHandler: Invalid CMSG_BATTLEFIELD_PORT received from player (%u), he is not in bg_queue.", _player->GetGUIDLow()); + sLog->outError("BattlegroundHandler: Invalid CMSG_BATTLEFIELD_PORT received from player (%u), he is not in bg_queue.", _player->GetGUIDLow()); return; } @@ -382,13 +382,13 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data) GroupQueueInfo ginfo; if (!bgQueue.GetPlayerGroupInfoData(_player->GetGUID(), &ginfo)) { - sLog.outError("BattlegroundHandler: itrplayerstatus not found."); + sLog->outError("BattlegroundHandler: itrplayerstatus not found."); return; } // if action == 1, then instanceId is required if (!ginfo.IsInvitedToBGInstanceGUID && action == 1) { - sLog.outError("BattlegroundHandler: instance not found."); + sLog->outError("BattlegroundHandler: instance not found."); return; } @@ -399,7 +399,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data) bg = sBattlegroundMgr->GetBattlegroundTemplate(bgTypeId); if (!bg) { - sLog.outError("BattlegroundHandler: bg_template not found for type id %u.", bgTypeId); + sLog->outError("BattlegroundHandler: bg_template not found for type id %u.", bgTypeId); return; } @@ -419,12 +419,12 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data) sBattlegroundMgr->BuildGroupJoinedBattlegroundPacket(&data2, ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS); _player->GetSession()->SendPacket(&data2); action = 0; - sLog.outDebug("Battleground: player %s (%u) has a deserter debuff, do not port him to battleground!", _player->GetName(), _player->GetGUIDLow()); + sLog->outDebug("Battleground: player %s (%u) has a deserter debuff, do not port him to battleground!", _player->GetName(), _player->GetGUIDLow()); } //if player don't match battleground max level, then do not allow him to enter! (this might happen when player leveled up during his waiting in queue if (_player->getLevel() > bg->GetMaxLevel()) { - sLog.outError("Battleground: Player %s (%u) has level (%u) higher than maxlevel (%u) of battleground (%u)! Do not port him to battleground!", + sLog->outError("Battleground: Player %s (%u) has level (%u) higher than maxlevel (%u) of battleground (%u)! Do not port him to battleground!", _player->GetName(), _player->GetGUIDLow(), _player->getLevel(), bg->GetMaxLevel(), bg->GetTypeID()); action = 0; } @@ -470,7 +470,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data) sBattlegroundMgr->SendToBattleground(_player, ginfo.IsInvitedToBGInstanceGUID, bgTypeId); // add only in HandleMoveWorldPortAck() // bg->AddPlayer(_player,team); - sLog.outDebug("Battleground: player %s (%u) joined battle for bg %u, bgtype %u, queue type %u.", _player->GetName(), _player->GetGUIDLow(), bg->GetInstanceID(), bg->GetTypeID(), bgQueueTypeId); + sLog->outDebug("Battleground: player %s (%u) joined battle for bg %u, bgtype %u, queue type %u.", _player->GetName(), _player->GetGUIDLow(), bg->GetInstanceID(), bg->GetTypeID(), bgQueueTypeId); break; case 0: // leave queue // if player leaves rated arena match before match start, it is counted as he played but he lost @@ -479,7 +479,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data) ArenaTeam * at = sObjectMgr->GetArenaTeamById(ginfo.Team); if (at) { - sLog.outDebug("UPDATING memberLost's personal arena rating for %u by opponents rating: %u, because he has left queue!", GUID_LOPART(_player->GetGUID()), ginfo.OpponentsTeamRating); + sLog->outDebug("UPDATING memberLost's personal arena rating for %u by opponents rating: %u, because he has left queue!", GUID_LOPART(_player->GetGUID()), ginfo.OpponentsTeamRating); at->MemberLost(_player, ginfo.OpponentsMatchmakerRating); at->SaveToDB(); } @@ -491,17 +491,17 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data) if (!ginfo.ArenaType) sBattlegroundMgr->ScheduleQueueUpdate(ginfo.ArenaMatchmakerRating, ginfo.ArenaType, bgQueueTypeId, bgTypeId, bracketEntry->GetBracketId()); SendPacket(&data); - sLog.outDebug("Battleground: player %s (%u) left queue for bgtype %u, queue type %u.", _player->GetName(), _player->GetGUIDLow(), bg->GetTypeID(), bgQueueTypeId); + sLog->outDebug("Battleground: player %s (%u) left queue for bgtype %u, queue type %u.", _player->GetName(), _player->GetGUIDLow(), bg->GetTypeID(), bgQueueTypeId); break; default: - sLog.outError("Battleground port: unknown action %u", action); + sLog->outError("Battleground port: unknown action %u", action); break; } } void WorldSession::HandleLeaveBattlefieldOpcode(WorldPacket& recv_data) { - sLog.outDebug("WORLD: Recvd CMSG_LEAVE_BATTLEFIELD Message"); + sLog->outDebug("WORLD: Recvd CMSG_LEAVE_BATTLEFIELD Message"); recv_data.read_skip(); // unk1 recv_data.read_skip(); // unk2 @@ -520,7 +520,7 @@ void WorldSession::HandleLeaveBattlefieldOpcode(WorldPacket& recv_data) void WorldSession::HandleBattlefieldStatusOpcode(WorldPacket & /*recv_data*/) { // empty opcode - sLog.outDebug("WORLD: Battleground status"); + sLog->outDebug("WORLD: Battleground status"); WorldPacket data; // we must update all queues here @@ -583,7 +583,7 @@ void WorldSession::HandleBattlefieldStatusOpcode(WorldPacket & /*recv_data*/) void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY"); + sLog->outDebug("WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY"); Battleground *bg = _player->GetBattleground(); @@ -604,7 +604,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket & recv_data) void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE"); + sLog->outDebug("WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE"); Battleground *bg = _player->GetBattleground(); @@ -625,7 +625,7 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket & recv_data) void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_BATTLEMASTER_JOIN_ARENA"); + sLog->outDebug("WORLD: CMSG_BATTLEMASTER_JOIN_ARENA"); //recv_data.hexlike(); uint64 guid; // arena Battlemaster guid @@ -663,7 +663,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data) arenatype = ARENA_TYPE_5v5; break; default: - sLog.outError("Unknown arena slot %u at HandleBattlemasterJoinArena()", arenaslot); + sLog->outError("Unknown arena slot %u at HandleBattlemasterJoinArena()", arenaslot); return; } @@ -671,7 +671,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data) Battleground* bg = sBattlegroundMgr->GetBattlegroundTemplate(BATTLEGROUND_AA); if (!bg) { - sLog.outError("Battleground: template bg (all arenas) not found"); + sLog->outError("Battleground: template bg (all arenas) not found"); return; } @@ -738,10 +738,10 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data) if (err > 0) { - sLog.outDebug("Battleground: arena join as group start"); + sLog->outDebug("Battleground: arena join as group start"); if (isRated) { - sLog.outDebug("Battleground: arena team id %u, leader %s queued with matchmaker rating %u for type %u",_player->GetArenaTeamId(arenaslot),_player->GetName(),matchmakerRating,arenatype); + sLog->outDebug("Battleground: arena team id %u, leader %s queued with matchmaker rating %u for type %u",_player->GetArenaTeamId(arenaslot),_player->GetName(),matchmakerRating,arenatype); bg->SetRated(true); } else @@ -774,7 +774,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data) member->GetSession()->SendPacket(&data); sBattlegroundMgr->BuildGroupJoinedBattlegroundPacket(&data, err); member->GetSession()->SendPacket(&data); - sLog.outDebug("Battleground: player joined queue for arena as group bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,member->GetGUIDLow(), member->GetName()); + sLog->outDebug("Battleground: player joined queue for arena as group bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,member->GetGUIDLow(), member->GetName()); } } else @@ -787,7 +787,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data) // send status packet (in queue) sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, queueSlot, STATUS_WAIT_QUEUE, avgTime, 0, arenatype); SendPacket(&data); - sLog.outDebug("Battleground: player joined queue for arena, skirmish, bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,_player->GetGUIDLow(), _player->GetName()); + sLog->outDebug("Battleground: player joined queue for arena, skirmish, bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,_player->GetGUIDLow(), _player->GetName()); } sBattlegroundMgr->ScheduleQueueUpdate(matchmakerRating, arenatype, bgQueueTypeId, bgTypeId, bracketEntry->GetBracketId()); } @@ -800,11 +800,11 @@ void WorldSession::HandleReportPvPAFK(WorldPacket & recv_data) if (!reportedPlayer) { - sLog.outDebug("WorldSession::HandleReportPvPAFK: player not found"); + sLog->outDebug("WorldSession::HandleReportPvPAFK: player not found"); return; } - sLog.outDebug("WorldSession::HandleReportPvPAFK: %s reported %s", _player->GetName(), reportedPlayer->GetName()); + sLog->outDebug("WorldSession::HandleReportPvPAFK: %s reported %s", _player->GetName(), reportedPlayer->GetName()); reportedPlayer->ReportedAfkBy(_player); } diff --git a/src/server/game/Server/Protocol/Handlers/CalendarHandler.cpp b/src/server/game/Server/Protocol/Handlers/CalendarHandler.cpp index 9c13aba4109..364a245145c 100755 --- a/src/server/game/Server/Protocol/Handlers/CalendarHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CalendarHandler.cpp @@ -27,7 +27,7 @@ void WorldSession::HandleCalendarGetCalendar(WorldPacket & /*recv_data*/) { - sLog.outDebug("WORLD: CMSG_CALENDAR_GET_CALENDAR"); // empty + sLog->outDebug("WORLD: CMSG_CALENDAR_GET_CALENDAR"); // empty time_t cur_time = time(NULL); @@ -126,21 +126,21 @@ void WorldSession::HandleCalendarGetCalendar(WorldPacket & /*recv_data*/) } */ - sLog.outDebug("Sending calendar"); + sLog->outDebug("Sending calendar"); data.hexlike(); SendPacket(&data); } void WorldSession::HandleCalendarGetEvent(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_GET_EVENT"); + sLog->outDebug("WORLD: CMSG_CALENDAR_GET_EVENT"); recv_data.hexlike(); recv_data.read_skip(); // unk } void WorldSession::HandleCalendarGuildFilter(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_GUILD_FILTER"); + sLog->outDebug("WORLD: CMSG_CALENDAR_GUILD_FILTER"); recv_data.hexlike(); recv_data.read_skip(); // unk1 recv_data.read_skip(); // unk2 @@ -149,14 +149,14 @@ void WorldSession::HandleCalendarGuildFilter(WorldPacket &recv_data) void WorldSession::HandleCalendarArenaTeam(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_ARENA_TEAM"); + sLog->outDebug("WORLD: CMSG_CALENDAR_ARENA_TEAM"); recv_data.hexlike(); recv_data.read_skip(); // unk } void WorldSession::HandleCalendarAddEvent(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_ADD_EVENT"); + sLog->outDebug("WORLD: CMSG_CALENDAR_ADD_EVENT"); recv_data.hexlike(); recv_data.rpos(recv_data.wpos()); // set to end to avoid warnings spam @@ -192,7 +192,7 @@ void WorldSession::HandleCalendarAddEvent(WorldPacket &recv_data) void WorldSession::HandleCalendarUpdateEvent(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_UPDATE_EVENT"); + sLog->outDebug("WORLD: CMSG_CALENDAR_UPDATE_EVENT"); recv_data.hexlike(); recv_data.rpos(recv_data.wpos()); // set to end to avoid warnings spam @@ -211,7 +211,7 @@ void WorldSession::HandleCalendarUpdateEvent(WorldPacket &recv_data) void WorldSession::HandleCalendarRemoveEvent(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_REMOVE_EVENT"); + sLog->outDebug("WORLD: CMSG_CALENDAR_REMOVE_EVENT"); recv_data.hexlike(); recv_data.rpos(recv_data.wpos()); // set to end to avoid warnings spam @@ -223,7 +223,7 @@ void WorldSession::HandleCalendarRemoveEvent(WorldPacket &recv_data) void WorldSession::HandleCalendarCopyEvent(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_COPY_EVENT"); + sLog->outDebug("WORLD: CMSG_CALENDAR_COPY_EVENT"); recv_data.hexlike(); recv_data.rpos(recv_data.wpos()); // set to end to avoid warnings spam @@ -235,7 +235,7 @@ void WorldSession::HandleCalendarCopyEvent(WorldPacket &recv_data) void WorldSession::HandleCalendarEventInvite(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_EVENT_INVITE"); + sLog->outDebug("WORLD: CMSG_CALENDAR_EVENT_INVITE"); recv_data.hexlike(); recv_data.rpos(recv_data.wpos()); // set to end to avoid warnings spam @@ -249,7 +249,7 @@ void WorldSession::HandleCalendarEventInvite(WorldPacket &recv_data) void WorldSession::HandleCalendarEventRsvp(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_EVENT_RSVP"); + sLog->outDebug("WORLD: CMSG_CALENDAR_EVENT_RSVP"); recv_data.hexlike(); recv_data.rpos(recv_data.wpos()); // set to end to avoid warnings spam @@ -261,7 +261,7 @@ void WorldSession::HandleCalendarEventRsvp(WorldPacket &recv_data) void WorldSession::HandleCalendarEventRemoveInvite(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_EVENT_REMOVE_INVITE"); + sLog->outDebug("WORLD: CMSG_CALENDAR_EVENT_REMOVE_INVITE"); recv_data.hexlike(); recv_data.rpos(recv_data.wpos()); // set to end to avoid warnings spam @@ -273,7 +273,7 @@ void WorldSession::HandleCalendarEventRemoveInvite(WorldPacket &recv_data) void WorldSession::HandleCalendarEventStatus(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_EVENT_STATUS"); + sLog->outDebug("WORLD: CMSG_CALENDAR_EVENT_STATUS"); recv_data.hexlike(); recv_data.rpos(recv_data.wpos()); // set to end to avoid warnings spam @@ -286,7 +286,7 @@ void WorldSession::HandleCalendarEventStatus(WorldPacket &recv_data) void WorldSession::HandleCalendarEventModeratorStatus(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_EVENT_MODERATOR_STATUS"); + sLog->outDebug("WORLD: CMSG_CALENDAR_EVENT_MODERATOR_STATUS"); recv_data.hexlike(); recv_data.rpos(recv_data.wpos()); // set to end to avoid warnings spam @@ -299,7 +299,7 @@ void WorldSession::HandleCalendarEventModeratorStatus(WorldPacket &recv_data) void WorldSession::HandleCalendarComplain(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_CALENDAR_COMPLAIN"); + sLog->outDebug("WORLD: CMSG_CALENDAR_COMPLAIN"); recv_data.hexlike(); recv_data.rpos(recv_data.wpos()); // set to end to avoid warnings spam @@ -310,7 +310,7 @@ void WorldSession::HandleCalendarComplain(WorldPacket &recv_data) void WorldSession::HandleCalendarGetNumPending(WorldPacket & /*recv_data*/) { - sLog.outDebug("WORLD: CMSG_CALENDAR_GET_NUM_PENDING"); // empty + sLog->outDebug("WORLD: CMSG_CALENDAR_GET_NUM_PENDING"); // empty WorldPacket data(SMSG_CALENDAR_SEND_NUM_PENDING, 4); data << uint32(0); // 0 - no pending invites, 1 - some pending invites diff --git a/src/server/game/Server/Protocol/Handlers/ChannelHandler.cpp b/src/server/game/Server/Protocol/Handlers/ChannelHandler.cpp index c956a7deaee..a3ff1bc5fe0 100755 --- a/src/server/game/Server/Protocol/Handlers/ChannelHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ChannelHandler.cpp @@ -21,7 +21,7 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); uint32 channel_id; uint8 unknown1, unknown2; @@ -60,7 +60,7 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket) void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); uint32 unk; @@ -81,7 +81,7 @@ void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket) void WorldSession::HandleChannelList(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname; recvPacket >> channelname; @@ -93,7 +93,7 @@ void WorldSession::HandleChannelList(WorldPacket& recvPacket) void WorldSession::HandleChannelPassword(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname, pass; recvPacket >> channelname; @@ -107,7 +107,7 @@ void WorldSession::HandleChannelPassword(WorldPacket& recvPacket) void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname, newp; recvPacket >> channelname; @@ -124,7 +124,7 @@ void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket) void WorldSession::HandleChannelOwner(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname; recvPacket >> channelname; @@ -135,7 +135,7 @@ void WorldSession::HandleChannelOwner(WorldPacket& recvPacket) void WorldSession::HandleChannelModerator(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname, otp; recvPacket >> channelname; @@ -152,7 +152,7 @@ void WorldSession::HandleChannelModerator(WorldPacket& recvPacket) void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname, otp; recvPacket >> channelname; @@ -169,7 +169,7 @@ void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket) void WorldSession::HandleChannelMute(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname, otp; recvPacket >> channelname; @@ -186,7 +186,7 @@ void WorldSession::HandleChannelMute(WorldPacket& recvPacket) void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname, otp; @@ -204,7 +204,7 @@ void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket) void WorldSession::HandleChannelInvite(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname, otp; recvPacket >> channelname; @@ -221,7 +221,7 @@ void WorldSession::HandleChannelInvite(WorldPacket& recvPacket) void WorldSession::HandleChannelKick(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname, otp; recvPacket >> channelname; @@ -237,7 +237,7 @@ void WorldSession::HandleChannelKick(WorldPacket& recvPacket) void WorldSession::HandleChannelBan(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname, otp; recvPacket >> channelname; @@ -254,7 +254,7 @@ void WorldSession::HandleChannelBan(WorldPacket& recvPacket) void WorldSession::HandleChannelUnban(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname, otp; @@ -272,7 +272,7 @@ void WorldSession::HandleChannelUnban(WorldPacket& recvPacket) void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname; recvPacket >> channelname; @@ -289,7 +289,7 @@ void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket) void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname; recvPacket >> channelname; @@ -308,7 +308,7 @@ void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket) void WorldSession::HandleSetChannelWatch(WorldPacket &recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); std::string channelname; recvPacket >> channelname; diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index 1873de650f2..ec1ace4fffc 100755 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -127,7 +127,7 @@ bool LoginQueryHolder::Initialize() stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADSPELLCOOLDOWNS, stmt); - if (sWorld.getBoolConfig(CONFIG_DECLINED_NAMES_USED)) + if (sWorld->getBoolConfig(CONFIG_DECLINED_NAMES_USED)) { stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_PLAYER_DECLINEDNAMES); stmt->setUInt32(0, lowGuid); @@ -202,7 +202,7 @@ void WorldSession::HandleCharEnum(QueryResult result) do { uint32 guidlow = (*result)[0].GetUInt32(); - sLog.outDetail("Loading char guid %u from account %u.",guidlow,GetAccountId()); + sLog->outDetail("Loading char guid %u from account %u.",guidlow,GetAccountId()); if (Player::BuildEnumData(result, &data)) ++num; } @@ -223,7 +223,7 @@ void WorldSession::HandleCharEnumOpcode(WorldPacket & /*recv_data*/) /// get all the data necessary for loading all characters (along with their pets) on the account m_charEnumCallback = CharacterDatabase.AsyncPQuery( - !sWorld.getBoolConfig(CONFIG_DECLINED_NAMES_USED) ? + !sWorld->getBoolConfig(CONFIG_DECLINED_NAMES_USED) ? // ------- Query Without Declined Names -------- // 0 1 2 3 4 5 6 7 "SELECT characters.guid, characters.name, characters.race, characters.class, characters.gender, characters.playerBytes, characters.playerBytes2, characters.level, " @@ -266,7 +266,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) if (GetSecurity() == SEC_PLAYER) { - if (uint32 mask = sWorld.getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED)) + if (uint32 mask = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED)) { bool disabled = false; @@ -293,7 +293,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) { data << (uint8)CHAR_CREATE_FAILED; SendPacket(&data); - sLog.outError("Class: %u or Race %u not found in DBC (Wrong DBC files?) or Cheater?", class_, race_); + sLog->outError("Class: %u or Race %u not found in DBC (Wrong DBC files?) or Cheater?", class_, race_); return; } @@ -301,7 +301,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) if (raceEntry->expansion > Expansion()) { data << (uint8)CHAR_CREATE_EXPANSION; - sLog.outError("Expansion %u account:[%d] tried to Create character with expansion %u race (%u)",Expansion(),GetAccountId(),raceEntry->expansion,race_); + sLog->outError("Expansion %u account:[%d] tried to Create character with expansion %u race (%u)",Expansion(),GetAccountId(),raceEntry->expansion,race_); SendPacket(&data); return; } @@ -310,14 +310,14 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) if (classEntry->expansion > Expansion()) { data << (uint8)CHAR_CREATE_EXPANSION_CLASS; - sLog.outError("Expansion %u account:[%d] tried to Create character with expansion %u class (%u)",Expansion(),GetAccountId(),classEntry->expansion,class_); + sLog->outError("Expansion %u account:[%d] tried to Create character with expansion %u class (%u)",Expansion(),GetAccountId(),classEntry->expansion,class_); SendPacket(&data); return; } if (GetSecurity() == SEC_PLAYER) { - uint32 raceMaskDisabled = sWorld.getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK); + uint32 raceMaskDisabled = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK); if ((1 << (race_ - 1)) & raceMaskDisabled) { data << uint8(CHAR_CREATE_DISABLED); @@ -325,7 +325,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) return; } - uint32 classMaskDisabled = sWorld.getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK); + uint32 classMaskDisabled = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK); if ((1 << (class_ - 1)) & classMaskDisabled) { data << uint8(CHAR_CREATE_DISABLED); @@ -339,7 +339,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) { data << (uint8)CHAR_NAME_NO_NAME; SendPacket(&data); - sLog.outError("Account:[%d] but tried to Create character with empty [name] ",GetAccountId()); + sLog->outError("Account:[%d] but tried to Create character with empty [name] ",GetAccountId()); return; } @@ -372,7 +372,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) Field *fields = resultacct->Fetch(); uint32 acctcharcount = fields[0].GetUInt32(); - if (acctcharcount >= sWorld.getIntConfig(CONFIG_CHARACTERS_PER_ACCOUNT)) + if (acctcharcount >= sWorld->getIntConfig(CONFIG_CHARACTERS_PER_ACCOUNT)) { data << (uint8)CHAR_CREATE_ACCOUNT_LIMIT; SendPacket(&data); @@ -387,7 +387,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) Field *fields=result->Fetch(); charcount = fields[0].GetUInt8(); - if (charcount >= sWorld.getIntConfig(CONFIG_CHARACTERS_PER_REALM)) + if (charcount >= sWorld->getIntConfig(CONFIG_CHARACTERS_PER_REALM)) { data << (uint8)CHAR_CREATE_SERVER_LIMIT; SendPacket(&data); @@ -396,7 +396,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) } // speedup check for heroic class disabled case - uint32 heroic_free_slots = sWorld.getIntConfig(CONFIG_HEROIC_CHARACTERS_PER_REALM); + uint32 heroic_free_slots = sWorld->getIntConfig(CONFIG_HEROIC_CHARACTERS_PER_REALM); if (heroic_free_slots == 0 && GetSecurity() == SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT) { data << (uint8)CHAR_CREATE_UNIQUE_CLASS_LIMIT; @@ -405,16 +405,16 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) } // speedup check for heroic class disabled case - uint32 req_level_for_heroic = sWorld.getIntConfig(CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER); - if (GetSecurity() == SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT && req_level_for_heroic > sWorld.getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) + uint32 req_level_for_heroic = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER); + if (GetSecurity() == SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT && req_level_for_heroic > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { data << (uint8)CHAR_CREATE_LEVEL_REQUIREMENT; SendPacket(&data); return; } - bool AllowTwoSideAccounts = !sWorld.IsPvPRealm() || sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ACCOUNTS) || GetSecurity() > SEC_PLAYER; - uint32 skipCinematics = sWorld.getIntConfig(CONFIG_SKIP_CINEMATICS); + bool AllowTwoSideAccounts = !sWorld->IsPvPRealm() || sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ACCOUNTS) || GetSecurity() > SEC_PLAYER; + uint32 skipCinematics = sWorld->getIntConfig(CONFIG_SKIP_CINEMATICS); bool have_same_race = false; @@ -528,7 +528,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) { uint8 unk; recv_data >> unk; - sLog.outDebug("Character creation %s (account %u) has unhandled tail data: [%u]", name.c_str(), GetAccountId(), unk); + sLog->outDebug("Character creation %s (account %u) has unhandled tail data: [%u]", name.c_str(), GetAccountId(), unk); } Player * pNewChar = new Player(this); @@ -562,8 +562,8 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) SendPacket(&data); std::string IP_str = GetRemoteAddress(); - sLog.outDetail("Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), pNewChar->GetGUIDLow()); - sLog.outChar("Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), pNewChar->GetGUIDLow()); + sLog->outDetail("Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), pNewChar->GetGUIDLow()); + sLog->outChar("Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), pNewChar->GetGUIDLow()); sScriptMgr->OnPlayerCreate(pNewChar); delete pNewChar; // created only to call SaveToDB() @@ -612,15 +612,15 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recv_data) return; std::string IP_str = GetRemoteAddress(); - sLog.outDetail("Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); - sLog.outChar("Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); + sLog->outDetail("Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); + sLog->outChar("Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); sScriptMgr->OnPlayerDelete(guid); - if (sLog.IsOutCharDump()) // optimize GetPlayerDump call + if (sLog->IsOutCharDump()) // optimize GetPlayerDump call { std::string dump; if (PlayerDumpWriter().GetDump(GUID_LOPART(guid), dump)) - sLog.outCharDump(dump.c_str(),GetAccountId(),GUID_LOPART(guid),name.c_str()); + sLog->outCharDump(dump.c_str(),GetAccountId(),GUID_LOPART(guid),name.c_str()); } Player::DeleteFromDB(guid, GetAccountId()); @@ -634,14 +634,14 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket & recv_data) { if (PlayerLoading() || GetPlayer() != NULL) { - sLog.outError("Player tryes to login again, AccountId = %d",GetAccountId()); + sLog->outError("Player tryes to login again, AccountId = %d",GetAccountId()); return; } m_playerLoading = true; uint64 playerGuid = 0; - sLog.outStaticDebug("WORLD: Recvd Player Logon Message"); + sLog->outStaticDebug("WORLD: Recvd Player Logon Message"); recv_data >> playerGuid; @@ -703,7 +703,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) data << (uint32)0; uint32 linecount=0; - std::string str_motd = sWorld.GetMotd(); + std::string str_motd = sWorld->GetMotd(); std::string::size_type pos, nextpos; pos = 0; @@ -726,13 +726,13 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) data.put(0, linecount); SendPacket(&data); - sLog.outStaticDebug("WORLD: Sent motd (SMSG_MOTD)"); + sLog->outStaticDebug("WORLD: Sent motd (SMSG_MOTD)"); // send server info - if (sWorld.getIntConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1) + if (sWorld->getIntConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1) chH.PSendSysMessage(_FULLVERSION); - sLog.outStaticDebug("WORLD: Sent server info"); + sLog->outStaticDebug("WORLD: Sent server info"); } //QueryResult *result = CharacterDatabase.PQuery("SELECT guildid,rank FROM guild_member WHERE guid = '%u'",pCurrChar->GetGUIDLow()); @@ -755,7 +755,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) else { // remove wrong guild data - sLog.outError("Player %s (GUID: %u) marked as member of not existing guild (id: %u), removing guild membership for player.",pCurrChar->GetName(),pCurrChar->GetGUIDLow(),pCurrChar->GetGuildId()); + sLog->outError("Player %s (GUID: %u) marked as member of not existing guild (id: %u), removing guild membership for player.",pCurrChar->GetName(),pCurrChar->GetGUIDLow(),pCurrChar->GetGuildId()); pCurrChar->SetInGuild(0); } } @@ -780,8 +780,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) pCurrChar->SendCinematicStart(rEntry->CinematicSequence); // send new char string if not empty - if (!sWorld.GetNewCharString().empty()) - chH.PSendSysMessage("%s", sWorld.GetNewCharString().c_str()); + if (!sWorld->GetNewCharString().empty()) + chH.PSendSysMessage("%s", sWorld->GetNewCharString().c_str()); } } @@ -794,8 +794,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) pCurrChar->TeleportTo(pCurrChar->m_homebindMapId, pCurrChar->m_homebindX, pCurrChar->m_homebindY, pCurrChar->m_homebindZ, pCurrChar->GetOrientation()); } - sObjectAccessor.AddObject(pCurrChar); - //sLog.outDebug("Player %s added to Map.",pCurrChar->GetName()); + sObjectAccessor->AddObject(pCurrChar); + //sLog->outDebug("Player %s added to Map.",pCurrChar->GetName()); pCurrChar->SendInitialPacketsAfterAddToMap(); @@ -838,7 +838,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) pCurrChar->LoadPet(); // Set FFA PvP for non GM in non-rest mode - if (sWorld.IsFFAPvPRealm() && !pCurrChar->isGameMaster() && !pCurrChar->HasFlag(PLAYER_FLAGS,PLAYER_FLAGS_RESTING)) + if (sWorld->IsFFAPvPRealm() && !pCurrChar->isGameMaster() && !pCurrChar->HasFlag(PLAYER_FLAGS,PLAYER_FLAGS_RESTING)) pCurrChar->SetByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP); if (pCurrChar->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_CONTESTED_PVP)) @@ -862,17 +862,17 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) pCurrChar->RemoveAtLoginFlag(AT_LOGIN_FIRST); // show time before shutdown if shutdown planned. - if (sWorld.IsShutdowning()) - sWorld.ShutdownMsg(true,pCurrChar); + if (sWorld->IsShutdowning()) + sWorld->ShutdownMsg(true,pCurrChar); - if (sWorld.getBoolConfig(CONFIG_ALL_TAXI_PATHS)) + if (sWorld->getBoolConfig(CONFIG_ALL_TAXI_PATHS)) pCurrChar->SetTaxiCheater(true); if (pCurrChar->isGameMaster()) SendNotification(LANG_GM_ON); std::string IP_str = GetRemoteAddress(); - sLog.outChar("Account: %d (IP: %s) Login Character:[%s] (GUID: %u)", + sLog->outChar("Account: %d (IP: %s) Login Character:[%s] (GUID: %u)", GetAccountId(),IP_str.c_str(),pCurrChar->GetName() ,pCurrChar->GetGUIDLow()); if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STAT_STUNNED)) @@ -886,7 +886,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) void WorldSession::HandleSetFactionAtWar(WorldPacket & recv_data) { - sLog.outStaticDebug("WORLD: Received CMSG_SET_FACTION_ATWAR"); + sLog->outStaticDebug("WORLD: Received CMSG_SET_FACTION_ATWAR"); uint32 repListID; uint8 flag; @@ -900,7 +900,7 @@ void WorldSession::HandleSetFactionAtWar(WorldPacket & recv_data) //I think this function is never used :/ I dunno, but i guess this opcode not exists void WorldSession::HandleSetFactionCheat(WorldPacket & /*recv_data*/) { - sLog.outError("WORLD SESSION: HandleSetFactionCheat, not expected call, please report."); + sLog->outError("WORLD SESSION: HandleSetFactionCheat, not expected call, please report."); /* uint32 FactionID; uint32 Standing; @@ -925,7 +925,7 @@ void WorldSession::HandleSetFactionCheat(WorldPacket & /*recv_data*/) void WorldSession::HandleMeetingStoneInfo(WorldPacket & /*recv_data*/) { - sLog.outStaticDebug("WORLD: Received CMSG_MEETING_STONE_INFO"); + sLog->outStaticDebug("WORLD: Received CMSG_MEETING_STONE_INFO"); //SendLfgUpdate(0, 0, 0); } @@ -938,7 +938,7 @@ void WorldSession::HandleTutorialFlag(WorldPacket & recv_data) uint32 wInt = (iFlag / 32); if (wInt >= 8) { - //sLog.outError("CHEATER? Account:[%d] Guid[%u] tried to send wrong CMSG_TUTORIAL_FLAG", GetAccountId(),GetGUID()); + //sLog->outError("CHEATER? Account:[%d] Guid[%u] tried to send wrong CMSG_TUTORIAL_FLAG", GetAccountId(),GetGUID()); return; } uint32 rInt = (iFlag % 32); @@ -947,7 +947,7 @@ void WorldSession::HandleTutorialFlag(WorldPacket & recv_data) tutflag |= (1 << rInt); SetTutorialInt(wInt, tutflag); - //sLog.outDebug("Received Tutorial Flag Set {%u}.", iFlag); + //sLog->outDebug("Received Tutorial Flag Set {%u}.", iFlag); } void WorldSession::HandleTutorialClear(WorldPacket & /*recv_data*/) @@ -964,7 +964,7 @@ void WorldSession::HandleTutorialReset(WorldPacket & /*recv_data*/) void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket & recv_data) { - sLog.outStaticDebug("WORLD: Received CMSG_SET_WATCHED_FACTION"); + sLog->outStaticDebug("WORLD: Received CMSG_SET_WATCHED_FACTION"); uint32 fact; recv_data >> fact; GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fact); @@ -972,7 +972,7 @@ void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket & recv_data) void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket & recv_data) { - sLog.outStaticDebug("WORLD: Received CMSG_SET_FACTION_INACTIVE"); + sLog->outStaticDebug("WORLD: Received CMSG_SET_FACTION_INACTIVE"); uint32 replistid; uint8 inactive; recv_data >> replistid >> inactive; @@ -982,13 +982,13 @@ void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket & recv_data) void WorldSession::HandleShowingHelmOpcode(WorldPacket & /*recv_data*/) { - sLog.outStaticDebug("CMSG_SHOWING_HELM for %s", _player->GetName()); + sLog->outStaticDebug("CMSG_SHOWING_HELM for %s", _player->GetName()); _player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM); } void WorldSession::HandleShowingCloakOpcode(WorldPacket & /*recv_data*/) { - sLog.outStaticDebug("CMSG_SHOWING_CLOAK for %s", _player->GetName()); + sLog->outStaticDebug("CMSG_SHOWING_CLOAK for %s", _player->GetName()); _player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK); } @@ -1058,7 +1058,7 @@ void WorldSession::HandleChangePlayerNameOpcodeCallBack(QueryResult result, std: CharacterDatabase.PExecute("UPDATE characters set name = '%s', at_login = at_login & ~ %u WHERE guid ='%u'", newname.c_str(), uint32(AT_LOGIN_RENAME), guidLow); CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid ='%u'", guidLow); - sLog.outChar("Account: %d (IP: %s) Character:[%s] (guid:%u) Changed name to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldname.c_str(), guidLow, newname.c_str()); + sLog->outChar("Account: %d (IP: %s) Character:[%s] (guid:%u) Changed name to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldname.c_str(), guidLow, newname.c_str()); WorldPacket data(SMSG_CHAR_RENAME, 1+8+(newname.size()+1)); data << uint8(RESPONSE_SUCCESS); @@ -1156,7 +1156,7 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recv_data) void WorldSession::HandleAlterAppearance(WorldPacket & recv_data) { - sLog.outDebug("CMSG_ALTER_APPEARANCE"); + sLog->outDebug("CMSG_ALTER_APPEARANCE"); uint32 Hair, Color, FacialHair, SkinColor; recv_data >> Hair >> Color >> FacialHair >> SkinColor; @@ -1216,7 +1216,7 @@ void WorldSession::HandleRemoveGlyph(WorldPacket & recv_data) if (slot >= MAX_GLYPH_SLOT_INDEX) { - sLog.outDebug("Client sent wrong glyph slot number in opcode CMSG_REMOVE_GLYPH %u", slot); + sLog->outDebug("Client sent wrong glyph slot number in opcode CMSG_REMOVE_GLYPH %u", slot); return; } @@ -1306,7 +1306,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recv_data) { std::string oldname = result->Fetch()[0].GetString(); std::string IP_str = GetRemoteAddress(); - sLog.outChar("Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), IP_str.c_str(), oldname.c_str(), GUID_LOPART(guid), newname.c_str()); + sLog->outChar("Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), IP_str.c_str(), oldname.c_str(), GUID_LOPART(guid), newname.c_str()); } Player::Customize(guid, gender, skin, face, hairStyle, hairColor, facialHair); CharacterDatabase.PExecute("UPDATE characters set name = '%s', at_login = at_login & ~ %u WHERE guid ='%u'", newname.c_str(), uint32(AT_LOGIN_CUSTOMIZE), GUID_LOPART(guid)); @@ -1327,7 +1327,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recv_data) void WorldSession::HandleEquipmentSetSave(WorldPacket &recv_data) { - sLog.outDebug("CMSG_EQUIPMENT_SET_SAVE"); + sLog->outDebug("CMSG_EQUIPMENT_SET_SAVE"); uint64 setGuid; recv_data.readPackGUID(setGuid); @@ -1371,7 +1371,7 @@ void WorldSession::HandleEquipmentSetSave(WorldPacket &recv_data) void WorldSession::HandleEquipmentSetDelete(WorldPacket &recv_data) { - sLog.outDebug("CMSG_EQUIPMENT_SET_DELETE"); + sLog->outDebug("CMSG_EQUIPMENT_SET_DELETE"); uint64 setGuid; recv_data.readPackGUID(setGuid); @@ -1381,7 +1381,7 @@ void WorldSession::HandleEquipmentSetDelete(WorldPacket &recv_data) void WorldSession::HandleEquipmentSetUse(WorldPacket &recv_data) { - sLog.outDebug("CMSG_EQUIPMENT_SET_USE"); + sLog->outDebug("CMSG_EQUIPMENT_SET_USE"); recv_data.hexlike(); for (uint32 i = 0; i < EQUIPMENT_SLOT_END; ++i) @@ -1392,7 +1392,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket &recv_data) uint8 srcbag, srcslot; recv_data >> srcbag >> srcslot; - sLog.outDebug("Item " UI64FMTD ": srcbag %u, srcslot %u", itemGuid, srcbag, srcslot); + sLog->outDebug("Item " UI64FMTD ": srcbag %u, srcslot %u", itemGuid, srcbag, srcslot); Item *item = _player->GetItemByGuid(itemGuid); @@ -1472,7 +1472,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) if (GetSecurity() == SEC_PLAYER) { - uint32 raceMaskDisabled = sWorld.getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK); + uint32 raceMaskDisabled = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK); if ((1 << (race - 1)) & raceMaskDisabled) { WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); @@ -1671,13 +1671,13 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) trans->PAppend("DELETE FROM `character_queststatus` WHERE guid='%u' AND quest IN (%s)", lowGuid, questsStr.c_str()); } - if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD)) + if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD)) { // Reset guild trans->PAppend("DELETE FROM `guild_member` WHERE `guid`= '%u'", lowGuid); } - if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND)) + if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND)) { // Delete Friend List trans->PAppend("DELETE FROM `character_social` WHERE `guid`= '%u'", lowGuid); @@ -1746,7 +1746,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) CharacterDatabase.CommitTransaction(trans); std::string IP_str = GetRemoteAddress(); - sLog.outDebug("Account: %d (IP: %s), Character guid: %u Change Race/Faction to: %s", GetAccountId(), IP_str.c_str(), lowGuid, newname.c_str()); + sLog->outDebug("Account: %d (IP: %s), Character guid: %u Change Race/Faction to: %s", GetAccountId(), IP_str.c_str(), lowGuid, newname.c_str()); WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1 + 8 + (newname.size() + 1) + 1 + 1 + 1 + 1 + 1 + 1 + 1); data << uint8(RESPONSE_SUCCESS); diff --git a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp index d236c7f0196..cb1969c5b32 100755 --- a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp @@ -44,15 +44,15 @@ bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg if (lang != LANG_ADDON) { // strip invisible characters for non-addon messages - if (sWorld.getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING)) + if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING)) stripLineInvisibleChars(msg); - if (sWorld.getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && GetSecurity() < SEC_MODERATOR + if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && GetSecurity() < SEC_MODERATOR && !ChatHandler(this).isValidChatMessage(msg.c_str())) { - sLog.outError("Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName(), + sLog->outError("Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow(), msg.c_str()); - if (sWorld.getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK)) + if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK)) KickPlayer(); return false; } @@ -71,11 +71,11 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) if (type >= MAX_CHAT_MSG_TYPE) { - sLog.outError("CHAT: Wrong message type received: %u", type); + sLog->outError("CHAT: Wrong message type received: %u", type); return; } - //sLog.outDebug("CHAT: packet received. type %u, lang %u", type, lang); + //sLog->outDebug("CHAT: packet received. type %u, lang %u", type, lang); // prevent talking at unknown language (cheating) LanguageDesc const* langDesc = GetLanguageDescByID(lang); @@ -106,14 +106,14 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) if (lang == LANG_ADDON) { - if (sWorld.getBoolConfig(CONFIG_CHATLOG_ADDON)) + if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) { std::string msg = ""; recv_data >> msg; if (msg.empty()) { - sLog.outDebug("Player %s send empty addon msg", GetPlayer()->GetName()); + sLog->outDebug("Player %s send empty addon msg", GetPlayer()->GetName()); return; } @@ -121,7 +121,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) } // Disabled addon channel? - if (!sWorld.getBoolConfig(CONFIG_ADDON_CHANNEL)) + if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL)) return; } // LANG_ADDON should not be changed nor be affected by flood control @@ -133,7 +133,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) else { // send in universal language in two side iteration allowed mode - if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT)) + if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT)) lang = LANG_UNIVERSAL; else { @@ -145,13 +145,13 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) case CHAT_MSG_RAID_LEADER: case CHAT_MSG_RAID_WARNING: // allow two side chat at group channel if two side group allowed - if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP)) + if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP)) lang = LANG_UNIVERSAL; break; case CHAT_MSG_GUILD: case CHAT_MSG_OFFICER: // allow two side chat at guild channel if two side guild allowed - if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD)) + if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD)) lang = LANG_UNIVERSAL; break; } @@ -237,9 +237,9 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) case CHAT_MSG_EMOTE: case CHAT_MSG_YELL: { - if (_player->getLevel() < sWorld.getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ)) + if (_player->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ)) { - SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld.getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ)); + SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ)); return; } @@ -252,9 +252,9 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) } break; case CHAT_MSG_WHISPER: { - if (_player->getLevel() < sWorld.getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ)) + if (_player->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ)) { - SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld.getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ)); + SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ)); return; } @@ -273,7 +273,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) return; } - if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && tSecurity == SEC_PLAYER && pSecurity == SEC_PLAYER) + if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && tSecurity == SEC_PLAYER && pSecurity == SEC_PLAYER) { uint32 sidea = GetPlayer()->GetTeam(); uint32 sideb = player->GetTeam(); @@ -412,9 +412,9 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) } break; case CHAT_MSG_CHANNEL: { - if (_player->getLevel() < sWorld.getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)) + if (_player->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)) { - SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld.getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)); + SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)); return; } @@ -466,7 +466,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) } } break; default: - sLog.outError("CHAT: unknown message type %u, lang: %u", type, lang); + sLog->outError("CHAT: unknown message type %u, lang: %u", type, lang); break; } } @@ -566,9 +566,9 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket & recv_data) Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit); Trinity::LocalizedPacketDo emote_do(emote_builder); - Trinity::PlayerDistWorker > emote_worker(GetPlayer(), sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do); + Trinity::PlayerDistWorker > emote_worker(GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do); TypeContainerVisitor >, WorldTypeMapContainer> message(emote_worker); - cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE)); + cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE)); GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit); @@ -581,7 +581,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data) { uint64 iguid; uint8 unk; - //sLog.outDebug("WORLD: Received CMSG_CHAT_IGNORED"); + //sLog->outDebug("WORLD: Received CMSG_CHAT_IGNORED"); recv_data >> iguid; recv_data >> unk; // probably related to spam reporting @@ -597,7 +597,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data) void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket) { - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); + sLog->outDebug("Opcode %u", recvPacket.GetOpcode()); } void WorldSession::SendPlayerNotFoundNotice(std::string name) diff --git a/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp b/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp index 146255493e3..8c8faf80b60 100755 --- a/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp @@ -29,16 +29,16 @@ void WorldSession::HandleAttackSwingOpcode(WorldPacket & recv_data) uint64 guid; recv_data >> guid; - sLog.outStaticDebug("WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid)); + sLog->outStaticDebug("WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid)); Unit *pEnemy = ObjectAccessor::GetUnit(*_player, guid); if (!pEnemy) { if (!IS_UNIT_GUID(guid)) - sLog.outError("WORLD: Object %u (TypeID: %u) isn't player, pet or creature",GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid))); + sLog->outError("WORLD: Object %u (TypeID: %u) isn't player, pet or creature",GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid))); else - sLog.outError("WORLD: Enemy %s %u not found",GetLogNameForGuid(guid),GUID_LOPART(guid)); + sLog->outError("WORLD: Enemy %s %u not found",GetLogNameForGuid(guid),GUID_LOPART(guid)); // stop attack state at client SendAttackStop(NULL); @@ -47,7 +47,7 @@ void WorldSession::HandleAttackSwingOpcode(WorldPacket & recv_data) if (!_player->canAttack(pEnemy)) { - sLog.outError("WORLD: Enemy %s %u is friendly",(IS_PLAYER_GUID(guid) ? "player" : "creature"),GUID_LOPART(guid)); + sLog->outError("WORLD: Enemy %s %u is friendly",(IS_PLAYER_GUID(guid) ? "player" : "creature"),GUID_LOPART(guid)); // stop attack state at client SendAttackStop(pEnemy); @@ -67,11 +67,11 @@ void WorldSession::HandleSetSheathedOpcode(WorldPacket & recv_data) uint32 sheathed; recv_data >> sheathed; - //sLog.outDebug("WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed); + //sLog->outDebug("WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed); if (sheathed >= MAX_SHEATH_STATE) { - sLog.outError("Unknown sheath state %u ??",sheathed); + sLog->outError("Unknown sheath state %u ??",sheathed); return; } diff --git a/src/server/game/Server/Protocol/Handlers/DuelHandler.cpp b/src/server/game/Server/Protocol/Handlers/DuelHandler.cpp index 580ccbca660..bbc646f55e3 100755 --- a/src/server/game/Server/Protocol/Handlers/DuelHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/DuelHandler.cpp @@ -41,9 +41,9 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket) if (pl == pl->duel->initiator || !plTarget || pl == plTarget || pl->duel->startTime != 0 || plTarget->duel->startTime != 0) return; - //sLog.outDebug("WORLD: received CMSG_DUEL_ACCEPTED"); - sLog.outStaticDebug("Player 1 is: %u (%s)", pl->GetGUIDLow(),pl->GetName()); - sLog.outStaticDebug("Player 2 is: %u (%s)", plTarget->GetGUIDLow(),plTarget->GetName()); + //sLog->outDebug("WORLD: received CMSG_DUEL_ACCEPTED"); + sLog->outStaticDebug("Player 1 is: %u (%s)", pl->GetGUIDLow(),pl->GetName()); + sLog->outStaticDebug("Player 2 is: %u (%s)", plTarget->GetGUIDLow(),plTarget->GetName()); time_t now = time(NULL); pl->duel->startTimer = now; @@ -55,7 +55,7 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket) void WorldSession::HandleDuelCancelledOpcode(WorldPacket& recvPacket) { - //sLog.outDebug("WORLD: received CMSG_DUEL_CANCELLED"); + //sLog->outDebug("WORLD: received CMSG_DUEL_CANCELLED"); // no duel requested if (!GetPlayer()->duel) diff --git a/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp b/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp index cc395d4e5b7..0064181d2d0 100755 --- a/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp @@ -80,11 +80,11 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recv_data) } // restrict invite to GMs - if (!sWorld.getBoolConfig(CONFIG_ALLOW_GM_GROUP) && !GetPlayer()->isGameMaster() && player->isGameMaster()) + if (!sWorld->getBoolConfig(CONFIG_ALLOW_GM_GROUP) && !GetPlayer()->isGameMaster() && player->isGameMaster()) return; // can't group with - if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && GetPlayer()->GetTeam() != player->GetTeam()) + if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && GetPlayer()->GetTeam() != player->GetTeam()) { SendPartyResult(PARTY_OP_INVITE, membername, ERR_PLAYER_WRONG_FACTION); return; @@ -197,7 +197,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recv_data) if (group->GetLeaderGUID() == GetPlayer()->GetGUID()) { - sLog.outError("HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); + sLog->outError("HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); return; } @@ -262,7 +262,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data) //can't uninvite yourself if (guid == GetPlayer()->GetGUID()) { - sLog.outError("WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); + sLog->outError("WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); return; } @@ -304,7 +304,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data) // can't uninvite yourself if (GetPlayer()->GetName() == membername) { - sLog.outError("WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); + sLog->outError("WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); return; } @@ -410,7 +410,7 @@ void WorldSession::HandleLootRoll(WorldPacket &recv_data) recv_data >> NumberOfPlayers; recv_data >> rollType; //0: pass, 1: need, 2: greed - //sLog.outDebug("WORLD RECIEVE CMSG_LOOT_ROLL, From:%u, Numberofplayers:%u, Choise:%u", (uint32)Guid, NumberOfPlayers, Choise); + //sLog->outDebug("WORLD RECIEVE CMSG_LOOT_ROLL, From:%u, Numberofplayers:%u, Choise:%u", (uint32)Guid, NumberOfPlayers, Choise); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -439,7 +439,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data) recv_data >> x; recv_data >> y; - //sLog.outDebug("Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y); + //sLog->outDebug("Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y); /** error handling **/ /********************/ @@ -466,7 +466,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data) // everything's fine, do it roll = urand(minimum, maximum); - //sLog.outDebug("ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll); + //sLog->outDebug("ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll); WorldPacket data(MSG_RANDOM_ROLL, 4+4+4+8); data << uint32(minimum); @@ -586,7 +586,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket & recv_data) void WorldSession::HandlePartyAssignmentOpcode(WorldPacket & recv_data) { - sLog.outDebug("MSG_PARTY_ASSIGNMENT"); + sLog->outDebug("MSG_PARTY_ASSIGNMENT"); Group *group = GetPlayer()->GetGroup(); if (!group) @@ -828,7 +828,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke /*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data) { - sLog.outDebug("WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); + sLog->outDebug("WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); uint64 Guid; recv_data >> Guid; @@ -924,12 +924,12 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data) /*void WorldSession::HandleGroupCancelOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: got CMSG_GROUP_CANCEL."); + sLog->outDebug("WORLD: got CMSG_GROUP_CANCEL."); }*/ void WorldSession::HandleOptOutOfLootOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_OPT_OUT_OF_LOOT"); + sLog->outDebug("WORLD: Received CMSG_OPT_OUT_OF_LOOT"); uint32 passOnLoot; recv_data >> passOnLoot; // 1 always pass, 0 do not pass @@ -938,7 +938,7 @@ void WorldSession::HandleOptOutOfLootOpcode(WorldPacket & recv_data) if (!GetPlayer()) // needed because STATUS_AUTHED { if (passOnLoot != 0) - sLog.outError("CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!"); + sLog->outError("CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!"); return; } diff --git a/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp b/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp index cbd443ec4fe..a6edee2701e 100755 --- a/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp @@ -41,7 +41,7 @@ inline Guild* _GetPlayerGuild(WorldSession* session, bool sendError = false) void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_QUERY"); + sLog->outDebug("WORLD: Received CMSG_GUILD_QUERY"); uint32 guildId; recvPacket >> guildId; @@ -54,7 +54,7 @@ void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_CREATE"); + sLog->outDebug("WORLD: Received CMSG_GUILD_CREATE"); std::string name; recvPacket >> name; @@ -71,7 +71,7 @@ void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_INVITE"); + sLog->outDebug("WORLD: Received CMSG_GUILD_INVITE"); std::string invitedName; recvPacket >> invitedName; @@ -83,7 +83,7 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_REMOVE"); + sLog->outDebug("WORLD: Received CMSG_GUILD_REMOVE"); std::string playerName; recvPacket >> playerName; @@ -95,7 +95,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/) { - sLog.outDebug("WORLD: Received CMSG_GUILD_ACCEPT"); + sLog->outDebug("WORLD: Received CMSG_GUILD_ACCEPT"); // Player cannot be in guild if (!GetPlayer()->GetGuildId()) // Guild where player was invited must exist @@ -105,7 +105,7 @@ void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/) { - sLog.outDebug("WORLD: Received CMSG_GUILD_DECLINE"); + sLog->outDebug("WORLD: Received CMSG_GUILD_DECLINE"); GetPlayer()->SetGuildIdInvited(0); GetPlayer()->SetInGuild(0); @@ -113,7 +113,7 @@ void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/) { - sLog.outDebug("WORLD: Received CMSG_GUILD_INFO"); + sLog->outDebug("WORLD: Received CMSG_GUILD_INFO"); if (Guild* pGuild = _GetPlayerGuild(this, true)) pGuild->SendInfo(this); @@ -121,7 +121,7 @@ void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/) { - sLog.outDebug("WORLD: Received CMSG_GUILD_ROSTER"); + sLog->outDebug("WORLD: Received CMSG_GUILD_ROSTER"); if (Guild* pGuild = _GetPlayerGuild(this)) pGuild->HandleRoster(this); @@ -129,7 +129,7 @@ void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_PROMOTE"); + sLog->outDebug("WORLD: Received CMSG_GUILD_PROMOTE"); std::string playerName; recvPacket >> playerName; @@ -141,7 +141,7 @@ void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_DEMOTE"); + sLog->outDebug("WORLD: Received CMSG_GUILD_DEMOTE"); std::string playerName; recvPacket >> playerName; @@ -153,7 +153,7 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/) { - sLog.outDebug("WORLD: Received CMSG_GUILD_LEAVE"); + sLog->outDebug("WORLD: Received CMSG_GUILD_LEAVE"); if (Guild* pGuild = _GetPlayerGuild(this, true)) pGuild->HandleLeaveMember(this); @@ -161,7 +161,7 @@ void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/) { - sLog.outDebug("WORLD: Received CMSG_GUILD_DISBAND"); + sLog->outDebug("WORLD: Received CMSG_GUILD_DISBAND"); if (Guild* pGuild = _GetPlayerGuild(this, true)) pGuild->HandleDisband(this); @@ -169,7 +169,7 @@ void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_LEADER"); + sLog->outDebug("WORLD: Received CMSG_GUILD_LEADER"); std::string name; recvPacket >> name; @@ -181,7 +181,7 @@ void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_MOTD"); + sLog->outDebug("WORLD: Received CMSG_GUILD_MOTD"); std::string motd; // Empty by default if (!recvPacket.empty()) @@ -193,7 +193,7 @@ void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE"); + sLog->outDebug("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE"); std::string playerName; recvPacket >> playerName; @@ -208,7 +208,7 @@ void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE"); + sLog->outDebug("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE"); std::string playerName; recvPacket >> playerName; @@ -223,7 +223,7 @@ void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_RANK"); + sLog->outDebug("WORLD: Received CMSG_GUILD_RANK"); Guild* pGuild = _GetPlayerGuild(this, true); if (!pGuild) @@ -261,7 +261,7 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_ADD_RANK"); + sLog->outDebug("WORLD: Received CMSG_GUILD_ADD_RANK"); std::string rankName; recvPacket >> rankName; @@ -272,7 +272,7 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/) { - sLog.outDebug("WORLD: Received CMSG_GUILD_DEL_RANK"); + sLog->outDebug("WORLD: Received CMSG_GUILD_DEL_RANK"); if (Guild* pGuild = _GetPlayerGuild(this, true)) pGuild->HandleRemoveLowestRank(this); @@ -280,7 +280,7 @@ void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received CMSG_GUILD_INFO_TEXT"); + sLog->outDebug("WORLD: Received CMSG_GUILD_INFO_TEXT"); std::string info; recvPacket >> info; @@ -291,7 +291,7 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket) void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: Received MSG_SAVE_GUILD_EMBLEM"); + sLog->outDebug("WORLD: Received MSG_SAVE_GUILD_EMBLEM"); uint64 vendorGuid; recvPacket >> vendorGuid; @@ -315,13 +315,13 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) { // "That's not an emblem vendor!" Guild::SendSaveEmblemResult(this, ERR_GUILDEMBLEM_INVALIDVENDOR); - sLog.outDebug("WORLD: HandleSaveGuildEmblemOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(vendorGuid)); + sLog->outDebug("WORLD: HandleSaveGuildEmblemOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(vendorGuid)); } } void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */) { - sLog.outDebug("WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)"); + sLog->outDebug("WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)"); if (Guild* pGuild = _GetPlayerGuild(this)) pGuild->SendEventLog(this); @@ -329,7 +329,7 @@ void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */) void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPacket & /* recv_data */) { - sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_MONEY_WITHDRAWN)"); + sLog->outDebug("WORLD: Received (MSG_GUILD_BANK_MONEY_WITHDRAWN)"); if (Guild* pGuild = _GetPlayerGuild(this)) pGuild->SendMoneyInfo(this); @@ -337,7 +337,7 @@ void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPacket & /* recv_data */) void WorldSession::HandleGuildPermissions(WorldPacket& /* recv_data */) { - sLog.outDebug("WORLD: Received (MSG_GUILD_PERMISSIONS)"); + sLog->outDebug("WORLD: Received (MSG_GUILD_PERMISSIONS)"); if (Guild* pGuild = _GetPlayerGuild(this)) pGuild->SendPermissions(this); @@ -346,7 +346,7 @@ void WorldSession::HandleGuildPermissions(WorldPacket& /* recv_data */) // Called when clicking on Guild bank gameobject void WorldSession::HandleGuildBankerActivate(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received (CMSG_GUILD_BANKER_ACTIVATE)"); + sLog->outDebug("WORLD: Received (CMSG_GUILD_BANKER_ACTIVATE)"); uint64 GoGuid; recv_data >> GoGuid; @@ -366,7 +366,7 @@ void WorldSession::HandleGuildBankerActivate(WorldPacket & recv_data) // Called when opening pGuild bank tab only (first one) void WorldSession::HandleGuildBankQueryTab(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_QUERY_TAB)"); + sLog->outDebug("WORLD: Received (CMSG_GUILD_BANK_QUERY_TAB)"); uint64 GoGuid; recv_data >> GoGuid; @@ -384,7 +384,7 @@ void WorldSession::HandleGuildBankQueryTab(WorldPacket & recv_data) void WorldSession::HandleGuildBankDepositMoney(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_DEPOSIT_MONEY)"); + sLog->outDebug("WORLD: Received (CMSG_GUILD_BANK_DEPOSIT_MONEY)"); uint64 GoGuid; recv_data >> GoGuid; @@ -400,7 +400,7 @@ void WorldSession::HandleGuildBankDepositMoney(WorldPacket & recv_data) void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_WITHDRAW_MONEY)"); + sLog->outDebug("WORLD: Received (CMSG_GUILD_BANK_WITHDRAW_MONEY)"); uint64 GoGuid; recv_data >> GoGuid; @@ -416,7 +416,7 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket & recv_data) void WorldSession::HandleGuildBankSwapItems(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_SWAP_ITEMS)"); + sLog->outDebug("WORLD: Received (CMSG_GUILD_BANK_SWAP_ITEMS)"); uint64 GoGuid; recv_data >> GoGuid; @@ -497,7 +497,7 @@ void WorldSession::HandleGuildBankSwapItems(WorldPacket & recv_data) void WorldSession::HandleGuildBankBuyTab(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_BUY_TAB)"); + sLog->outDebug("WORLD: Received (CMSG_GUILD_BANK_BUY_TAB)"); uint64 GoGuid; recv_data >> GoGuid; @@ -512,7 +512,7 @@ void WorldSession::HandleGuildBankBuyTab(WorldPacket & recv_data) void WorldSession::HandleGuildBankUpdateTab(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_UPDATE_TAB)"); + sLog->outDebug("WORLD: Received (CMSG_GUILD_BANK_UPDATE_TAB)"); uint64 GoGuid; recv_data >> GoGuid; @@ -534,7 +534,7 @@ void WorldSession::HandleGuildBankUpdateTab(WorldPacket & recv_data) void WorldSession::HandleGuildBankLogQuery(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)"); + sLog->outDebug("WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)"); uint8 tabId; recv_data >> tabId; @@ -545,7 +545,7 @@ void WorldSession::HandleGuildBankLogQuery(WorldPacket & recv_data) void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recv_data) { - sLog.outDebug("WORLD: Received MSG_QUERY_GUILD_BANK_TEXT"); + sLog->outDebug("WORLD: Received MSG_QUERY_GUILD_BANK_TEXT"); uint8 tabId; recv_data >> tabId; @@ -556,7 +556,7 @@ void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recv_data) void WorldSession::HandleSetGuildBankTabText(WorldPacket &recv_data) { - sLog.outDebug("WORLD: Received CMSG_SET_GUILD_BANK_TEXT"); + sLog->outDebug("WORLD: Received CMSG_SET_GUILD_BANK_TEXT"); uint8 tabId; recv_data >> tabId; diff --git a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp index c3a1f66012c..b1aec467db5 100755 --- a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp @@ -29,12 +29,12 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket & recv_data) { - //sLog.outDebug("WORLD: CMSG_SPLIT_ITEM"); + //sLog->outDebug("WORLD: CMSG_SPLIT_ITEM"); uint8 srcbag, srcslot, dstbag, dstslot; uint32 count; recv_data >> srcbag >> srcslot >> dstbag >> dstslot >> count; - //sLog.outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count); + //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count); uint16 src = ((srcbag << 8) | srcslot); uint16 dst = ((dstbag << 8) | dstslot); @@ -62,11 +62,11 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket & recv_data) void WorldSession::HandleSwapInvItemOpcode(WorldPacket & recv_data) { - //sLog.outDebug("WORLD: CMSG_SWAP_INV_ITEM"); + //sLog->outDebug("WORLD: CMSG_SWAP_INV_ITEM"); uint8 srcslot, dstslot; recv_data >> dstslot >> srcslot; - //sLog.outDebug("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot); + //sLog->outDebug("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot); // prevent attempt swap same item to current position generated by client at special checting sequence if (srcslot == dstslot) @@ -111,11 +111,11 @@ void WorldSession::HandleAutoEquipItemSlotOpcode(WorldPacket & recv_data) void WorldSession::HandleSwapItem(WorldPacket & recv_data) { - //sLog.outDebug("WORLD: CMSG_SWAP_ITEM"); + //sLog->outDebug("WORLD: CMSG_SWAP_ITEM"); uint8 dstbag, dstslot, srcbag, srcslot; recv_data >> dstbag >> dstslot >> srcbag >> srcslot ; - //sLog.outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot); + //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot); uint16 src = ((srcbag << 8) | srcslot); uint16 dst = ((dstbag << 8) | dstslot); @@ -141,11 +141,11 @@ void WorldSession::HandleSwapItem(WorldPacket & recv_data) void WorldSession::HandleAutoEquipItemOpcode(WorldPacket & recv_data) { - //sLog.outDebug("WORLD: CMSG_AUTOEQUIP_ITEM"); + //sLog->outDebug("WORLD: CMSG_AUTOEQUIP_ITEM"); uint8 srcbag, srcslot; recv_data >> srcbag >> srcslot; - //sLog.outDebug("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item *pSrcItem = _player->GetItemByPos(srcbag, srcslot); if (!pSrcItem) @@ -235,11 +235,11 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPacket & recv_data) void WorldSession::HandleDestroyItemOpcode(WorldPacket & recv_data) { - //sLog.outDebug("WORLD: CMSG_DESTROYITEM"); + //sLog->outDebug("WORLD: CMSG_DESTROYITEM"); uint8 bag, slot, count, data1, data2, data3; recv_data >> bag >> slot >> count >> data1 >> data2 >> data3; - //sLog.outDebug("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count); + //sLog->outDebug("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count); uint16 pos = (bag << 8) | slot; @@ -279,11 +279,11 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket & recv_data) // Only _static_ data send in this packet !!! void WorldSession::HandleItemQuerySingleOpcode(WorldPacket & recv_data) { - //sLog.outDebug("WORLD: CMSG_ITEM_QUERY_SINGLE"); + //sLog->outDebug("WORLD: CMSG_ITEM_QUERY_SINGLE"); uint32 item; recv_data >> item; - sLog.outDetail("STORAGE: Item Query = %u", item); + sLog->outDetail("STORAGE: Item Query = %u", item); ItemPrototype const *pProto = ObjectMgr::GetItemPrototype(item); if (pProto) @@ -429,7 +429,7 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPacket & recv_data) } else { - sLog.outDebug("WORLD: CMSG_ITEM_QUERY_SINGLE - NO item INFO! (ENTRY: %u)", item); + sLog->outDebug("WORLD: CMSG_ITEM_QUERY_SINGLE - NO item INFO! (ENTRY: %u)", item); WorldPacket data(SMSG_ITEM_QUERY_SINGLE_RESPONSE, 4); data << uint32(item | 0x80000000); SendPacket(&data); @@ -438,12 +438,12 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPacket & recv_data) void WorldSession::HandleReadItem(WorldPacket & recv_data) { - //sLog.outDebug("WORLD: CMSG_READ_ITEM"); + //sLog->outDebug("WORLD: CMSG_READ_ITEM"); uint8 bag, slot; recv_data >> bag >> slot; - //sLog.outDetail("STORAGE: Read bag = %u, slot = %u", bag, slot); + //sLog->outDetail("STORAGE: Read bag = %u, slot = %u", bag, slot); Item *pItem = _player->GetItemByPos(bag, slot); if (pItem && pItem->GetProto()->PageText) @@ -454,12 +454,12 @@ void WorldSession::HandleReadItem(WorldPacket & recv_data) if (msg == EQUIP_ERR_OK) { data.Initialize (SMSG_READ_ITEM_OK, 8); - sLog.outDetail("STORAGE: Item page sent"); + sLog->outDetail("STORAGE: Item page sent"); } else { data.Initialize(SMSG_READ_ITEM_FAILED, 8); - sLog.outDetail("STORAGE: Unable to read item"); + sLog->outDetail("STORAGE: Unable to read item"); _player->SendEquipError(msg, pItem, NULL); } data << pItem->GetGUID(); @@ -471,20 +471,20 @@ void WorldSession::HandleReadItem(WorldPacket & recv_data) void WorldSession::HandlePageQuerySkippedOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_PAGE_TEXT_QUERY"); + sLog->outDebug("WORLD: Received CMSG_PAGE_TEXT_QUERY"); uint32 itemid; uint64 guid; recv_data >> itemid >> guid; - sLog.outDetail("Packet Info: itemid: %u guidlow: %u guidentry: %u guidhigh: %u", + sLog->outDetail("Packet Info: itemid: %u guidlow: %u guidentry: %u guidhigh: %u", itemid, GUID_LOPART(guid), GUID_ENPART(guid), GUID_HIPART(guid)); } void WorldSession::HandleSellItemOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_SELL_ITEM"); + sLog->outDebug("WORLD: Received CMSG_SELL_ITEM"); uint64 vendorguid, itemguid; uint32 count; @@ -496,7 +496,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recv_data) Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid,UNIT_NPC_FLAG_VENDOR); if (!pCreature) { - sLog.outDebug("WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); + sLog->outDebug("WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, itemguid, 0); return; } @@ -554,7 +554,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recv_data) Item *pNewItem = pItem->CloneItem(count, _player); if (!pNewItem) { - sLog.outError("WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count); + sLog->outError("WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count); _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, pCreature, itemguid, 0); return; } @@ -592,7 +592,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recv_data) void WorldSession::HandleBuybackItem(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_BUYBACK_ITEM"); + sLog->outDebug("WORLD: Received CMSG_BUYBACK_ITEM"); uint64 vendorguid; uint32 slot; @@ -601,7 +601,7 @@ void WorldSession::HandleBuybackItem(WorldPacket & recv_data) Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid,UNIT_NPC_FLAG_VENDOR); if (!pCreature) { - sLog.outDebug("WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); + sLog->outDebug("WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0); return; } @@ -640,7 +640,7 @@ void WorldSession::HandleBuybackItem(WorldPacket & recv_data) void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_BUY_ITEM_IN_SLOT"); + sLog->outDebug("WORLD: Received CMSG_BUY_ITEM_IN_SLOT"); uint64 vendorguid, bagguid; uint32 item, slot, count; uint8 bagslot; @@ -682,7 +682,7 @@ void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket & recv_data) void WorldSession::HandleBuyItemOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_BUY_ITEM"); + sLog->outDebug("WORLD: Received CMSG_BUY_ITEM"); uint64 vendorguid; uint32 item, slot, count; uint8 unk1; @@ -707,19 +707,19 @@ void WorldSession::HandleListInventoryOpcode(WorldPacket & recv_data) if (!GetPlayer()->isAlive()) return; - sLog.outDebug("WORLD: Recvd CMSG_LIST_INVENTORY"); + sLog->outDebug("WORLD: Recvd CMSG_LIST_INVENTORY"); SendListInventory(guid); } void WorldSession::SendListInventory(uint64 vendorguid) { - sLog.outDebug("WORLD: Sent SMSG_LIST_INVENTORY"); + sLog->outDebug("WORLD: Sent SMSG_LIST_INVENTORY"); Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid,UNIT_NPC_FLAG_VENDOR); if (!pCreature) { - sLog.outDebug("WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); + sLog->outDebug("WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0); return; } @@ -796,11 +796,11 @@ void WorldSession::SendListInventory(uint64 vendorguid) void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket & recv_data) { - //sLog.outDebug("WORLD: CMSG_AUTOSTORE_BAG_ITEM"); + //sLog->outDebug("WORLD: CMSG_AUTOSTORE_BAG_ITEM"); uint8 srcbag, srcslot, dstbag; recv_data >> srcbag >> srcslot >> dstbag; - //sLog.outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag); + //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag); Item *pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -847,7 +847,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket & recv_data) void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: CMSG_BUY_BANK_SLOT"); + sLog->outDebug("WORLD: CMSG_BUY_BANK_SLOT"); uint64 guid; recvPacket >> guid; @@ -857,7 +857,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER); if (!pCreature) { - sLog.outDebug("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } */ @@ -867,7 +867,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) // next slot ++slot; - sLog.outDetail("PLAYER: Buy bank bag slot, slot number = %u", slot); + sLog->outDetail("PLAYER: Buy bank bag slot, slot number = %u", slot); BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot); @@ -900,11 +900,11 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: CMSG_AUTOBANK_ITEM"); + sLog->outDebug("WORLD: CMSG_AUTOBANK_ITEM"); uint8 srcbag, srcslot; recvPacket >> srcbag >> srcslot; - sLog.outDebug("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item *pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -930,11 +930,11 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket) { - sLog.outDebug("WORLD: CMSG_AUTOSTORE_BANK_ITEM"); + sLog->outDebug("WORLD: CMSG_AUTOSTORE_BANK_ITEM"); uint8 srcbag, srcslot; recvPacket >> srcbag >> srcslot; - sLog.outDebug("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item *pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -976,7 +976,7 @@ void WorldSession::HandleSetAmmoOpcode(WorldPacket & recv_data) return; } - sLog.outDebug("WORLD: CMSG_SET_AMMO"); + sLog->outDebug("WORLD: CMSG_SET_AMMO"); uint32 item; recv_data >> item; @@ -1015,7 +1015,7 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket & recv_data) recv_data >> itemid; recv_data.read_skip(); // guid - sLog.outDebug("WORLD: CMSG_ITEM_NAME_QUERY %u", itemid); + sLog->outDebug("WORLD: CMSG_ITEM_NAME_QUERY %u", itemid); ItemSetNameEntry const *pName = sObjectMgr->GetItemSetNameEntry(itemid); if (pName) { @@ -1035,7 +1035,7 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket & recv_data) void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data) { - sLog.outDebug("Received opcode CMSG_WRAP_ITEM"); + sLog->outDebug("Received opcode CMSG_WRAP_ITEM"); uint8 gift_bag, gift_slot, item_bag, item_slot; //recv_data.hexlike(); @@ -1043,7 +1043,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data) recv_data >> gift_bag >> gift_slot; // paper recv_data >> item_bag >> item_slot; // item - sLog.outDebug("WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot); + sLog->outDebug("WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot); Item *gift = _player->GetItemByPos(gift_bag, gift_slot); if (!gift) @@ -1140,7 +1140,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data) void WorldSession::HandleSocketOpcode(WorldPacket& recv_data) { - sLog.outDebug("WORLD: CMSG_SOCKET_GEMS"); + sLog->outDebug("WORLD: CMSG_SOCKET_GEMS"); uint64 item_guid; uint64 gem_guids[MAX_GEM_SOCKETS]; @@ -1334,7 +1334,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recv_data) void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recv_data) { - sLog.outDebug("WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT"); + sLog->outDebug("WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT"); uint32 eslot; @@ -1358,7 +1358,7 @@ void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recv_data) void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recv_data) { - sLog.outDebug("WORLD: CMSG_ITEM_REFUND_INFO"); + sLog->outDebug("WORLD: CMSG_ITEM_REFUND_INFO"); uint64 guid; recv_data >> guid; // item guid @@ -1366,7 +1366,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recv_data) Item *item = _player->GetItemByGuid(guid); if (!item) { - sLog.outDebug("Item refund: item not found!"); + sLog->outDebug("Item refund: item not found!"); return; } @@ -1375,14 +1375,14 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recv_data) void WorldSession::HandleItemRefund(WorldPacket &recv_data) { - sLog.outDebug("WORLD: CMSG_ITEM_REFUND"); + sLog->outDebug("WORLD: CMSG_ITEM_REFUND"); uint64 guid; recv_data >> guid; // item guid Item *item = _player->GetItemByGuid(guid); if (!item) { - sLog.outDebug("Item refund: item not found!"); + sLog->outDebug("Item refund: item not found!"); return; } @@ -1399,7 +1399,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket & recv_data ) uint64 itemGuid; recv_data >> itemGuid; - sLog.outDebug("CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid)); + sLog->outDebug("CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid)); WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, (4+10)); // guess size diff --git a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp index 8400ec30646..35c9cf894f6 100755 --- a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp @@ -46,7 +46,7 @@ void BuildPartyLockDungeonBlock(WorldPacket& data, const LfgLockPartyMap& lockMa void WorldSession::HandleLfgJoinOpcode(WorldPacket& recv_data) { - if (!sWorld.getBoolConfig(CONFIG_DUNGEON_FINDER_ENABLE) || + if (!sWorld->getBoolConfig(CONFIG_DUNGEON_FINDER_ENABLE) || (GetPlayer()->GetGroup() && GetPlayer()->GetGroup()->GetLeaderGUID() != GetPlayer()->GetGUID())) { recv_data.rpos(recv_data.wpos()); @@ -62,7 +62,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recv_data) recv_data >> numDungeons; if (!numDungeons) { - sLog.outDebug("CMSG_LFG_JOIN [" UI64FMTD "] no dungeons selected", GetPlayer()->GetGUID()); + sLog->outDebug("CMSG_LFG_JOIN [" UI64FMTD "] no dungeons selected", GetPlayer()->GetGUID()); recv_data.rpos(recv_data.wpos()); return; } @@ -78,7 +78,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recv_data) std::string comment; recv_data >> comment; - sLog.outDebug("CMSG_LFG_JOIN [" UI64FMTD "] roles: %u, Dungeons: %u, Comment: %s", GetPlayer()->GetGUID(), roles, uint8(newDungeons.size()), comment.c_str()); + sLog->outDebug("CMSG_LFG_JOIN [" UI64FMTD "] roles: %u, Dungeons: %u, Comment: %s", GetPlayer()->GetGUID(), roles, uint8(newDungeons.size()), comment.c_str()); sLFGMgr->Join(GetPlayer(), uint8(roles), newDungeons, comment); } @@ -86,7 +86,7 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPacket& /*recv_data*/) { Group* grp = GetPlayer()->GetGroup(); - sLog.outDebug("CMSG_LFG_LEAVE [" UI64FMTD "] in group: %u", GetPlayer()->GetGUID(), grp ? 1 : 0); + sLog->outDebug("CMSG_LFG_LEAVE [" UI64FMTD "] in group: %u", GetPlayer()->GetGUID(), grp ? 1 : 0); // Check cheating - only leader can leave the queue if (!grp || grp->GetLeaderGUID() == GetPlayer()->GetGUID()) @@ -100,7 +100,7 @@ void WorldSession::HandleLfgProposalResultOpcode(WorldPacket& recv_data) recv_data >> lfgGroupID; recv_data >> accept; - sLog.outDebug("CMSG_LFG_PROPOSAL_RESULT [" UI64FMTD "] proposal: %u accept: %u", GetPlayer()->GetGUID(), lfgGroupID, accept ? 1 : 0); + sLog->outDebug("CMSG_LFG_PROPOSAL_RESULT [" UI64FMTD "] proposal: %u accept: %u", GetPlayer()->GetGUID(), lfgGroupID, accept ? 1 : 0); sLFGMgr->UpdateProposal(lfgGroupID, GetPlayer()->GetGUID(), accept); } @@ -112,11 +112,11 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recv_data) Group* grp = GetPlayer()->GetGroup(); if (!grp) { - sLog.outDebug("CMSG_LFG_SET_ROLES [" UI64FMTD "] Not in group", guid); + sLog->outDebug("CMSG_LFG_SET_ROLES [" UI64FMTD "] Not in group", guid); return; } uint64 gguid = grp->GetGUID(); - sLog.outDebug("CMSG_LFG_SET_ROLES: Group [" UI64FMTD "], Player [" UI64FMTD "], Roles: %u", gguid, guid, roles); + sLog->outDebug("CMSG_LFG_SET_ROLES: Group [" UI64FMTD "], Player [" UI64FMTD "], Roles: %u", gguid, guid, roles); sLFGMgr->UpdateRoleCheck(gguid, guid, roles); } @@ -125,7 +125,7 @@ void WorldSession::HandleLfgSetCommentOpcode(WorldPacket& recv_data) std::string comment; recv_data >> comment; uint64 guid = GetPlayer()->GetGUID(); - sLog.outDebug("CMSG_SET_LFG_COMMENT [" UI64FMTD "] comment: %s", guid, comment.c_str()); + sLog->outDebug("CMSG_SET_LFG_COMMENT [" UI64FMTD "] comment: %s", guid, comment.c_str()); sLFGMgr->SetComment(guid, comment); } @@ -135,7 +135,7 @@ void WorldSession::HandleLfgSetBootVoteOpcode(WorldPacket& recv_data) bool agree; // Agree to kick player recv_data >> agree; - sLog.outDebug("CMSG_LFG_SET_BOOT_VOTE [" UI64FMTD "] agree: %u", GetPlayer()->GetGUID(), agree ? 1 : 0); + sLog->outDebug("CMSG_LFG_SET_BOOT_VOTE [" UI64FMTD "] agree: %u", GetPlayer()->GetGUID(), agree ? 1 : 0); sLFGMgr->UpdateBoot(GetPlayer(), agree); } @@ -144,14 +144,14 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recv_data) bool out; recv_data >> out; - sLog.outDebug("CMSG_LFG_TELEPORT [" UI64FMTD "] out: %u", GetPlayer()->GetGUID(), out ? 1 : 0); + sLog->outDebug("CMSG_LFG_TELEPORT [" UI64FMTD "] out: %u", GetPlayer()->GetGUID(), out ? 1 : 0); sLFGMgr->TeleportPlayer(GetPlayer(), out, true); } void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recv_data*/) { uint64 guid = GetPlayer()->GetGUID(); - sLog.outDebug("CMSG_LFD_PLAYER_LOCK_INFO_REQUEST [" UI64FMTD "]", guid); + sLog->outDebug("CMSG_LFD_PLAYER_LOCK_INFO_REQUEST [" UI64FMTD "]", guid); // Get Random dungeons that can be done at a certain level and expansion // FIXME - Should return seasonals (when not disabled) @@ -171,7 +171,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recv_data uint32 rsize = uint32(randomDungeons.size()); uint32 lsize = uint32(lock.size()); - sLog.outDebug("SMSG_LFG_PLAYER_INFO [" UI64FMTD "]", guid); + sLog->outDebug("SMSG_LFG_PLAYER_INFO [" UI64FMTD "]", guid); WorldPacket data(SMSG_LFG_PLAYER_INFO, 1 + rsize * (4 + 1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4) + 4 + lsize * (1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4)); data << uint8(randomDungeons.size()); // Random Dungeon count @@ -232,7 +232,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recv_data void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recv_data*/) { uint64 guid = GetPlayer()->GetGUID(); - sLog.outDebug("CMSG_LFD_PARTY_LOCK_INFO_REQUEST [" UI64FMTD "]", guid); + sLog->outDebug("CMSG_LFD_PARTY_LOCK_INFO_REQUEST [" UI64FMTD "]", guid); Group* grp = GetPlayer()->GetGroup(); if (!grp) @@ -257,7 +257,7 @@ void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recv_data for (LfgLockPartyMap::const_iterator it = lockMap.begin(); it != lockMap.end(); ++it) size += 8 + 4 + uint32(it->second.size()) * (4 + 4); - sLog.outDebug("SMSG_LFG_PARTY_INFO [" UI64FMTD "]", guid); + sLog->outDebug("SMSG_LFG_PARTY_INFO [" UI64FMTD "]", guid); WorldPacket data(SMSG_LFG_PARTY_INFO, 1 + size); BuildPartyLockDungeonBlock(data, lockMap); SendPacket(&data); @@ -267,7 +267,7 @@ void WorldSession::HandleLfrSearchOpcode(WorldPacket& recv_data) { uint32 entry; // Raid id to search recv_data >> entry; - sLog.outDebug("CMSG_SEARCH_LFG_JOIN [" UI64FMTD "] dungeon entry: %u", GetPlayer()->GetGUID(), entry); + sLog->outDebug("CMSG_SEARCH_LFG_JOIN [" UI64FMTD "] dungeon entry: %u", GetPlayer()->GetGUID(), entry); //SendLfrUpdateListOpcode(entry); } @@ -275,7 +275,7 @@ void WorldSession::HandleLfrLeaveOpcode(WorldPacket& recv_data) { uint32 dungeonId; // Raid id queue to leave recv_data >> dungeonId; - sLog.outDebug("CMSG_SEARCH_LFG_LEAVE [" UI64FMTD "] dungeonId: %u", GetPlayer()->GetGUID(), dungeonId); + sLog->outDebug("CMSG_SEARCH_LFG_LEAVE [" UI64FMTD "] dungeonId: %u", GetPlayer()->GetGUID(), dungeonId); //sLFGMgr->LeaveLfr(GetPlayer(), dungeonId); } @@ -302,7 +302,7 @@ void WorldSession::SendLfgUpdatePlayer(const LfgUpdateData& updateData) uint64 guid = GetPlayer()->GetGUID(); uint8 size = uint8(updateData.dungeons.size()); - sLog.outDebug("SMSG_LFG_UPDATE_PLAYER [" UI64FMTD "] updatetype: %u", guid, updateData.updateType); + sLog->outDebug("SMSG_LFG_UPDATE_PLAYER [" UI64FMTD "] updatetype: %u", guid, updateData.updateType); WorldPacket data(SMSG_LFG_UPDATE_PLAYER, 1 + 1 + (extrainfo ? 1 : 0) * (1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); data << uint8(updateData.updateType); // Lfg Update type data << uint8(extrainfo); // Extra info @@ -352,7 +352,7 @@ void WorldSession::SendLfgUpdateParty(const LfgUpdateData& updateData) uint64 guid = GetPlayer()->GetGUID(); uint8 size = uint8(updateData.dungeons.size()); - sLog.outDebug("SMSG_LFG_UPDATE_PARTY [" UI64FMTD "] updatetype: %u", guid, updateData.updateType); + sLog->outDebug("SMSG_LFG_UPDATE_PARTY [" UI64FMTD "] updatetype: %u", guid, updateData.updateType); WorldPacket data(SMSG_LFG_UPDATE_PARTY, 1 + 1 + (extrainfo ? 1 : 0) * (1 + 1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); data << uint8(updateData.updateType); // Lfg Update type data << uint8(extrainfo); // Extra info @@ -376,7 +376,7 @@ void WorldSession::SendLfgUpdateParty(const LfgUpdateData& updateData) void WorldSession::SendLfgRoleChosen(uint64 guid, uint8 roles) { - sLog.outDebug("SMSG_LFG_ROLE_CHOSEN [" UI64FMTD "] guid: [" UI64FMTD "] roles: %u", GetPlayer()->GetGUID(), guid, roles); + sLog->outDebug("SMSG_LFG_ROLE_CHOSEN [" UI64FMTD "] guid: [" UI64FMTD "] roles: %u", GetPlayer()->GetGUID(), guid, roles); WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4); data << uint64(guid); // Guid @@ -394,7 +394,7 @@ void WorldSession::SendLfgRoleCheckUpdate(const LfgRoleCheck* pRoleCheck) else dungeons = pRoleCheck->dungeons; - sLog.outDebug("SMSG_LFG_ROLE_CHECK_UPDATE [" UI64FMTD "]", GetPlayer()->GetGUID()); + sLog->outDebug("SMSG_LFG_ROLE_CHECK_UPDATE [" UI64FMTD "]", GetPlayer()->GetGUID()); WorldPacket data(SMSG_LFG_ROLE_CHECK_UPDATE, 4 + 1 + 1 + dungeons.size() * 4 + 1 + pRoleCheck->roles.size() * (8 + 1 + 4 + 1)); data << uint32(pRoleCheck->state); // Check result @@ -444,7 +444,7 @@ void WorldSession::SendLfgJoinResult(const LfgJoinResultData& joinData) for (LfgLockPartyMap::const_iterator it = joinData.lockmap.begin(); it != joinData.lockmap.end(); ++it) size += 8 + 4 + uint32(it->second.size()) * (4 + 4); - sLog.outDebug("SMSG_LFG_JOIN_RESULT [" UI64FMTD "] checkResult: %u checkValue: %u", GetPlayer()->GetGUID(), joinData.result, joinData.state); + sLog->outDebug("SMSG_LFG_JOIN_RESULT [" UI64FMTD "] checkResult: %u checkValue: %u", GetPlayer()->GetGUID(), joinData.result, joinData.state); WorldPacket data(SMSG_LFG_JOIN_RESULT, 4 + 4 + size); data << uint32(joinData.result); // Check Result data << uint32(joinData.state); // Check Value @@ -455,7 +455,7 @@ void WorldSession::SendLfgJoinResult(const LfgJoinResultData& joinData) void WorldSession::SendLfgQueueStatus(uint32 dungeon, int32 waitTime, int32 avgWaitTime, int32 waitTimeTanks, int32 waitTimeHealer, int32 waitTimeDps, uint32 queuedTime, uint8 tanks, uint8 healers, uint8 dps) { - sLog.outDebug("SMSG_LFG_QUEUE_STATUS [" UI64FMTD "] dungeon: %u - waitTime: %d - avgWaitTime: %d - waitTimeTanks: %d - waitTimeHealer: %d - waitTimeDps: %d - queuedTime: %u - tanks: %u - healers: %u - dps: %u", GetPlayer()->GetGUID(), dungeon, waitTime, avgWaitTime, waitTimeTanks, waitTimeHealer, waitTimeDps, queuedTime, tanks, healers, dps); + sLog->outDebug("SMSG_LFG_QUEUE_STATUS [" UI64FMTD "] dungeon: %u - waitTime: %d - avgWaitTime: %d - waitTimeTanks: %d - waitTimeHealer: %d - waitTimeDps: %d - queuedTime: %u - tanks: %u - healers: %u - dps: %u", GetPlayer()->GetGUID(), dungeon, waitTime, avgWaitTime, waitTimeTanks, waitTimeHealer, waitTimeDps, queuedTime, tanks, healers, dps); WorldPacket data(SMSG_LFG_QUEUE_STATUS, 4 + 4 + 4 + 4 + 4 +4 + 1 + 1 + 1 + 4); data << uint32(dungeon); // Dungeon @@ -478,7 +478,7 @@ void WorldSession::SendLfgPlayerReward(uint32 rdungeonEntry, uint32 sdungeonEntr uint8 itemNum = uint8(qRew ? qRew->GetRewItemsCount() : 0); - sLog.outDebug("SMSG_LFG_PLAYER_REWARD [" UI64FMTD "] rdungeonEntry: %u - sdungeonEntry: %u - done: %u", GetPlayer()->GetGUID(), rdungeonEntry, sdungeonEntry, done); + sLog->outDebug("SMSG_LFG_PLAYER_REWARD [" UI64FMTD "] rdungeonEntry: %u - sdungeonEntry: %u - done: %u", GetPlayer()->GetGUID(), rdungeonEntry, sdungeonEntry, done); WorldPacket data(SMSG_LFG_PLAYER_REWARD, 4 + 4 + 1 + 4 + 4 + 4 + 4 + 4 + 1 + itemNum * (4 + 4 + 4)); data << uint32(rdungeonEntry); // Random Dungeon Finished data << uint32(sdungeonEntry); // Dungeon Finished @@ -523,7 +523,7 @@ void WorldSession::SendLfgBootPlayer(const LfgPlayerBoot* pBoot) ++agreeNum; } } - sLog.outDebug("SMSG_LFG_BOOT_PLAYER [" UI64FMTD "] inProgress: %u - didVote: %u - agree: %u - victim: [" UI64FMTD "] votes: %u - agrees: %u - left: %u - needed: %u - reason %s", + sLog->outDebug("SMSG_LFG_BOOT_PLAYER [" UI64FMTD "] inProgress: %u - didVote: %u - agree: %u - victim: [" UI64FMTD "] votes: %u - agrees: %u - left: %u - needed: %u - reason %s", guid, uint8(pBoot->inProgress), uint8(playerVote != LFG_ANSWER_PENDING), uint8(playerVote == LFG_ANSWER_AGREE), pBoot->victim, votesNum, agreeNum, secsleft, pBoot->votedNeeded, pBoot->reason.c_str()); WorldPacket data(SMSG_LFG_BOOT_PLAYER, 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + pBoot->reason.length()); data << uint8(pBoot->inProgress); // Vote in progress @@ -562,7 +562,7 @@ void WorldSession::SendLfgUpdateProposal(uint32 proposalId, const LfgProposal* p isSameDungeon = GetPlayer()->GetGroup() == grp && isContinue; } - sLog.outDebug("SMSG_LFG_PROPOSAL_UPDATE [" UI64FMTD "] state: %u", GetPlayer()->GetGUID(), pProp->state); + sLog->outDebug("SMSG_LFG_PROPOSAL_UPDATE [" UI64FMTD "] state: %u", GetPlayer()->GetGUID(), pProp->state); WorldPacket data(SMSG_LFG_PROPOSAL_UPDATE, 4 + 1 + 4 + 4 + 1 + 1 + pProp->players.size() * (4 + 1 + 1 + 1 + 1 +1)); if (!isContinue) // Only show proposal dungeon if it's continue @@ -603,7 +603,7 @@ void WorldSession::SendLfgUpdateProposal(uint32 proposalId, const LfgProposal* p void WorldSession::SendLfgUpdateSearch(bool update) { - sLog.outDebug("SMSG_LFG_UPDATE_SEARCH [" UI64FMTD "] update: %u", GetPlayer()->GetGUID(), update ? 1 : 0); + sLog->outDebug("SMSG_LFG_UPDATE_SEARCH [" UI64FMTD "] update: %u", GetPlayer()->GetGUID(), update ? 1 : 0); WorldPacket data(SMSG_LFG_UPDATE_SEARCH, 1); data << uint8(update); // In Lfg Queue? SendPacket(&data); @@ -611,14 +611,14 @@ void WorldSession::SendLfgUpdateSearch(bool update) void WorldSession::SendLfgDisabled() { - sLog.outDebug("SMSG_LFG_DISABLED [" UI64FMTD "]", GetPlayer()->GetGUID()); + sLog->outDebug("SMSG_LFG_DISABLED [" UI64FMTD "]", GetPlayer()->GetGUID()); WorldPacket data(SMSG_LFG_DISABLED, 0); SendPacket(&data); } void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry) { - sLog.outDebug("SMSG_LFG_OFFER_CONTINUE [" UI64FMTD "] dungeon entry: %u", GetPlayer()->GetGUID(), dungeonEntry); + sLog->outDebug("SMSG_LFG_OFFER_CONTINUE [" UI64FMTD "] dungeon entry: %u", GetPlayer()->GetGUID(), dungeonEntry); WorldPacket data(SMSG_LFG_OFFER_CONTINUE, 4); data << uint32(dungeonEntry); SendPacket(&data); @@ -626,7 +626,7 @@ void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry) void WorldSession::SendLfgTeleportError(uint8 err) { - sLog.outDebug("SMSG_LFG_TELEPORT_DENIED [" UI64FMTD "] reason: %u", GetPlayer()->GetGUID(), err); + sLog->outDebug("SMSG_LFG_TELEPORT_DENIED [" UI64FMTD "] reason: %u", GetPlayer()->GetGUID(), err); WorldPacket data(SMSG_LFG_TELEPORT_DENIED, 4); data << uint32(err); // Error SendPacket(&data); @@ -635,7 +635,7 @@ void WorldSession::SendLfgTeleportError(uint8 err) /* void WorldSession::SendLfrUpdateListOpcode(uint32 dungeonEntry) { - sLog.outDebug("SMSG_UPDATE_LFG_LIST [" UI64FMTD "] dungeon entry: %u", GetPlayer()->GetGUID(), dungeonEntry); + sLog->outDebug("SMSG_UPDATE_LFG_LIST [" UI64FMTD "] dungeon entry: %u", GetPlayer()->GetGUID(), dungeonEntry); WorldPacket data(SMSG_UPDATE_LFG_LIST); SendPacket(&data); } diff --git a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp index ac9ec8e5b82..2eb954228aa 100755 --- a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp @@ -32,7 +32,7 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_AUTOSTORE_LOOT_ITEM"); + sLog->outDebug("WORLD: CMSG_AUTOSTORE_LOOT_ITEM"); Player* player = GetPlayer(); uint64 lguid = player->GetLootGUID(); Loot* loot = NULL; @@ -96,7 +96,7 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket & recv_data) void WorldSession::HandleLootMoneyOpcode(WorldPacket & /*recv_data*/) { - sLog.outDebug("WORLD: CMSG_LOOT_MONEY"); + sLog->outDebug("WORLD: CMSG_LOOT_MONEY"); Player *player = GetPlayer(); uint64 guid = player->GetLootGUID(); @@ -159,7 +159,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket & /*recv_data*/) Player* playerGroup = itr->getSource(); if (!playerGroup) continue; - if (player->IsWithinDistInMap(playerGroup,sWorld.getFloatConfig(CONFIG_GROUP_XP_DISTANCE),false)) + if (player->IsWithinDistInMap(playerGroup,sWorld->getFloatConfig(CONFIG_GROUP_XP_DISTANCE),false)) playersNear.push_back(playerGroup); } @@ -187,7 +187,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket & /*recv_data*/) void WorldSession::HandleLootOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_LOOT"); + sLog->outDebug("WORLD: CMSG_LOOT"); uint64 guid; recv_data >> guid; @@ -205,7 +205,7 @@ void WorldSession::HandleLootOpcode(WorldPacket & recv_data) void WorldSession::HandleLootReleaseOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_LOOT_RELEASE"); + sLog->outDebug("WORLD: CMSG_LOOT_RELEASE"); // cheaters can modify lguid to prevent correct apply loot release code and re-loot // use internal stored guid @@ -254,7 +254,7 @@ void WorldSession::DoLootRelease(uint64 lguid) // only vein pass this check if (go_min != 0 && go_max > go_min) { - float amount_rate = sWorld.getRate(RATE_MINING_AMOUNT); + float amount_rate = sWorld->getRate(RATE_MINING_AMOUNT); float min_amount = go_min*amount_rate; float max_amount = go_max*amount_rate; @@ -265,7 +265,7 @@ void WorldSession::DoLootRelease(uint64 lguid) { if (uses >= min_amount) { - float chance_rate = sWorld.getRate(RATE_MINING_NEXT); + float chance_rate = sWorld->getRate(RATE_MINING_NEXT); int32 ReqValue = 175; LockEntry const *lockInfo = sLockStore.LookupEntry(go->GetGOInfo()->chest.lockId); @@ -426,7 +426,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket & recv_data) if (!target) return; - sLog.outDebug("WorldSession::HandleLootMasterGiveOpcode (CMSG_LOOT_MASTER_GIVE, 0x02A3) Target = [%s].", target->GetName()); + sLog->outDebug("WorldSession::HandleLootMasterGiveOpcode (CMSG_LOOT_MASTER_GIVE, 0x02A3) Target = [%s].", target->GetName()); if (_player->GetLootGUID() != lootguid) return; @@ -455,7 +455,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket & recv_data) if (slotid > pLoot->items.size()) { - sLog.outDebug("MasterLootItem: Player %s might be using a hack! (slot %d, size %lu)",GetPlayer()->GetName(), slotid, (unsigned long)pLoot->items.size()); + sLog->outDebug("MasterLootItem: Player %s might be using a hack! (slot %d, size %lu)",GetPlayer()->GetName(), slotid, (unsigned long)pLoot->items.size()); return; } diff --git a/src/server/game/Server/Protocol/Handlers/MailHandler.cpp b/src/server/game/Server/Protocol/Handlers/MailHandler.cpp index f9718b8a4d4..986de94dd98 100755 --- a/src/server/game/Server/Protocol/Handlers/MailHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MailHandler.cpp @@ -76,9 +76,9 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data) Player* pl = _player; - if (pl->getLevel() < sWorld.getIntConfig(CONFIG_MAIL_LEVEL_REQ)) + if (pl->getLevel() < sWorld->getIntConfig(CONFIG_MAIL_LEVEL_REQ)) { - SendNotification(GetTrinityString(LANG_MAIL_SENDER_REQ), sWorld.getIntConfig(CONFIG_MAIL_LEVEL_REQ)); + SendNotification(GetTrinityString(LANG_MAIL_SENDER_REQ), sWorld->getIntConfig(CONFIG_MAIL_LEVEL_REQ)); return; } @@ -88,13 +88,13 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data) if (!rc) { - sLog.outDetail("Player %u is sending mail to %s (GUID: not existed!) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", + sLog->outDetail("Player %u is sending mail to %s (GUID: not existed!) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", pl->GetGUIDLow(), receiver.c_str(), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_RECIPIENT_NOT_FOUND); return; } - sLog.outDetail("Player %u is sending mail to %s (GUID: %u) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", pl->GetGUIDLow(), receiver.c_str(), GUID_LOPART(rc), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); + sLog->outDetail("Player %u is sending mail to %s (GUID: %u) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", pl->GetGUIDLow(), receiver.c_str(), GUID_LOPART(rc), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); if (pl->GetGUID() == rc) { @@ -160,15 +160,15 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data) } } - if (!accountBound && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL) && pl->GetTeam() != rc_team && GetSecurity() == SEC_PLAYER) + if (!accountBound && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL) && pl->GetTeam() != rc_team && GetSecurity() == SEC_PLAYER) { pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_NOT_YOUR_TEAM); return; } - if (receiveLevel < sWorld.getIntConfig(CONFIG_MAIL_LEVEL_REQ)) + if (receiveLevel < sWorld->getIntConfig(CONFIG_MAIL_LEVEL_REQ)) { - SendNotification(GetTrinityString(LANG_MAIL_RECEIVER_REQ), sWorld.getIntConfig(CONFIG_MAIL_LEVEL_REQ)); + SendNotification(GetTrinityString(LANG_MAIL_RECEIVER_REQ), sWorld->getIntConfig(CONFIG_MAIL_LEVEL_REQ)); return; } @@ -246,9 +246,9 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data) for (uint8 i = 0; i < items_count; ++i) { Item* item = items[i]; - if (GetSecurity() > SEC_PLAYER && sWorld.getBoolConfig(CONFIG_GM_LOG_TRADE)) + if (GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) { - sLog.outCommand(GetAccountId(), "GM %s (Account: %u) mail item: %s (Entry: %u Count: %u) to player: %s (Account: %u)", + sLog->outCommand(GetAccountId(), "GM %s (Account: %u) mail item: %s (Entry: %u Count: %u) to player: %s (Account: %u)", GetPlayerName(), GetAccountId(), item->GetProto()->Name1, item->GetEntry(), item->GetCount(), receiver.c_str(), rc_account); } @@ -270,15 +270,15 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data) needItemDelay = pl->GetSession()->GetAccountId() != rc_account; } - if (money > 0 && GetSecurity() > SEC_PLAYER && sWorld.getBoolConfig(CONFIG_GM_LOG_TRADE)) + if (money > 0 && GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) { - sLog.outCommand(GetAccountId(),"GM %s (Account: %u) mail money: %u to player: %s (Account: %u)", + sLog->outCommand(GetAccountId(),"GM %s (Account: %u) mail money: %u to player: %s (Account: %u)", GetPlayerName(), GetAccountId(), money, receiver.c_str(), rc_account); } } // If theres is an item, there is a one hour delivery delay if sent to another account's character. - uint32 deliver_delay = needItemDelay ? sWorld.getIntConfig(CONFIG_MAIL_DELIVERY_DELAY) : 0; + uint32 deliver_delay = needItemDelay ? sWorld->getIntConfig(CONFIG_MAIL_DELIVERY_DELAY) : 0; // will delete item or place to receiver mail list draft @@ -443,7 +443,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket & recv_data) uint32 sender_accId = 0; - if (GetSecurity() > SEC_PLAYER && sWorld.getBoolConfig(CONFIG_GM_LOG_TRADE)) + if (GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) { std::string sender_name; if (receive) @@ -459,7 +459,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket & recv_data) if (!sObjectMgr->GetPlayerNameByGUID(sender_guid,sender_name)) sender_name = sObjectMgr->GetTrinityStringForDBCLocale(LANG_UNKNOWN); } - sLog.outCommand(GetAccountId(),"GM %s (Account: %u) receive mail item: %s (Entry: %u Count: %u) and send COD money: %u to player: %s (Account: %u)", + sLog->outCommand(GetAccountId(),"GM %s (Account: %u) receive mail item: %s (Entry: %u Count: %u) and send COD money: %u to player: %s (Account: %u)", GetPlayerName(),GetAccountId(),it->GetProto()->Name1,it->GetEntry(),it->GetCount(),m->COD,sender_name.c_str(),sender_accId); } else if (!receive) @@ -694,7 +694,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data) bodyItem->SetUInt32Value(ITEM_FIELD_CREATOR, m->sender); bodyItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_MAIL_TEXT_MASK); - sLog.outDetail("HandleMailCreateTextItem mailid=%u",mailId); + sLog->outDetail("HandleMailCreateTextItem mailid=%u",mailId); ItemPosCountVec dest; uint8 msg = _player->CanStoreItem(NULL_BAG, NULL_SLOT, dest, bodyItem, false); diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp index 1b53e009346..f9e0dce2e89 100755 --- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp @@ -52,7 +52,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Recvd CMSG_REPOP_REQUEST Message"); + sLog->outDebug("WORLD: Recvd CMSG_REPOP_REQUEST Message"); recv_data.read_skip(); @@ -66,7 +66,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket & recv_data) // release spirit after he's killed but before he is updated if (GetPlayer()->getDeathState() == JUST_DIED) { - sLog.outDebug("HandleRepopRequestOpcode: got request after player %s(%d) was killed and before he was updated", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); + sLog->outDebug("HandleRepopRequestOpcode: got request after player %s(%d) was killed and before he was updated", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); GetPlayer()->KillPlayer(); } @@ -78,7 +78,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket & recv_data) void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_GOSSIP_SELECT_OPTION"); + sLog->outDebug("WORLD: CMSG_GOSSIP_SELECT_OPTION"); uint32 gossipListId; uint32 menuId; @@ -90,9 +90,9 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) if (_player->PlayerTalkClass->GossipOptionCoded(gossipListId)) { // recheck - sLog.outBasic("reading string"); + sLog->outBasic("reading string"); recv_data >> code; - sLog.outBasic("string read: %s", code.c_str()); + sLog->outBasic("string read: %s", code.c_str()); } Creature *unit = NULL; @@ -102,7 +102,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); if (!unit) { - sLog.outDebug("WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } } @@ -111,13 +111,13 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) go = _player->GetMap()->GetGameObject(guid); if (!go) { - sLog.outDebug("WORLD: HandleGossipSelectOptionOpcode - GameObject (GUID: %u) not found.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleGossipSelectOptionOpcode - GameObject (GUID: %u) not found.", uint32(GUID_LOPART(guid))); return; } } else { - sLog.outDebug("WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid))); return; } @@ -127,7 +127,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) if ((unit && unit->GetCreatureInfo()->ScriptID != unit->LastUsedScriptID) || (go && go->GetGOInfo()->ScriptId != go->LastUsedScriptID)) { - sLog.outDebug("WORLD: HandleGossipSelectOptionOpcode - Script reloaded while in use, ignoring and set new scipt id"); + sLog->outDebug("WORLD: HandleGossipSelectOptionOpcode - Script reloaded while in use, ignoring and set new scipt id"); if (unit) unit->LastUsedScriptID = unit->GetCreatureInfo()->ScriptID; if (go) @@ -167,7 +167,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Recvd CMSG_WHO Message"); + sLog->outDebug("WORLD: Recvd CMSG_WHO Message"); //recv_data.hexlike(); uint32 matchcount = 0; @@ -194,7 +194,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) uint32 temp; recv_data >> temp; // zone id, 0 if zone is unknown... zoneids[i] = temp; - sLog.outDebug("Zone %u: %u", i, zoneids[i]); + sLog->outDebug("Zone %u: %u", i, zoneids[i]); } recv_data >> str_count; // user entered strings count, client limit=4 (checked on 2.0.10) @@ -202,7 +202,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) if (str_count > 4) return; // can't be received from real client or broken packet - sLog.outDebug("Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count); + sLog->outDebug("Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count); std::wstring str[4]; // 4 is client limit for (uint32 i = 0; i < str_count; ++i) @@ -215,7 +215,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) wstrToLower(str[i]); - sLog.outDebug("String %u: %s", i, temp.c_str()); + sLog->outDebug("String %u: %s", i, temp.c_str()); } std::wstring wplayer_name; @@ -232,8 +232,8 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) uint32 team = _player->GetTeam(); uint32 security = GetSecurity(); - bool allowTwoSideWhoList = sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_WHO_LIST); - uint32 gmLevelInWhoList = sWorld.getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST); + bool allowTwoSideWhoList = sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_WHO_LIST); + uint32 gmLevelInWhoList = sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST); uint32 displaycount = 0; WorldPacket data(SMSG_WHO, 50); // guess size @@ -241,7 +241,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) data << uint32(displaycount); // placeholder, count of players displayed ACE_GUARD(ACE_Thread_Mutex, g, *HashMapHolder::GetLock()); - HashMapHolder::MapType& m = sObjectAccessor.GetPlayers(); + HashMapHolder::MapType& m = sObjectAccessor->GetPlayers(); for (HashMapHolder::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { if (security == SEC_PLAYER) @@ -337,7 +337,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) // 49 is maximum player count sent to client - can be overridden // through config, but is unstable - if ((matchcount++) >= sWorld.getIntConfig(CONFIG_MAX_WHO)) + if ((matchcount++) >= sWorld->getIntConfig(CONFIG_MAX_WHO)) continue; data << pname; // player name @@ -355,12 +355,12 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data) data.put(4, matchcount); // insert right count, count of matches SendPacket(&data); - sLog.outDebug("WORLD: Send SMSG_WHO Message"); + sLog->outDebug("WORLD: Send SMSG_WHO Message"); } void WorldSession::HandleLogoutRequestOpcode(WorldPacket & /*recv_data*/) { - sLog.outDebug("WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity()); + sLog->outDebug("WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity()); if (uint64 lguid = GetPlayer()->GetLootGUID()) DoLootRelease(lguid); @@ -386,7 +386,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket & /*recv_data*/) //instant logout in taverns/cities or on taxi or for admins, gm's, mod's if its enabled in worldserver.conf if (GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) || GetPlayer()->isInFlight() || - GetSecurity() >= AccountTypes(sWorld.getIntConfig(CONFIG_INSTANT_LOGOUT))) + GetSecurity() >= AccountTypes(sWorld->getIntConfig(CONFIG_INSTANT_LOGOUT))) { WorldPacket data(SMSG_LOGOUT_RESPONSE, 1+4); data << uint8(0); @@ -417,12 +417,12 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket & /*recv_data*/) void WorldSession::HandlePlayerLogoutOpcode(WorldPacket & /*recv_data*/) { - sLog.outDebug("WORLD: Recvd CMSG_PLAYER_LOGOUT Message"); + sLog->outDebug("WORLD: Recvd CMSG_PLAYER_LOGOUT Message"); } void WorldSession::HandleLogoutCancelOpcode(WorldPacket & /*recv_data*/) { - sLog.outDebug("WORLD: Recvd CMSG_LOGOUT_CANCEL Message"); + sLog->outDebug("WORLD: Recvd CMSG_LOGOUT_CANCEL Message"); LogoutRequest(0); @@ -445,7 +445,7 @@ void WorldSession::HandleLogoutCancelOpcode(WorldPacket & /*recv_data*/) GetPlayer()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); } - sLog.outDebug("WORLD: sent SMSG_LOGOUT_CANCEL_ACK Message"); + sLog->outDebug("WORLD: sent SMSG_LOGOUT_CANCEL_ACK Message"); } void WorldSession::HandleTogglePvP(WorldPacket & recv_data) @@ -484,7 +484,7 @@ void WorldSession::HandleZoneUpdateOpcode(WorldPacket & recv_data) uint32 newZone; recv_data >> newZone; - sLog.outDetail("WORLD: Recvd ZONE_UPDATE: %u", newZone); + sLog->outDetail("WORLD: Recvd ZONE_UPDATE: %u", newZone); // use server size data uint32 newzone, newarea; @@ -527,7 +527,7 @@ void WorldSession::HandleSetSelectionOpcode(WorldPacket & recv_data) void WorldSession::HandleStandStateChangeOpcode(WorldPacket & recv_data) { - // sLog.outDebug("WORLD: Received CMSG_STANDSTATECHANGE"); -- too many spam in log at lags/debug stop + // sLog->outDebug("WORLD: Received CMSG_STANDSTATECHANGE"); -- too many spam in log at lags/debug stop uint32 animstate; recv_data >> animstate; @@ -536,16 +536,16 @@ void WorldSession::HandleStandStateChangeOpcode(WorldPacket & recv_data) void WorldSession::HandleContactListOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_CONTACT_LIST"); + sLog->outDebug("WORLD: Received CMSG_CONTACT_LIST"); uint32 unk; recv_data >> unk; - sLog.outDebug("unk value is %u", unk); + sLog->outDebug("unk value is %u", unk); _player->GetSocial()->SendSocialList(_player); } void WorldSession::HandleAddFriendOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_ADD_FRIEND"); + sLog->outDebug("WORLD: Received CMSG_ADD_FRIEND"); std::string friendName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN); std::string friendNote; @@ -559,7 +559,7 @@ void WorldSession::HandleAddFriendOpcode(WorldPacket & recv_data) CharacterDatabase.escape_string(friendName); // prevent SQL injection - normal name don't must changed by this call - sLog.outDebug("WORLD: %s asked to add friend : '%s'", + sLog->outDebug("WORLD: %s asked to add friend : '%s'", GetPlayer()->GetName(), friendName.c_str()); m_addFriendCallback.SetParam(friendNote); @@ -587,13 +587,13 @@ void WorldSession::HandleAddFriendOpcodeCallBack(QueryResult result, std::string team = Player::TeamForRace((*result)[1].GetUInt8()); friendAcctid = (*result)[2].GetUInt32(); - if (GetSecurity() >= SEC_MODERATOR || sWorld.getBoolConfig(CONFIG_ALLOW_GM_FRIEND) || sAccountMgr->GetSecurity(friendAcctid) < SEC_MODERATOR) + if (GetSecurity() >= SEC_MODERATOR || sWorld->getBoolConfig(CONFIG_ALLOW_GM_FRIEND) || sAccountMgr->GetSecurity(friendAcctid) < SEC_MODERATOR) { if (friendGuid) { if (friendGuid == GetPlayer()->GetGUID()) friendResult = FRIEND_SELF; - else if (GetPlayer()->GetTeam() != team && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND) && GetSecurity() < SEC_MODERATOR) + else if (GetPlayer()->GetTeam() != team && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND) && GetSecurity() < SEC_MODERATOR) friendResult = FRIEND_ENEMY; else if (GetPlayer()->GetSocial()->HasFriend(GUID_LOPART(friendGuid))) friendResult = FRIEND_ALREADY; @@ -607,7 +607,7 @@ void WorldSession::HandleAddFriendOpcodeCallBack(QueryResult result, std::string if (!GetPlayer()->GetSocial()->AddToSocialList(GUID_LOPART(friendGuid), false)) { friendResult = FRIEND_LIST_FULL; - sLog.outDebug("WORLD: %s's friend list is full.", GetPlayer()->GetName()); + sLog->outDebug("WORLD: %s's friend list is full.", GetPlayer()->GetName()); } } GetPlayer()->GetSocial()->SetFriendNote(GUID_LOPART(friendGuid), friendNote); @@ -617,14 +617,14 @@ void WorldSession::HandleAddFriendOpcodeCallBack(QueryResult result, std::string sSocialMgr->SendFriendStatus(GetPlayer(), friendResult, GUID_LOPART(friendGuid), false); - sLog.outDebug("WORLD: Sent (SMSG_FRIEND_STATUS)"); + sLog->outDebug("WORLD: Sent (SMSG_FRIEND_STATUS)"); } void WorldSession::HandleDelFriendOpcode(WorldPacket & recv_data) { uint64 FriendGUID; - sLog.outDebug("WORLD: Received CMSG_DEL_FRIEND"); + sLog->outDebug("WORLD: Received CMSG_DEL_FRIEND"); recv_data >> FriendGUID; @@ -632,12 +632,12 @@ void WorldSession::HandleDelFriendOpcode(WorldPacket & recv_data) sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_REMOVED, GUID_LOPART(FriendGUID), false); - sLog.outDebug("WORLD: Sent motd (SMSG_FRIEND_STATUS)"); + sLog->outDebug("WORLD: Sent motd (SMSG_FRIEND_STATUS)"); } void WorldSession::HandleAddIgnoreOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_ADD_IGNORE"); + sLog->outDebug("WORLD: Received CMSG_ADD_IGNORE"); std::string IgnoreName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN); @@ -648,7 +648,7 @@ void WorldSession::HandleAddIgnoreOpcode(WorldPacket & recv_data) CharacterDatabase.escape_string(IgnoreName); // prevent SQL injection - normal name don't must changed by this call - sLog.outDebug("WORLD: %s asked to Ignore: '%s'", + sLog->outDebug("WORLD: %s asked to Ignore: '%s'", GetPlayer()->GetName(), IgnoreName.c_str()); m_addIgnoreCallback = CharacterDatabase.AsyncPQuery("SELECT guid FROM characters WHERE name = '%s'", IgnoreName.c_str()); @@ -688,14 +688,14 @@ void WorldSession::HandleAddIgnoreOpcodeCallBack(QueryResult result) sSocialMgr->SendFriendStatus(GetPlayer(), ignoreResult, GUID_LOPART(IgnoreGuid), false); - sLog.outDebug("WORLD: Sent (SMSG_FRIEND_STATUS)"); + sLog->outDebug("WORLD: Sent (SMSG_FRIEND_STATUS)"); } void WorldSession::HandleDelIgnoreOpcode(WorldPacket & recv_data) { uint64 IgnoreGUID; - sLog.outDebug("WORLD: Received CMSG_DEL_IGNORE"); + sLog->outDebug("WORLD: Received CMSG_DEL_IGNORE"); recv_data >> IgnoreGUID; @@ -703,12 +703,12 @@ void WorldSession::HandleDelIgnoreOpcode(WorldPacket & recv_data) sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_IGNORE_REMOVED, GUID_LOPART(IgnoreGUID), false); - sLog.outDebug("WORLD: Sent motd (SMSG_FRIEND_STATUS)"); + sLog->outDebug("WORLD: Sent motd (SMSG_FRIEND_STATUS)"); } void WorldSession::HandleSetContactNotesOpcode(WorldPacket & recv_data) { - sLog.outDebug("CMSG_SET_CONTACT_NOTES"); + sLog->outDebug("CMSG_SET_CONTACT_NOTES"); uint64 guid; std::string note; recv_data >> guid >> note; @@ -725,12 +725,12 @@ void WorldSession::HandleBugOpcode(WorldPacket & recv_data) recv_data >> typelen >> type; if (suggestion == 0) - sLog.outDebug("WORLD: Received CMSG_BUG [Bug Report]"); + sLog->outDebug("WORLD: Received CMSG_BUG [Bug Report]"); else - sLog.outDebug("WORLD: Received CMSG_BUG [Suggestion]"); + sLog->outDebug("WORLD: Received CMSG_BUG [Suggestion]"); - sLog.outDebug("%s", type.c_str()); - sLog.outDebug("%s", content.c_str()); + sLog->outDebug("%s", type.c_str()); + sLog->outDebug("%s", content.c_str()); CharacterDatabase.escape_string(type); CharacterDatabase.escape_string(content); @@ -739,7 +739,7 @@ void WorldSession::HandleBugOpcode(WorldPacket & recv_data) void WorldSession::HandleReclaimCorpseOpcode(WorldPacket &recv_data) { - sLog.outDetail("WORLD: Received CMSG_RECLAIM_CORPSE"); + sLog->outDetail("WORLD: Received CMSG_RECLAIM_CORPSE"); uint64 guid; recv_data >> guid; @@ -776,7 +776,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket &recv_data) void WorldSession::HandleResurrectResponseOpcode(WorldPacket & recv_data) { - sLog.outDetail("WORLD: Received CMSG_RESURRECT_RESPONSE"); + sLog->outDetail("WORLD: Received CMSG_RESURRECT_RESPONSE"); uint64 guid; uint8 status; @@ -817,29 +817,29 @@ void WorldSession::SendAreaTriggerMessage(const char* Text, ...) void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_AREATRIGGER"); + sLog->outDebug("WORLD: Received CMSG_AREATRIGGER"); uint32 Trigger_ID; recv_data >> Trigger_ID; - sLog.outDebug("Trigger ID:%u",Trigger_ID); + sLog->outDebug("Trigger ID:%u",Trigger_ID); if (GetPlayer()->isInFlight()) { - sLog.outDebug("Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow(), Trigger_ID); + sLog->outDebug("Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow(), Trigger_ID); return; } AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID); if (!atEntry) { - sLog.outDebug("Player '%s' (GUID: %u) send unknown (by DBC) Area Trigger ID:%u",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow(), Trigger_ID); + sLog->outDebug("Player '%s' (GUID: %u) send unknown (by DBC) Area Trigger ID:%u",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow(), Trigger_ID); return; } if (GetPlayer()->GetMapId() != atEntry->mapid) { - sLog.outDebug("Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u", GetPlayer()->GetName(), atEntry->mapid, GetPlayer()->GetMapId(), GetPlayer()->GetGUIDLow(), Trigger_ID); + sLog->outDebug("Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u", GetPlayer()->GetName(), atEntry->mapid, GetPlayer()->GetMapId(), GetPlayer()->GetGUIDLow(), Trigger_ID); return; } @@ -854,7 +854,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data) float dist = pl->GetDistance(atEntry->x,atEntry->y,atEntry->z); if (dist > atEntry->radius + delta) { - sLog.outDebug("Player '%s' (GUID: %u) too far (radius: %f distance: %f), ignore Area Trigger ID: %u", + sLog->outDebug("Player '%s' (GUID: %u) too far (radius: %f distance: %f), ignore Area Trigger ID: %u", pl->GetName(), pl->GetGUIDLow(), atEntry->radius, dist, Trigger_ID); return; } @@ -885,7 +885,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data) (fabs(dy) > atEntry->box_y/2 + delta) || (fabs(dz) > atEntry->box_z/2 + delta)) { - sLog.outDebug("Player '%s' (GUID: %u) too far (1/2 box X: %f 1/2 box Y: %f 1/2 box Z: %f rotatedPlayerX: %f rotatedPlayerY: %f dZ:%f), ignore Area Trigger ID: %u", + sLog->outDebug("Player '%s' (GUID: %u) too far (1/2 box X: %f 1/2 box Y: %f 1/2 box Z: %f rotatedPlayerX: %f rotatedPlayerY: %f dZ:%f), ignore Area Trigger ID: %u", pl->GetName(), pl->GetGUIDLow(), atEntry->box_x/2, atEntry->box_y/2, atEntry->box_z/2, rotPlayerX, rotPlayerY, dz, Trigger_ID); return; } @@ -915,7 +915,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data) GetPlayer()->InnEnter(time(NULL), atEntry->mapid, atEntry->x, atEntry->y, atEntry->z); GetPlayer()->SetRestType(REST_TYPE_IN_TAVERN); - if (sWorld.IsFFAPvPRealm()) + if (sWorld->IsFFAPvPRealm()) GetPlayer()->RemoveByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP); return; @@ -956,12 +956,12 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data) void WorldSession::HandleUpdateAccountData(WorldPacket &recv_data) { - sLog.outDetail("WORLD: Received CMSG_UPDATE_ACCOUNT_DATA"); + sLog->outDetail("WORLD: Received CMSG_UPDATE_ACCOUNT_DATA"); uint32 type, timestamp, decompressedSize; recv_data >> type >> timestamp >> decompressedSize; - sLog.outDebug("UAD: type %u, time %u, decompressedSize %u", type, timestamp, decompressedSize); + sLog->outDebug("UAD: type %u, time %u, decompressedSize %u", type, timestamp, decompressedSize); if (type > NUM_ACCOUNT_DATA_TYPES) return; @@ -981,7 +981,7 @@ void WorldSession::HandleUpdateAccountData(WorldPacket &recv_data) if (decompressedSize > 0xFFFF) { recv_data.rpos(recv_data.wpos()); // unnneded warning spam in this case - sLog.outError("UAD: Account data packet too big, size %u", decompressedSize); + sLog->outError("UAD: Account data packet too big, size %u", decompressedSize); return; } @@ -992,7 +992,7 @@ void WorldSession::HandleUpdateAccountData(WorldPacket &recv_data) if (uncompress(const_cast(dest.contents()), &realSize, const_cast(recv_data.contents() + recv_data.rpos()), recv_data.size() - recv_data.rpos()) != Z_OK) { recv_data.rpos(recv_data.wpos()); // unnneded warning spam in this case - sLog.outError("UAD: Failed to decompress account data"); + sLog->outError("UAD: Failed to decompress account data"); return; } @@ -1011,12 +1011,12 @@ void WorldSession::HandleUpdateAccountData(WorldPacket &recv_data) void WorldSession::HandleRequestAccountData(WorldPacket& recv_data) { - sLog.outDetail("WORLD: Received CMSG_REQUEST_ACCOUNT_DATA"); + sLog->outDetail("WORLD: Received CMSG_REQUEST_ACCOUNT_DATA"); uint32 type; recv_data >> type; - sLog.outDebug("RAD: type %u", type); + sLog->outDebug("RAD: type %u", type); if (type > NUM_ACCOUNT_DATA_TYPES) return; @@ -1032,7 +1032,7 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recv_data) if (size && compress(const_cast(dest.contents()), &destSize, (uint8*)adata->Data.c_str(), size) != Z_OK) { - sLog.outDebug("RAD: Failed to compress account data"); + sLog->outDebug("RAD: Failed to compress account data"); return; } @@ -1049,7 +1049,7 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recv_data) void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data) { - sLog.outDebug("WORLD: Received CMSG_SET_ACTION_BUTTON"); + sLog->outDebug("WORLD: Received CMSG_SET_ACTION_BUTTON"); uint8 button; uint32 packetData; recv_data >> button >> packetData; @@ -1057,10 +1057,10 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data) uint32 action = ACTION_BUTTON_ACTION(packetData); uint8 type = ACTION_BUTTON_TYPE(packetData); - sLog.outDetail("BUTTON: %u ACTION: %u TYPE: %u", button, action, type); + sLog->outDetail("BUTTON: %u ACTION: %u TYPE: %u", button, action, type); if (!packetData) { - sLog.outDetail("MISC: Remove action from button %u", button); + sLog->outDetail("MISC: Remove action from button %u", button); GetPlayer()->removeActionButton(button); } else @@ -1069,19 +1069,19 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data) { case ACTION_BUTTON_MACRO: case ACTION_BUTTON_CMACRO: - sLog.outDetail("MISC: Added Macro %u into button %u", action, button); + sLog->outDetail("MISC: Added Macro %u into button %u", action, button); break; case ACTION_BUTTON_EQSET: - sLog.outDetail("MISC: Added EquipmentSet %u into button %u", action, button); + sLog->outDetail("MISC: Added EquipmentSet %u into button %u", action, button); break; case ACTION_BUTTON_SPELL: - sLog.outDetail("MISC: Added Spell %u into button %u", action, button); + sLog->outDetail("MISC: Added Spell %u into button %u", action, button); break; case ACTION_BUTTON_ITEM: - sLog.outDetail("MISC: Added Item %u into button %u", action, button); + sLog->outDetail("MISC: Added Item %u into button %u", action, button); break; default: - sLog.outError("MISC: Unknown action button type %u for action %u into button %u", type, action, button); + sLog->outError("MISC: Unknown action button type %u for action %u into button %u", type, action, button); return; } GetPlayer()->addActionButton(button, action, type); @@ -1090,18 +1090,18 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data) void WorldSession::HandleCompleteCinematic(WorldPacket & /*recv_data*/) { - sLog.outStaticDebug("WORLD: Player is watching cinema"); + sLog->outStaticDebug("WORLD: Player is watching cinema"); } void WorldSession::HandleNextCinematicCamera(WorldPacket & /*recv_data*/) { - sLog.outStaticDebug("WORLD: Which movie to play"); + sLog->outStaticDebug("WORLD: Which movie to play"); } void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket & recv_data) { /* WorldSession::Update(getMSTime());*/ - sLog.outStaticDebug("WORLD: Time Lag/Synchronization Resent/Update"); + sLog->outStaticDebug("WORLD: Time Lag/Synchronization Resent/Update"); uint64 guid; recv_data.readPackGUID(guid); @@ -1111,7 +1111,7 @@ void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket & recv_data) uint32 time_skipped; recv_data >> guid; recv_data >> time_skipped; - sLog.outDebug("WORLD: CMSG_MOVE_TIME_SKIPPED"); + sLog->outDebug("WORLD: CMSG_MOVE_TIME_SKIPPED"); /// TODO must be need use in Trinity @@ -1123,7 +1123,7 @@ void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket & recv_data) void WorldSession::HandleFeatherFallAck(WorldPacket &recv_data) { - sLog.outStaticDebug("WORLD: CMSG_MOVE_FEATHER_FALL_ACK"); + sLog->outStaticDebug("WORLD: CMSG_MOVE_FEATHER_FALL_ACK"); // no used recv_data.rpos(recv_data.wpos()); // prevent warnings spam @@ -1144,7 +1144,7 @@ void WorldSession::HandleMoveUnRootAck(WorldPacket& recv_data) return; } - sLog.outDebug("WORLD: CMSG_FORCE_MOVE_UNROOT_ACK"); + sLog->outDebug("WORLD: CMSG_FORCE_MOVE_UNROOT_ACK"); recv_data.read_skip(); // unk @@ -1170,7 +1170,7 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recv_data) return; } - sLog.outDebug("WORLD: CMSG_FORCE_MOVE_ROOT_ACK"); + sLog->outDebug("WORLD: CMSG_FORCE_MOVE_ROOT_ACK"); recv_data.read_skip(); // unk @@ -1188,7 +1188,7 @@ void WorldSession::HandleSetActionBarToggles(WorldPacket& recv_data) if (!GetPlayer()) // ignore until not logged (check needed because STATUS_AUTHED) { if (ActionBar != 0) - sLog.outError("WorldSession::HandleSetActionBarToggles in not logged state with value: %u, ignored",uint32(ActionBar)); + sLog->outError("WorldSession::HandleSetActionBarToggles in not logged state with value: %u, ignored",uint32(ActionBar)); return; } @@ -1201,7 +1201,7 @@ void WorldSession::HandleWardenDataOpcode(WorldPacket& recv_data) /* uint8 tmp; recv_data >> tmp; - sLog.outDebug("Received opcode CMSG_WARDEN_DATA, not resolve.uint8 = %u",tmp); + sLog->outDebug("Received opcode CMSG_WARDEN_DATA, not resolve.uint8 = %u",tmp); */ } @@ -1221,7 +1221,7 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recv_data) { uint64 guid; recv_data >> guid; - sLog.outStaticDebug("Inspected guid is " UI64FMTD, guid); + sLog->outStaticDebug("Inspected guid is " UI64FMTD, guid); _player->SetSelection(guid); @@ -1234,7 +1234,7 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recv_data) WorldPacket data(SMSG_INSPECT_TALENT, guid_size+4+talent_points); data.append(plr->GetPackGUID()); - if (sWorld.getBoolConfig(CONFIG_TALENTS_INSPECTING) || _player->isGameMaster()) + if (sWorld->getBoolConfig(CONFIG_TALENTS_INSPECTING) || _player->isGameMaster()) { plr->BuildPlayerTalentsInfoData(&data); } @@ -1258,7 +1258,7 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data) if (!player) { - sLog.outError("InspectHonorStats: WTF, player not found..."); + sLog->outError("InspectHonorStats: WTF, player not found..."); return; } @@ -1292,25 +1292,25 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data) recv_data >> PositionZ; recv_data >> Orientation; // o (3.141593 = 180 degrees) - //sLog.outDebug("Received opcode CMSG_WORLD_TELEPORT"); + //sLog->outDebug("Received opcode CMSG_WORLD_TELEPORT"); if (GetPlayer()->isInFlight()) { - sLog.outDebug("Player '%s' (GUID: %u) in flight, ignore worldport command.",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow()); + sLog->outDebug("Player '%s' (GUID: %u) in flight, ignore worldport command.",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow()); return; } - sLog.outStaticDebug("Time %u sec, map=%u, x=%f, y=%f, z=%f, orient=%f", time/1000, mapid, PositionX, PositionY, PositionZ, Orientation); + sLog->outStaticDebug("Time %u sec, map=%u, x=%f, y=%f, z=%f, orient=%f", time/1000, mapid, PositionX, PositionY, PositionZ, Orientation); if (GetSecurity() >= SEC_ADMINISTRATOR) GetPlayer()->TeleportTo(mapid,PositionX,PositionY,PositionZ,Orientation); else SendNotification(LANG_YOU_NOT_HAVE_PERMISSION); - sLog.outDebug("Received worldport command from player %s", GetPlayer()->GetName()); + sLog->outDebug("Received worldport command from player %s", GetPlayer()->GetName()); } void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data) { - sLog.outDebug("Received opcode CMSG_WHOIS"); + sLog->outDebug("Received opcode CMSG_WHOIS"); std::string charname; recv_data >> charname; @@ -1360,12 +1360,12 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data) data << msg; _player->GetSession()->SendPacket(&data); - sLog.outDebug("Received whois command from player %s for character %s", GetPlayer()->GetName(), charname.c_str()); + sLog->outDebug("Received whois command from player %s for character %s", GetPlayer()->GetName(), charname.c_str()); } void WorldSession::HandleComplainOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_COMPLAIN"); + sLog->outDebug("WORLD: CMSG_COMPLAIN"); recv_data.hexlike(); uint8 spam_type; // 0 - mail, 1 - chat @@ -1401,12 +1401,12 @@ void WorldSession::HandleComplainOpcode(WorldPacket & recv_data) data << uint8(0); SendPacket(&data); - sLog.outDebug("REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str()); + sLog->outDebug("REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str()); } void WorldSession::HandleRealmSplitOpcode(WorldPacket & recv_data) { - sLog.outDebug("CMSG_REALM_SPLIT"); + sLog->outDebug("CMSG_REALM_SPLIT"); uint32 unk; std::string split_date = "01/01/01"; @@ -1421,12 +1421,12 @@ void WorldSession::HandleRealmSplitOpcode(WorldPacket & recv_data) // 0x2 realm split pending data << split_date; SendPacket(&data); - //sLog.outDebug("response sent %u", unk); + //sLog->outDebug("response sent %u", unk); } void WorldSession::HandleFarSightOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_FAR_SIGHT"); + sLog->outDebug("WORLD: CMSG_FAR_SIGHT"); //recv_data.hexlike(); uint8 apply; @@ -1435,18 +1435,18 @@ void WorldSession::HandleFarSightOpcode(WorldPacket & recv_data) switch(apply) { case 0: - sLog.outDebug("Player %u set vision to self", _player->GetGUIDLow()); + sLog->outDebug("Player %u set vision to self", _player->GetGUIDLow()); _player->SetSeer(_player); break; case 1: - sLog.outDebug("Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow()); + sLog->outDebug("Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow()); if (WorldObject *target = _player->GetViewpoint()) _player->SetSeer(target); else - sLog.outError("Player %s requests non-existing seer", _player->GetName()); + sLog->outError("Player %s requests non-existing seer", _player->GetName()); break; default: - sLog.outDebug("Unhandled mode in CMSG_FAR_SIGHT: %u", apply); + sLog->outDebug("Unhandled mode in CMSG_FAR_SIGHT: %u", apply); return; } @@ -1455,7 +1455,7 @@ void WorldSession::HandleFarSightOpcode(WorldPacket & recv_data) void WorldSession::HandleSetTitleOpcode(WorldPacket & recv_data) { - sLog.outDebug("CMSG_SET_TITLE"); + sLog->outDebug("CMSG_SET_TITLE"); int32 title; recv_data >> title; @@ -1474,27 +1474,27 @@ void WorldSession::HandleSetTitleOpcode(WorldPacket & recv_data) void WorldSession::HandleTimeSyncResp(WorldPacket & recv_data) { - sLog.outDebug("CMSG_TIME_SYNC_RESP"); + sLog->outDebug("CMSG_TIME_SYNC_RESP"); uint32 counter, clientTicks; recv_data >> counter >> clientTicks; if (counter != _player->m_timeSyncCounter - 1) - sLog.outDebug("Wrong time sync counter from player %s (cheater?)", _player->GetName()); + sLog->outDebug("Wrong time sync counter from player %s (cheater?)", _player->GetName()); - sLog.outDebug("Time sync received: counter %u, client ticks %u, time since last sync %u", counter, clientTicks, clientTicks - _player->m_timeSyncClient); + sLog->outDebug("Time sync received: counter %u, client ticks %u, time since last sync %u", counter, clientTicks, clientTicks - _player->m_timeSyncClient); uint32 ourTicks = clientTicks + (getMSTime() - _player->m_timeSyncServer); // diff should be small - sLog.outDebug("Our ticks: %u, diff %u, latency %u", ourTicks, ourTicks - clientTicks, GetLatency()); + sLog->outDebug("Our ticks: %u, diff %u, latency %u", ourTicks, ourTicks - clientTicks, GetLatency()); _player->m_timeSyncClient = clientTicks; } void WorldSession::HandleResetInstancesOpcode(WorldPacket & /*recv_data*/) { - sLog.outDebug("WORLD: CMSG_RESET_INSTANCES"); + sLog->outDebug("WORLD: CMSG_RESET_INSTANCES"); Group *pGroup = _player->GetGroup(); if (pGroup) { @@ -1513,14 +1513,14 @@ void WorldSession::HandleResetInstancesOpcode(WorldPacket & /*recv_data*/) void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket & recv_data) { - sLog.outDebug("MSG_SET_DUNGEON_DIFFICULTY"); + sLog->outDebug("MSG_SET_DUNGEON_DIFFICULTY"); uint32 mode; recv_data >> mode; if (mode >= MAX_DUNGEON_DIFFICULTY) { - sLog.outError("WorldSession::HandleSetDungeonDifficultyOpcode: player %d sent an invalid instance mode %d!", _player->GetGUIDLow(), mode); + sLog->outError("WorldSession::HandleSetDungeonDifficultyOpcode: player %d sent an invalid instance mode %d!", _player->GetGUIDLow(), mode); return; } @@ -1531,7 +1531,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket & recv_data) Map *map = _player->GetMap(); if (map && map->IsDungeon()) { - sLog.outError("WorldSession::HandleSetDungeonDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); + sLog->outError("WorldSession::HandleSetDungeonDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); return; } @@ -1555,7 +1555,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket & recv_data) map = pGroupGuy->GetMap(); if (map && map->IsNonRaidDungeon()) { - sLog.outError("WorldSession::HandleSetDungeonDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); + sLog->outError("WorldSession::HandleSetDungeonDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); return; } } @@ -1574,14 +1574,14 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket & recv_data) void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket & recv_data) { - sLog.outDebug("MSG_SET_RAID_DIFFICULTY"); + sLog->outDebug("MSG_SET_RAID_DIFFICULTY"); uint32 mode; recv_data >> mode; if (mode >= MAX_RAID_DIFFICULTY) { - sLog.outError("WorldSession::HandleSetRaidDifficultyOpcode: player %d sent an invalid instance mode %d!", _player->GetGUIDLow(), mode); + sLog->outError("WorldSession::HandleSetRaidDifficultyOpcode: player %d sent an invalid instance mode %d!", _player->GetGUIDLow(), mode); return; } @@ -1589,7 +1589,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket & recv_data) Map *map = _player->GetMap(); if (map && map->IsDungeon()) { - sLog.outError("WorldSession::HandleSetRaidDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); + sLog->outError("WorldSession::HandleSetRaidDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); return; } @@ -1616,7 +1616,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket & recv_data) map = pGroupGuy->GetMap(); if (map && map->IsRaid()) { - sLog.outError("WorldSession::HandleSetRaidDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); + sLog->outError("WorldSession::HandleSetRaidDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); return; } } @@ -1635,7 +1635,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket & recv_data) void WorldSession::HandleCancelMountAuraOpcode(WorldPacket & /*recv_data*/) { - sLog.outDebug("WORLD: CMSG_CANCEL_MOUNT_AURA"); + sLog->outDebug("WORLD: CMSG_CANCEL_MOUNT_AURA"); //If player is not mounted, so go out :) if (!_player->IsMounted()) // not blizz like; no any messages on blizz @@ -1657,7 +1657,7 @@ void WorldSession::HandleCancelMountAuraOpcode(WorldPacket & /*recv_data*/) void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket & recv_data) { // fly mode on/off - sLog.outDebug("WORLD: CMSG_MOVE_SET_CAN_FLY_ACK"); + sLog->outDebug("WORLD: CMSG_MOVE_SET_CAN_FLY_ACK"); //recv_data.hexlike(); uint64 guid; // guid - unused @@ -1678,7 +1678,7 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket & recv_data) void WorldSession::HandleRequestPetInfoOpcode(WorldPacket & /*recv_data */) { /* - sLog.outDebug("WORLD: CMSG_REQUEST_PET_INFO"); + sLog->outDebug("WORLD: CMSG_REQUEST_PET_INFO"); recv_data.hexlike(); */ } @@ -1688,7 +1688,7 @@ void WorldSession::HandleSetTaxiBenchmarkOpcode(WorldPacket & recv_data) uint8 mode; recv_data >> mode; - sLog.outDebug("Client used \"/timetest %d\" command", mode); + sLog->outDebug("Client used \"/timetest %d\" command", mode); } void WorldSession::HandleQueryInspectAchievements(WorldPacket & recv_data) @@ -1706,7 +1706,7 @@ void WorldSession::HandleQueryInspectAchievements(WorldPacket & recv_data) void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& /*recv_data*/) { // empty opcode - sLog.outDebug("WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE"); + sLog->outDebug("WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE"); WorldPacket data(SMSG_WORLD_STATE_UI_TIMER_UPDATE, 4); data << uint32(time(NULL)); @@ -1716,7 +1716,7 @@ void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& /*recv_data*/) void WorldSession::HandleReadyForAccountDataTimes(WorldPacket& /*recv_data*/) { // empty opcode - sLog.outDebug("WORLD: CMSG_READY_FOR_ACCOUNT_DATA_TIMES"); + sLog->outDebug("WORLD: CMSG_READY_FOR_ACCOUNT_DATA_TIMES"); SendAccountDataTimes(GLOBAL_CACHE_MASK); } diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp index dc66f0399d8..08828f541d1 100755 --- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp @@ -34,7 +34,7 @@ void WorldSession::HandleMoveWorldportAckOpcode(WorldPacket & /*recv_data*/) { - sLog.outDebug("WORLD: got MSG_MOVE_WORLDPORT_ACK."); + sLog->outDebug("WORLD: got MSG_MOVE_WORLDPORT_ACK."); HandleMoveWorldportAckOpcode(); } @@ -68,7 +68,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() ASSERT(oldMap); if (GetPlayer()->IsInWorld()) { - sLog.outCrash("Player is still in world when teleported from map %u! to new map %u", oldMap->GetId(), loc.GetMapId()); + sLog->outCrash("Player is still in world when teleported from map %u! to new map %u", oldMap->GetId(), loc.GetMapId()); oldMap->Remove(GetPlayer(), false); } @@ -78,7 +78,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() // while the player is in transit, for example the map may get full if (!newMap || !newMap->CanEnter(GetPlayer())) { - sLog.outError("Map %d could not be created for player %d, porting player to homebind", loc.GetMapId(), GetPlayer()->GetGUIDLow()); + sLog->outError("Map %d could not be created for player %d, porting player to homebind", loc.GetMapId(), GetPlayer()->GetGUIDLow()); GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation()); return; } @@ -91,7 +91,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() GetPlayer()->SendInitialPacketsBeforeAddToMap(); if (!GetPlayer()->GetMap()->Add(GetPlayer())) { - sLog.outError("WORLD: failed to teleport player %s (%d) to map %d because of unknown reason!", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow(), loc.GetMapId()); + sLog->outError("WORLD: failed to teleport player %s (%d) to map %d because of unknown reason!", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow(), loc.GetMapId()); GetPlayer()->ResetMap(); GetPlayer()->SetMap(oldMap); GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation()); @@ -191,15 +191,15 @@ void WorldSession::HandleMoveWorldportAckOpcode() void WorldSession::HandleMoveTeleportAck(WorldPacket& recv_data) { - sLog.outDebug("MSG_MOVE_TELEPORT_ACK"); + sLog->outDebug("MSG_MOVE_TELEPORT_ACK"); uint64 guid; recv_data.readPackGUID(guid); uint32 flags, time; recv_data >> flags >> time; - sLog.outStaticDebug("Guid " UI64FMTD, guid); - sLog.outStaticDebug("Flags %u, time %u", flags, time/IN_MILLISECONDS); + sLog->outStaticDebug("Guid " UI64FMTD, guid); + sLog->outStaticDebug("Flags %u, time %u", flags, time/IN_MILLISECONDS); Unit *mover = _player->m_mover; Player *plMover = mover->GetTypeId() == TYPEID_PLAYER ? (Player*)mover : NULL; @@ -395,7 +395,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket & recv_data) void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data) { uint32 opcode = recv_data.GetOpcode(); - sLog.outDebug("WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode); + sLog->outDebug("WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode); /* extract packet */ uint64 guid; @@ -441,7 +441,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data) case CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; force_move_type = MOVE_FLIGHT_BACK; break; case CMSG_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; force_move_type = MOVE_PITCH_RATE; break; default: - sLog.outError("WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode); + sLog->outError("WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode); return; } @@ -458,13 +458,13 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data) { if (_player->GetSpeed(move_type) > newspeed) // must be greater - just correct { - sLog.outError("%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value", + sLog->outError("%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value", move_type_name[move_type], _player->GetName(), _player->GetSpeed(move_type), newspeed); _player->SetSpeed(move_type,_player->GetSpeedRate(move_type),true); } else // must be lesser - cheating { - sLog.outBasic("Player %s from account id %u kicked for incorrect speed (must be %f instead %f)", + sLog->outBasic("Player %s from account id %u kicked for incorrect speed (must be %f instead %f)", _player->GetName(),_player->GetSession()->GetAccountId(),_player->GetSpeed(move_type), newspeed); _player->GetSession()->KickPlayer(); } @@ -473,7 +473,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data) void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data) { - sLog.outDebug("WORLD: Recvd CMSG_SET_ACTIVE_MOVER"); + sLog->outDebug("WORLD: Recvd CMSG_SET_ACTIVE_MOVER"); uint64 guid; recv_data >> guid; @@ -493,7 +493,7 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data) } else { - sLog.outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " and should be " UI64FMTD, guid, _player->m_mover->GetGUID()); + sLog->outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " and should be " UI64FMTD, guid, _player->m_mover->GetGUID()); GetPlayer()->SetMover(GetPlayer()); } } @@ -501,7 +501,7 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data) void WorldSession::HandleMoveNotActiveMover(WorldPacket &recv_data) { - sLog.outDebug("WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER"); + sLog->outDebug("WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER"); uint64 old_mover_guid; recv_data.readPackGUID(old_mover_guid); @@ -515,7 +515,7 @@ void WorldSession::HandleMoveNotActiveMover(WorldPacket &recv_data) void WorldSession::HandleDismissControlledVehicle(WorldPacket &recv_data) { - sLog.outDebug("WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE"); + sLog->outDebug("WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE"); recv_data.hexlike(); uint64 vehicleGUID = _player->GetCharmGUID(); @@ -541,7 +541,7 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recv_data) void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data) { - sLog.outDebug("WORLD: Recvd CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE"); + sLog->outDebug("WORLD: Recvd CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE"); recv_data.hexlike(); Unit* vehicle_base = GetPlayer()->GetVehicleBase(); @@ -639,7 +639,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data) void WorldSession::HandleRequestVehicleExit(WorldPacket &recv_data) { - sLog.outDebug("WORLD: Recvd CMSG_REQUEST_VEHICLE_EXIT"); + sLog->outDebug("WORLD: Recvd CMSG_REQUEST_VEHICLE_EXIT"); recv_data.hexlike(); GetPlayer()->ExitVehicle(); } @@ -654,7 +654,7 @@ void WorldSession::HandleMountSpecialAnimOpcode(WorldPacket& /*recv_data*/) void WorldSession::HandleMoveKnockBackAck(WorldPacket & recv_data) { - sLog.outDebug("CMSG_MOVE_KNOCK_BACK_ACK"); + sLog->outDebug("CMSG_MOVE_KNOCK_BACK_ACK"); uint64 guid; // guid - unused recv_data.readPackGUID(guid); @@ -667,7 +667,7 @@ void WorldSession::HandleMoveKnockBackAck(WorldPacket & recv_data) void WorldSession::HandleMoveHoverAck(WorldPacket& recv_data) { - sLog.outDebug("CMSG_MOVE_HOVER_ACK"); + sLog->outDebug("CMSG_MOVE_HOVER_ACK"); uint64 guid; // guid - unused recv_data.readPackGUID(guid); @@ -682,7 +682,7 @@ void WorldSession::HandleMoveHoverAck(WorldPacket& recv_data) void WorldSession::HandleMoveWaterWalkAck(WorldPacket& recv_data) { - sLog.outDebug("CMSG_MOVE_WATER_WALK_ACK"); + sLog->outDebug("CMSG_MOVE_WATER_WALK_ACK"); uint64 guid; // guid - unused recv_data.readPackGUID(guid); diff --git a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp index cc1f1ea6d78..33555f7ea35 100755 --- a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp @@ -54,7 +54,7 @@ void WorldSession::HandleTabardVendorActivateOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_TABARDDESIGNER); if (!unit) { - sLog.outDebug("WORLD: HandleTabardVendorActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleTabardVendorActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -76,14 +76,14 @@ void WorldSession::HandleBankerActivateOpcode(WorldPacket & recv_data) { uint64 guid; - sLog.outDebug("WORLD: Received CMSG_BANKER_ACTIVATE"); + sLog->outDebug("WORLD: Received CMSG_BANKER_ACTIVATE"); recv_data >> guid; Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_BANKER); if (!unit) { - sLog.outDebug("WORLD: HandleBankerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleBankerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -117,12 +117,12 @@ void WorldSession::SendTrainerList(uint64 guid) void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle) { - sLog.outDebug("WORLD: SendTrainerList"); + sLog->outDebug("WORLD: SendTrainerList"); Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_TRAINER); if (!unit) { - sLog.outDebug("WORLD: SendTrainerList - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: SendTrainerList - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -138,14 +138,14 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle) if (!ci) { - sLog.outDebug("WORLD: SendTrainerList - (GUID: %u) NO CREATUREINFO!",GUID_LOPART(guid)); + sLog->outDebug("WORLD: SendTrainerList - (GUID: %u) NO CREATUREINFO!",GUID_LOPART(guid)); return; } TrainerSpellData const* trainer_spells = unit->GetTrainerSpells(); if (!trainer_spells) { - sLog.outDebug("WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)", + sLog->outDebug("WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)", GUID_LOPART(guid), unit->GetEntry()); return; } @@ -241,12 +241,12 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket & recv_data) uint32 spellId = 0; recv_data >> guid >> spellId; - sLog.outDebug("WORLD: Received CMSG_TRAINER_BUY_SPELL NpcGUID=%u, learn spell id is: %u",uint32(GUID_LOPART(guid)), spellId); + sLog->outDebug("WORLD: Received CMSG_TRAINER_BUY_SPELL NpcGUID=%u, learn spell id is: %u",uint32(GUID_LOPART(guid)), spellId); Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); if (!unit) { - sLog.outDebug("WORLD: HandleTrainerBuySpellOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleTrainerBuySpellOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -304,7 +304,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket & recv_data) void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_GOSSIP_HELLO"); + sLog->outDebug("WORLD: Received CMSG_GOSSIP_HELLO"); uint64 guid; recv_data >> guid; @@ -312,7 +312,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); if (!unit) { - sLog.outDebug("WORLD: HandleGossipHelloOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleGossipHelloOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -349,7 +349,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) /*void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_GOSSIP_SELECT_OPTION"); + sLog->outDebug("WORLD: CMSG_GOSSIP_SELECT_OPTION"); uint32 option; uint32 unk; @@ -360,15 +360,15 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) if (_player->PlayerTalkClass->GossipOptionCoded(option)) { - sLog.outDebug("reading string"); + sLog->outDebug("reading string"); recv_data >> code; - sLog.outDebug("string read: %s", code.c_str()); + sLog->outDebug("string read: %s", code.c_str()); } Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); if (!unit) { - sLog.outDebug("WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -390,7 +390,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_SPIRIT_HEALER_ACTIVATE"); + sLog->outDebug("WORLD: CMSG_SPIRIT_HEALER_ACTIVATE"); uint64 guid; @@ -399,7 +399,7 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_SPIRITHEALER); if (!unit) { - sLog.outDebug("WORLD: HandleSpiritHealerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleSpiritHealerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -454,7 +454,7 @@ void WorldSession::HandleBinderActivateOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID,UNIT_NPC_FLAG_INNKEEPER); if (!unit) { - sLog.outDebug("WORLD: HandleBinderActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); + sLog->outDebug("WORLD: HandleBinderActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); return; } @@ -495,7 +495,7 @@ void WorldSession::SendBindPoint(Creature *npc) void WorldSession::HandleListStabledPetsOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Recv MSG_LIST_STABLED_PETS"); + sLog->outDebug("WORLD: Recv MSG_LIST_STABLED_PETS"); uint64 npcGUID; recv_data >> npcGUID; @@ -528,7 +528,7 @@ void WorldSession::SendStablePetCallback(QueryResult result, uint64 guid) if (!GetPlayer()) return; - sLog.outDebug("WORLD: Recv MSG_LIST_STABLED_PETS Send."); + sLog->outDebug("WORLD: Recv MSG_LIST_STABLED_PETS Send."); WorldPacket data(MSG_LIST_STABLED_PETS, 200); // guess size @@ -585,7 +585,7 @@ void WorldSession::SendStableResult(uint8 res) void WorldSession::HandleStablePet(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Recv CMSG_STABLE_PET"); + sLog->outDebug("WORLD: Recv CMSG_STABLE_PET"); uint64 npcGUID; recv_data >> npcGUID; @@ -656,7 +656,7 @@ void WorldSession::HandleStablePetCallback(QueryResult result) void WorldSession::HandleUnstablePet(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Recv CMSG_UNSTABLE_PET."); + sLog->outDebug("WORLD: Recv CMSG_UNSTABLE_PET."); uint64 npcGUID; uint32 petnumber; @@ -733,7 +733,7 @@ void WorldSession::HandleUnstablePetCallback(QueryResult result, uint32 petnumbe void WorldSession::HandleBuyStableSlot(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Recv CMSG_BUY_STABLE_SLOT."); + sLog->outDebug("WORLD: Recv CMSG_BUY_STABLE_SLOT."); uint64 npcGUID; recv_data >> npcGUID; @@ -766,12 +766,12 @@ void WorldSession::HandleBuyStableSlot(WorldPacket & recv_data) void WorldSession::HandleStableRevivePet(WorldPacket &/* recv_data */) { - sLog.outDebug("HandleStableRevivePet: Not implemented"); + sLog->outDebug("HandleStableRevivePet: Not implemented"); } void WorldSession::HandleStableSwapPet(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Recv CMSG_STABLE_SWAP_PET."); + sLog->outDebug("WORLD: Recv CMSG_STABLE_SWAP_PET."); uint64 npcGUID; uint32 pet_number; @@ -854,7 +854,7 @@ void WorldSession::HandleStableSwapPetCallback(QueryResult result, uint32 petnum void WorldSession::HandleRepairItemOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_REPAIR_ITEM"); + sLog->outDebug("WORLD: CMSG_REPAIR_ITEM"); uint64 npcGUID, itemGUID; uint8 guildBank; // new in 2.3.2, bool that means from guild bank money @@ -864,7 +864,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_REPAIR); if (!unit) { - sLog.outDebug("WORLD: HandleRepairItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); + sLog->outDebug("WORLD: HandleRepairItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); return; } @@ -878,7 +878,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket & recv_data) uint32 TotalCost = 0; if (itemGUID) { - sLog.outDebug("ITEM: Repair item, itemGUID = %u, npcGUID = %u", GUID_LOPART(itemGUID), GUID_LOPART(npcGUID)); + sLog->outDebug("ITEM: Repair item, itemGUID = %u, npcGUID = %u", GUID_LOPART(itemGUID), GUID_LOPART(npcGUID)); Item* item = _player->GetItemByGuid(itemGUID); if (item) @@ -886,7 +886,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket & recv_data) } else { - sLog.outDebug("ITEM: Repair all items, npcGUID = %u", GUID_LOPART(npcGUID)); + sLog->outDebug("ITEM: Repair all items, npcGUID = %u", GUID_LOPART(npcGUID)); TotalCost = _player->DurabilityRepairAll(true, discountMod, guildBank); } } diff --git a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp index f099cd9c51d..a4ea46d071e 100755 --- a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp @@ -36,13 +36,13 @@ void WorldSession::HandleDismissCritter(WorldPacket &recv_data) uint64 guid; recv_data >> guid; - sLog.outDebug("WORLD: Received CMSG_DISMISS_CRITTER for GUID " UI64FMTD "", guid); + sLog->outDebug("WORLD: Received CMSG_DISMISS_CRITTER for GUID " UI64FMTD "", guid); Unit* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid); if (!pet) { - sLog.outError("Vanitypet %u does not exist", uint32(GUID_LOPART(guid))); + sLog->outError("Vanitypet %u does not exist", uint32(GUID_LOPART(guid))); return; } @@ -67,16 +67,16 @@ void WorldSession::HandlePetAction(WorldPacket & recv_data) // used also for charmed creature Unit* pet= ObjectAccessor::GetUnit(*_player, guid1); - sLog.outDetail("HandlePetAction.Pet %u flag is %u, spellid is %u, target %u.", uint32(GUID_LOPART(guid1)), uint32(flag), spellid, uint32(GUID_LOPART(guid2))); + sLog->outDetail("HandlePetAction.Pet %u flag is %u, spellid is %u, target %u.", uint32(GUID_LOPART(guid1)), uint32(flag), spellid, uint32(GUID_LOPART(guid2))); if (!pet) { - sLog.outError("Pet %u not exist.", uint32(GUID_LOPART(guid1))); + sLog->outError("Pet %u not exist.", uint32(GUID_LOPART(guid1))); return; } if (pet != GetPlayer()->GetFirstControlled()) { - sLog.outError("HandlePetAction.Pet %u isn't pet of player %s.", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName()); + sLog->outError("HandlePetAction.Pet %u isn't pet of player %s.", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName()); return; } @@ -112,19 +112,19 @@ void WorldSession::HandlePetStopAttack(WorldPacket &recv_data) uint64 guid; recv_data >> guid; - sLog.outDebug("WORLD: Received CMSG_PET_STOP_ATTACK for GUID " UI64FMTD "", guid); + sLog->outDebug("WORLD: Received CMSG_PET_STOP_ATTACK for GUID " UI64FMTD "", guid); Unit* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid); if (!pet) { - sLog.outError("HandlePetStopAttack: Pet %u does not exist", uint32(GUID_LOPART(guid))); + sLog->outError("HandlePetStopAttack: Pet %u does not exist", uint32(GUID_LOPART(guid))); return; } if (pet != GetPlayer()->GetPet() && pet != GetPlayer()->GetCharm()) { - sLog.outError("HandlePetStopAttack: Pet GUID %u isn't a pet or charmed creature of player %s", uint32(GUID_LOPART(guid)), GetPlayer()->GetName()); + sLog->outError("HandlePetStopAttack: Pet GUID %u isn't a pet or charmed creature of player %s", uint32(GUID_LOPART(guid)), GetPlayer()->GetName()); return; } @@ -139,7 +139,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid CharmInfo *charmInfo = pet->GetCharmInfo(); if (!charmInfo) { - sLog.outError("WorldSession::HandlePetAction: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); + sLog->outError("WorldSession::HandlePetAction: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); return; } @@ -191,7 +191,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid return; // Not let attack through obstructions - if (sWorld.getBoolConfig(CONFIG_PET_LOS)) + if (sWorld->getBoolConfig(CONFIG_PET_LOS)) { if (!pet->IsWithinLOSInMap(TargetUnit)) return; @@ -259,7 +259,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid } break; default: - sLog.outError("WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid); + sLog->outError("WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid); } break; case ACT_REACTION: // 0x6 @@ -288,7 +288,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellid); if (!spellInfo) { - sLog.outError("WORLD: unknown PET spell id %i", spellid); + sLog->outError("WORLD: unknown PET spell id %i", spellid); return; } @@ -391,13 +391,13 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid break; } default: - sLog.outError("WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid); + sLog->outError("WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid); } } void WorldSession::HandlePetNameQuery(WorldPacket & recv_data) { - sLog.outDetail("HandlePetNameQuery. CMSG_PET_NAME_QUERY"); + sLog->outDetail("HandlePetNameQuery. CMSG_PET_NAME_QUERY"); uint32 petnumber; uint64 petguid; @@ -448,7 +448,7 @@ bool WorldSession::CheckStableMaster(uint64 guid) { if (!GetPlayer()->isGameMaster() && !GetPlayer()->HasAuraType(SPELL_AURA_OPEN_STABLE)) { - sLog.outStaticDebug("Player (GUID:%u) attempt open stable in cheating way.", GUID_LOPART(guid)); + sLog->outStaticDebug("Player (GUID:%u) attempt open stable in cheating way.", GUID_LOPART(guid)); return false; } } @@ -457,7 +457,7 @@ bool WorldSession::CheckStableMaster(uint64 guid) { if (!GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_STABLEMASTER)) { - sLog.outStaticDebug("Stablemaster (GUID:%u) not found or you can't interact with him.", GUID_LOPART(guid)); + sLog->outStaticDebug("Stablemaster (GUID:%u) not found or you can't interact with him.", GUID_LOPART(guid)); return false; } } @@ -466,7 +466,7 @@ bool WorldSession::CheckStableMaster(uint64 guid) void WorldSession::HandlePetSetAction(WorldPacket & recv_data) { - sLog.outDetail("HandlePetSetAction. CMSG_PET_SET_ACTION"); + sLog->outDetail("HandlePetSetAction. CMSG_PET_SET_ACTION"); uint64 petguid; uint8 count; @@ -477,14 +477,14 @@ void WorldSession::HandlePetSetAction(WorldPacket & recv_data) if (!pet || pet != _player->GetFirstControlled()) { - sLog.outError("HandlePetSetAction: Unknown pet or pet owner."); + sLog->outError("HandlePetSetAction: Unknown pet or pet owner."); return; } CharmInfo *charmInfo = pet->GetCharmInfo(); if (!charmInfo) { - sLog.outError("WorldSession::HandlePetSetAction: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); + sLog->outError("WorldSession::HandlePetSetAction: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); return; } @@ -546,7 +546,7 @@ void WorldSession::HandlePetSetAction(WorldPacket & recv_data) uint32 spell_id = UNIT_ACTION_BUTTON_ACTION(data[i]); uint8 act_state = UNIT_ACTION_BUTTON_TYPE(data[i]); - sLog.outDetail("Player %s has changed pet spell action. Position: %u, Spell: %u, State: 0x%X", _player->GetName(), position[i], spell_id, uint32(act_state)); + sLog->outDetail("Player %s has changed pet spell action. Position: %u, Spell: %u, State: 0x%X", _player->GetName(), position[i], spell_id, uint32(act_state)); //if it's act for spell (en/disable/cast) and there is a spell given (0 = remove spell) which pet doesn't know, don't add if (!((act_state == ACT_ENABLED || act_state == ACT_DISABLED || act_state == ACT_PASSIVE) && spell_id && !pet->HasSpell(spell_id))) @@ -576,7 +576,7 @@ void WorldSession::HandlePetSetAction(WorldPacket & recv_data) void WorldSession::HandlePetRename(WorldPacket & recv_data) { - sLog.outDetail("HandlePetRename. CMSG_PET_RENAME"); + sLog->outDetail("HandlePetRename. CMSG_PET_RENAME"); uint64 petguid; uint8 isdeclined; @@ -653,7 +653,7 @@ void WorldSession::HandlePetAbandon(WorldPacket & recv_data) { uint64 guid; recv_data >> guid; //pet guid - sLog.outDetail("HandlePetAbandon. CMSG_PET_ABANDON pet guid is %u", GUID_LOPART(guid)); + sLog->outDetail("HandlePetAbandon. CMSG_PET_ABANDON pet guid is %u", GUID_LOPART(guid)); if (!_player->IsInWorld()) return; @@ -679,7 +679,7 @@ void WorldSession::HandlePetAbandon(WorldPacket & recv_data) void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket) { - sLog.outDetail("CMSG_PET_SPELL_AUTOCAST"); + sLog->outDetail("CMSG_PET_SPELL_AUTOCAST"); uint64 guid; uint32 spellid; uint8 state; //1 for on, 0 for off @@ -695,7 +695,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket) if (!pet || (pet != _player->GetGuardianPet() && pet != _player->GetCharm())) { - sLog.outError("HandlePetSpellAutocastOpcode.Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)),GetPlayer()->GetName()); + sLog->outError("HandlePetSpellAutocastOpcode.Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)),GetPlayer()->GetName()); return; } @@ -706,7 +706,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket) CharmInfo *charmInfo = pet->GetCharmInfo(); if (!charmInfo) { - sLog.outError("WorldSession::HandlePetSpellAutocastOpcod: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); + sLog->outError("WorldSession::HandlePetSpellAutocastOpcod: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); return; } @@ -720,7 +720,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket) void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket) { - sLog.outDetail("WORLD: CMSG_PET_CAST_SPELL"); + sLog->outDetail("WORLD: CMSG_PET_CAST_SPELL"); uint64 guid; uint8 castCount; @@ -729,7 +729,7 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket) recvPacket >> guid >> castCount >> spellId >> castFlags; - sLog.outDebug("WORLD: CMSG_PET_CAST_SPELL, guid: " UI64FMTD ", castCount: %u, spellId %u, castFlags %u", guid, castCount, spellId, castFlags); + sLog->outDebug("WORLD: CMSG_PET_CAST_SPELL, guid: " UI64FMTD ", castCount: %u, spellId %u, castFlags %u", guid, castCount, spellId, castFlags); // This opcode is also sent from charmed and possessed units (players and creatures) if (!_player->GetGuardianPet() && !_player->GetCharm()) @@ -739,14 +739,14 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket) if (!caster || (caster != _player->GetGuardianPet() && caster != _player->GetCharm())) { - sLog.outError("HandlePetCastSpellOpcode: Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)),GetPlayer()->GetName()); + sLog->outError("HandlePetCastSpellOpcode: Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)),GetPlayer()->GetName()); return; } SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId); if (!spellInfo) { - sLog.outError("WORLD: unknown PET spell id %i", spellId); + sLog->outError("WORLD: unknown PET spell id %i", spellId); return; } @@ -834,7 +834,7 @@ void WorldSession::SendPetNameInvalid(uint32 error, const std::string& name, Dec void WorldSession::HandlePetLearnTalent(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_PET_LEARN_TALENT"); + sLog->outDebug("WORLD: CMSG_PET_LEARN_TALENT"); uint64 guid; uint32 talent_id, requested_rank; @@ -846,7 +846,7 @@ void WorldSession::HandlePetLearnTalent(WorldPacket & recv_data) void WorldSession::HandleLearnPreviewTalentsPet(WorldPacket & recv_data) { - sLog.outDebug("CMSG_LEARN_PREVIEW_TALENTS_PET"); + sLog->outDebug("CMSG_LEARN_PREVIEW_TALENTS_PET"); uint64 guid; recv_data >> guid; diff --git a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp index 01421e34a66..a6a4321ab58 100755 --- a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp @@ -56,7 +56,7 @@ enum CharterCosts void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data) { - sLog.outDebug("Received opcode CMSG_PETITION_BUY"); + sLog->outDebug("Received opcode CMSG_PETITION_BUY"); recv_data.hexlike(); uint64 guidNPC; @@ -86,13 +86,13 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data) recv_data >> clientIndex; // index recv_data.read_skip(); // 0 - sLog.outDebug("Petitioner with GUID %u tried sell petition: name %s", GUID_LOPART(guidNPC), name.c_str()); + sLog->outDebug("Petitioner with GUID %u tried sell petition: name %s", GUID_LOPART(guidNPC), name.c_str()); // prevent cheating Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guidNPC,UNIT_NPC_FLAG_PETITIONER); if (!pCreature) { - sLog.outDebug("WORLD: HandlePetitionBuyOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guidNPC)); + sLog->outDebug("WORLD: HandlePetitionBuyOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guidNPC)); return; } @@ -117,9 +117,9 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data) else { // TODO: find correct opcode - if (_player->getLevel() < sWorld.getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) + if (_player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { - SendNotification(LANG_ARENA_ONE_TOOLOW, sWorld.getIntConfig(CONFIG_MAX_PLAYER_LEVEL)); + SendNotification(LANG_ARENA_ONE_TOOLOW, sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)); return; } @@ -141,7 +141,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data) type = ARENA_TEAM_CHARTER_5v5_TYPE; break; default: - sLog.outDebug("unknown selection at buy arena petition: %u", clientIndex); + sLog->outDebug("unknown selection at buy arena petition: %u", clientIndex); return; } @@ -230,7 +230,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data) // delete petitions with the same guid as this one ssInvalidPetitionGUIDs << "'" << charter->GetGUIDLow() << "'"; - sLog.outDebug("Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str()); + sLog->outDebug("Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str()); CharacterDatabase.escape_string(name); SQLTransaction trans = CharacterDatabase.BeginTransaction(); trans->PAppend("DELETE FROM petition WHERE petitionguid IN (%s)", ssInvalidPetitionGUIDs.str().c_str()); @@ -243,7 +243,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data) void WorldSession::HandlePetitionShowSignOpcode(WorldPacket & recv_data) { // ok - sLog.outDebug("Received opcode CMSG_PETITION_SHOW_SIGNATURES"); + sLog->outDebug("Received opcode CMSG_PETITION_SHOW_SIGNATURES"); //recv_data.hexlike(); uint8 signs = 0; @@ -256,7 +256,7 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket & recv_data) QueryResult result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", petitionguid_low); if (!result) { - sLog.outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName()); + sLog->outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName()); return; } Field *fields = result->Fetch(); @@ -272,7 +272,7 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket & recv_data) if (result) signs = uint8(result->GetRowCount()); - sLog.outDebug("CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionguid_low); + sLog->outDebug("CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionguid_low); WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+1+signs*12)); data << uint64(petitionguid); // petition guid @@ -295,14 +295,14 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket & recv_data) void WorldSession::HandlePetitionQueryOpcode(WorldPacket & recv_data) { - sLog.outDebug("Received opcode CMSG_PETITION_QUERY"); // ok + sLog->outDebug("Received opcode CMSG_PETITION_QUERY"); // ok //recv_data.hexlike(); uint32 guildguid; uint64 petitionguid; recv_data >> guildguid; // in Trinity always same as GUID_LOPART(petitionguid) recv_data >> petitionguid; // petition guid - sLog.outDebug("CMSG_PETITION_QUERY Petition GUID %u Guild GUID %u", GUID_LOPART(petitionguid), guildguid); + sLog->outDebug("CMSG_PETITION_QUERY Petition GUID %u Guild GUID %u", GUID_LOPART(petitionguid), guildguid); SendPetitionQueryOpcode(petitionguid); } @@ -330,7 +330,7 @@ void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid) } else { - sLog.outDebug("CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid)); + sLog->outDebug("CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid)); return; } @@ -375,7 +375,7 @@ void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid) void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data) { - sLog.outDebug("Received opcode MSG_PETITION_RENAME"); // ok + sLog->outDebug("Received opcode MSG_PETITION_RENAME"); // ok //recv_data.hexlike(); uint64 petitionguid; @@ -398,7 +398,7 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data) } else { - sLog.outDebug("CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid)); + sLog->outDebug("CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid)); return; } @@ -434,7 +434,7 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data) CharacterDatabase.PExecute("UPDATE petition SET name = '%s' WHERE petitionguid = '%u'", db_newname.c_str(), GUID_LOPART(petitionguid)); - sLog.outDebug("Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionguid), newname.c_str()); + sLog->outDebug("Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionguid), newname.c_str()); WorldPacket data(MSG_PETITION_RENAME, (8+newname.size()+1)); data << uint64(petitionguid); data << newname; @@ -443,7 +443,7 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data) void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data) { - sLog.outDebug("Received opcode CMSG_PETITION_SIGN"); // ok + sLog->outDebug("Received opcode CMSG_PETITION_SIGN"); // ok //recv_data.hexlike(); Field *fields; @@ -460,7 +460,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data) if (!result) { - sLog.outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName()); + sLog->outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName()); return; } @@ -474,7 +474,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data) return; // not let enemies sign guild charter - if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(ownerguid)) + if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(ownerguid)) { if (type != GUILD_CHARTER_TYPE) SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED); @@ -485,7 +485,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data) if (type != GUILD_CHARTER_TYPE) { - if (_player->getLevel() < sWorld.getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) + if (_player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", _player->GetName(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S); return; @@ -546,7 +546,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data) CharacterDatabase.PExecute("INSERT INTO petition_sign (ownerguid,petitionguid, playerguid, player_account) VALUES ('%u', '%u', '%u','%u')", GUID_LOPART(ownerguid),GUID_LOPART(petitionguid), plguidlo,GetAccountId()); - sLog.outDebug("PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionguid), _player->GetName(),plguidlo,GetAccountId()); + sLog->outDebug("PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionguid), _player->GetName(),plguidlo,GetAccountId()); WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4)); data << uint64(petitionguid); @@ -568,13 +568,13 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data) void WorldSession::HandlePetitionDeclineOpcode(WorldPacket & recv_data) { - sLog.outDebug("Received opcode MSG_PETITION_DECLINE"); // ok + sLog->outDebug("Received opcode MSG_PETITION_DECLINE"); // ok //recv_data.hexlike(); uint64 petitionguid; uint64 ownerguid; recv_data >> petitionguid; // petition guid - sLog.outDebug("Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow()); + sLog->outDebug("Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow()); QueryResult result = CharacterDatabase.PQuery("SELECT ownerguid FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid)); if (!result) @@ -594,7 +594,7 @@ void WorldSession::HandlePetitionDeclineOpcode(WorldPacket & recv_data) void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data) { - sLog.outDebug("Received opcode CMSG_OFFER_PETITION"); // ok + sLog->outDebug("Received opcode CMSG_OFFER_PETITION"); // ok //recv_data.hexlike(); uint8 signs = 0; @@ -616,9 +616,9 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data) Field *fields = result->Fetch(); type = fields[0].GetUInt32(); - sLog.outDebug("OFFER PETITION: type %u, GUID1 %u, to player id: %u", type, GUID_LOPART(petitionguid), GUID_LOPART(plguid)); + sLog->outDebug("OFFER PETITION: type %u, GUID1 %u, to player id: %u", type, GUID_LOPART(petitionguid), GUID_LOPART(plguid)); - if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != player->GetTeam()) + if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != player->GetTeam()) { if (type != GUILD_CHARTER_TYPE) SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED); @@ -629,7 +629,7 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data) if (type != GUILD_CHARTER_TYPE) { - if (player->getLevel() < sWorld.getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) + if (player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { // player is too low level to join an arena team SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, player->GetName(), "", ERR_ARENA_TEAM_TARGET_TOO_LOW_S); @@ -695,7 +695,7 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data) void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data) { - sLog.outDebug("Received opcode CMSG_TURN_IN_PETITION"); // ok + sLog->outDebug("Received opcode CMSG_TURN_IN_PETITION"); // ok //recv_data.hexlike(); WorldPacket data; @@ -707,7 +707,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data) recv_data >> petitionguid; - sLog.outDebug("Petition %u turned in by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow()); + sLog->outDebug("Petition %u turned in by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow()); // data QueryResult result = CharacterDatabase.PQuery("SELECT ownerguid, name, type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid)); @@ -720,7 +720,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data) } else { - sLog.outError("petition table has broken data!"); + sLog->outError("petition table has broken data!"); return; } @@ -762,9 +762,9 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data) signs = 0; uint32 count; - //if (signs < sWorld.getIntConfig(CONFIG_MIN_PETITION_SIGNS)) + //if (signs < sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS)) if (type == GUILD_CHARTER_TYPE) - count = sWorld.getIntConfig(CONFIG_MIN_PETITION_SIGNS); + count = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS); else count = type-1; if (signs < count) @@ -827,7 +827,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data) ArenaTeam* at = new ArenaTeam; if (!at->Create(_player->GetGUID(), type, name)) { - sLog.outError("PetitionsHandler: arena team create failed."); + sLog->outError("PetitionsHandler: arena team create failed."); delete at; return; } @@ -839,14 +839,14 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data) // register team and add captain sObjectMgr->AddArenaTeam(at); - sLog.outDebug("PetitonsHandler: arena team added to objmrg"); + sLog->outDebug("PetitonsHandler: arena team added to objmrg"); // add members for (uint8 i = 0; i < signs; ++i) { Field* fields = result->Fetch(); uint64 memberGUID = fields[0].GetUInt64(); - sLog.outDebug("PetitionsHandler: adding arena member %u", GUID_LOPART(memberGUID)); + sLog->outDebug("PetitionsHandler: adding arena member %u", GUID_LOPART(memberGUID)); at->AddMember(memberGUID); result->NextRow(); } @@ -858,7 +858,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data) CharacterDatabase.CommitTransaction(trans); // created - sLog.outDebug("TURN IN PETITION GUID %u", GUID_LOPART(petitionguid)); + sLog->outDebug("TURN IN PETITION GUID %u", GUID_LOPART(petitionguid)); data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4); data << (uint32)PETITION_TURN_OK; @@ -867,7 +867,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data) void WorldSession::HandlePetitionShowListOpcode(WorldPacket & recv_data) { - sLog.outDebug("Received CMSG_PETITION_SHOWLIST"); // ok + sLog->outDebug("Received CMSG_PETITION_SHOWLIST"); // ok //recv_data.hexlike(); uint64 guid; @@ -881,7 +881,7 @@ void WorldSession::SendPetitionShowList(uint64 guid) Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_PETITIONER); if (!pCreature) { - sLog.outDebug("WORLD: HandlePetitionShowListOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandlePetitionShowListOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -941,5 +941,5 @@ void WorldSession::SendPetitionShowList(uint64 guid) // data << uint32(9); // required signs? //} SendPacket(&data); - sLog.outDebug("Sent SMSG_PETITION_SHOWLIST"); + sLog->outDebug("Sent SMSG_PETITION_SHOWLIST"); } diff --git a/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp b/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp index 5e2ac1e0ccc..4ac24c843df 100755 --- a/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp @@ -60,7 +60,7 @@ void WorldSession::SendNameQueryOpcodeFromDB(uint64 guid) { ACE_Future lFutureResult = CharacterDatabase.AsyncPQuery( - !sWorld.getBoolConfig(CONFIG_DECLINED_NAMES_USED) ? + !sWorld->getBoolConfig(CONFIG_DECLINED_NAMES_USED) ? // ------- Query Without Declined Names -------- // 0 1 2 3 4 "SELECT guid, name, race, gender, class " @@ -108,7 +108,7 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult result) data << uint8(pClass); // class // if the first declined name field (5) is empty, the rest must be too - if (sWorld.getBoolConfig(CONFIG_DECLINED_NAMES_USED) && fields[5].GetString() != "") + if (sWorld->getBoolConfig(CONFIG_DECLINED_NAMES_USED) && fields[5].GetString() != "") { data << uint8(1); // is declined for (int i = 5; i < MAX_DECLINED_NAME_CASES+5; ++i) @@ -143,7 +143,7 @@ void WorldSession::SendQueryTimeResponse() { WorldPacket data(SMSG_QUERY_TIME_RESPONSE, 4+4); data << uint32(time(NULL)); - data << uint32(sWorld.GetNextDailyQuestsResetTime() - time(NULL)); + data << uint32(sWorld->GetNextDailyQuestsResetTime() - time(NULL)); SendPacket(&data); } @@ -172,7 +172,7 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket & recv_data) sObjectMgr->GetLocaleString(cl->SubName, loc_idx, SubName); } } - sLog.outDetail("WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", ci->Name, entry); + sLog->outDetail("WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", ci->Name, entry); // guess size WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 100); data << uint32(entry); // creature entry @@ -197,16 +197,16 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket & recv_data) data << uint32(ci->questItems[i]); // itemId[6], quest drop data << uint32(ci->movementId); // CreatureMovementInfo.dbc SendPacket(&data); - sLog.outDebug("WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE"); + sLog->outDebug("WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE"); } else { - sLog.outDebug("WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)", + sLog->outDebug("WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)", GUID_LOPART(guid), entry); WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 4); data << uint32(entry | 0x80000000); SendPacket(&data); - sLog.outDebug("WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE"); + sLog->outDebug("WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE"); } } @@ -238,7 +238,7 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket & recv_data) sObjectMgr->GetLocaleString(gl->CastBarCaption, loc_idx, CastBarCaption); } } - sLog.outDetail("WORLD: CMSG_GAMEOBJECT_QUERY '%s' - Entry: %u. ", info->name, entryID); + sLog->outDetail("WORLD: CMSG_GAMEOBJECT_QUERY '%s' - Entry: %u. ", info->name, entryID); WorldPacket data (SMSG_GAMEOBJECT_QUERY_RESPONSE, 150); data << uint32(entryID); data << uint32(info->type); @@ -253,22 +253,22 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket & recv_data) for (uint32 i = 0; i < MAX_GAMEOBJECT_QUEST_ITEMS; ++i) data << uint32(info->questItems[i]); // itemId[6], quest drop SendPacket(&data); - sLog.outDebug("WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE"); + sLog->outDebug("WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE"); } else { - sLog.outDebug("WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)", + sLog->outDebug("WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)", GUID_LOPART(guid), entryID); WorldPacket data (SMSG_GAMEOBJECT_QUERY_RESPONSE, 4); data << uint32(entryID | 0x80000000); SendPacket(&data); - sLog.outDebug("WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE"); + sLog->outDebug("WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE"); } } void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/) { - sLog.outDetail("WORLD: Received MSG_CORPSE_QUERY"); + sLog->outDetail("WORLD: Received MSG_CORPSE_QUERY"); Corpse *corpse = GetPlayer()->GetCorpse(); @@ -323,7 +323,7 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket & recv_data) uint64 guid; recv_data >> textID; - sLog.outDetail("WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID); + sLog->outDetail("WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID); recv_data >> guid; GetPlayer()->SetUInt64Value(UNIT_FIELD_TARGET, guid); @@ -397,12 +397,12 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket & recv_data) SendPacket(&data); - sLog.outDebug("WORLD: Sent SMSG_NPC_TEXT_UPDATE"); + sLog->outDebug("WORLD: Sent SMSG_NPC_TEXT_UPDATE"); } void WorldSession::HandlePageTextQueryOpcode(WorldPacket & recv_data) { - sLog.outDetail("WORLD: Received CMSG_PAGE_TEXT_QUERY"); + sLog->outDetail("WORLD: Received CMSG_PAGE_TEXT_QUERY"); recv_data.hexlike(); uint32 pageID; @@ -437,13 +437,13 @@ void WorldSession::HandlePageTextQueryOpcode(WorldPacket & recv_data) } SendPacket(&data); - sLog.outDebug("WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE"); + sLog->outDebug("WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE"); } } void WorldSession::HandleCorpseMapPositionQuery(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Recv CMSG_CORPSE_MAP_POSITION_QUERY"); + sLog->outDebug("WORLD: Recv CMSG_CORPSE_MAP_POSITION_QUERY"); uint32 unk; recv_data >> unk; diff --git a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp index be73fd32003..d55d1ba4293 100755 --- a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp @@ -46,7 +46,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket & recv_data) Object* questgiver = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); if (!questgiver) { - sLog.outDetail("Error in CMSG_QUESTGIVER_STATUS_QUERY, called for not found questgiver (Typeid: %u GUID: %u)",GuidHigh2TypeId(GUID_HIPART(guid)),GUID_LOPART(guid)); + sLog->outDetail("Error in CMSG_QUESTGIVER_STATUS_QUERY, called for not found questgiver (Typeid: %u GUID: %u)",GuidHigh2TypeId(GUID_HIPART(guid)),GUID_LOPART(guid)); return; } @@ -54,7 +54,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket & recv_data) { case TYPEID_UNIT: { - sLog.outDebug("WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u",uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u",uint32(GUID_LOPART(guid))); Creature* cr_questgiver=questgiver->ToCreature(); if (!cr_questgiver->IsHostileTo(_player)) // not show quest status to enemies { @@ -66,7 +66,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket & recv_data) } case TYPEID_GAMEOBJECT: { - sLog.outDebug("WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u",uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u",uint32(GUID_LOPART(guid))); GameObject* go_questgiver=(GameObject*)questgiver; questStatus = sScriptMgr->GetDialogStatus(_player, go_questgiver); if (questStatus > 6) @@ -74,7 +74,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket & recv_data) break; } default: - sLog.outError("QuestGiver called for unexpected type %u", questgiver->GetTypeId()); + sLog->outError("QuestGiver called for unexpected type %u", questgiver->GetTypeId()); break; } @@ -87,12 +87,12 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket & recv_data) uint64 guid; recv_data >> guid; - sLog.outDebug ("WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid)); + sLog->outDebug ("WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid)); Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_NONE); if (!pCreature) { - sLog.outDebug ("WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", + sLog->outDebug ("WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guid)); return; } @@ -122,7 +122,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recv_data) if (!GetPlayer()->isAlive()) return; - sLog.outDebug("WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), quest, unk1); + sLog->outDebug("WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), quest, unk1); Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT|TYPEMASK_ITEM|TYPEMASK_PLAYER); @@ -239,7 +239,7 @@ void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket & recv_data) uint32 quest; uint8 unk1; recv_data >> guid >> quest >> unk1; - sLog.outDebug("WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), quest, unk1); + sLog->outDebug("WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), quest, unk1); // Verify that the guid is valid and is a questgiver or involved in the requested quest Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT|TYPEMASK_ITEM); @@ -273,7 +273,7 @@ void WorldSession::HandleQuestQueryOpcode(WorldPacket & recv_data) uint32 quest; recv_data >> quest; - sLog.outDebug("WORLD: Received CMSG_QUEST_QUERY quest = %u",quest); + sLog->outDebug("WORLD: Received CMSG_QUEST_QUERY quest = %u",quest); Quest const *pQuest = sObjectMgr->GetQuestTemplate(quest); if (pQuest) @@ -290,14 +290,14 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recv_data) if (reward >= QUEST_REWARD_CHOICES_COUNT) { - sLog.outError("Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (probably packet hacking)", _player->GetName(), _player->GetGUIDLow(), reward); + sLog->outError("Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (probably packet hacking)", _player->GetName(), _player->GetGUIDLow(), reward); return; } if (!GetPlayer()->isAlive()) return; - sLog.outDebug("WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u",uint32(GUID_LOPART(guid)),quest,reward); + sLog->outDebug("WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u",uint32(GUID_LOPART(guid)),quest,reward); Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); if (!pObject) @@ -352,7 +352,7 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket & recv_data) if (!GetPlayer()->isAlive()) return; - sLog.outDebug("WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u",uint32(GUID_LOPART(guid)),quest); + sLog->outDebug("WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u",uint32(GUID_LOPART(guid)),quest); Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); if (!pObject||!pObject->hasInvolvedQuest(quest)) @@ -370,7 +370,7 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket & recv_data) void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recv_data*/) { - sLog.outDebug("WORLD: Received CMSG_QUESTGIVER_CANCEL"); + sLog->outDebug("WORLD: Received CMSG_QUESTGIVER_CANCEL"); _player->PlayerTalkClass->CloseGossip(); } @@ -383,7 +383,7 @@ void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recv_data) if (slot1 == slot2 || slot1 >= MAX_QUEST_LOG_SIZE || slot2 >= MAX_QUEST_LOG_SIZE) return; - sLog.outDebug("WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2); + sLog->outDebug("WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2); GetPlayer()->SwapQuestSlot(slot1,slot2); } @@ -393,7 +393,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recv_data) uint8 slot; recv_data >> slot; - sLog.outDebug("WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u",slot); + sLog->outDebug("WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u",slot); if (slot < MAX_QUEST_LOG_SIZE) { @@ -424,7 +424,7 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recv_data) uint32 quest; recv_data >> quest; - sLog.outDebug("WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT quest = %u", quest); + sLog->outDebug("WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT quest = %u", quest); if (const Quest* pQuest = sObjectMgr->GetQuestTemplate(quest)) { @@ -463,14 +463,14 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recv_data) if (!_player->isAlive()) return; - sLog.outDebug("WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, quest = %u",uint32(GUID_LOPART(guid)),quest); + sLog->outDebug("WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, quest = %u",uint32(GUID_LOPART(guid)),quest); Quest const *pQuest = sObjectMgr->GetQuestTemplate(quest); if (pQuest) { if (!_player->CanSeeStartQuest(pQuest) && _player->GetQuestStatus(quest)==QUEST_STATUS_NONE) { - sLog.outError("Possible hacking attempt: Player %s [guid: %u] tried to complete quest [entry: %u] without being in possession of the quest!", + sLog->outError("Possible hacking attempt: Player %s [guid: %u] tried to complete quest [entry: %u] without being in possession of the quest!", _player->GetName(), _player->GetGUIDLow(), quest); return; } @@ -499,7 +499,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recv_data) void WorldSession::HandleQuestgiverQuestAutoLaunch(WorldPacket& /*recvPacket*/) { - sLog.outDebug("WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH"); + sLog->outDebug("WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH"); } void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket) @@ -507,7 +507,7 @@ void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket) uint32 questId; recvPacket >> questId; - sLog.outDebug("WORLD: Received CMSG_PUSHQUESTTOPARTY quest = %u", questId); + sLog->outDebug("WORLD: Received CMSG_PUSHQUESTTOPARTY quest = %u", questId); if (Quest const *pQuest = sObjectMgr->GetQuestTemplate(questId)) { @@ -565,7 +565,7 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket) uint8 msg; recvPacket >> guid >> msg; - sLog.outDebug("WORLD: Received MSG_QUEST_PUSH_RESULT"); + sLog->outDebug("WORLD: Received MSG_QUEST_PUSH_RESULT"); if (_player->GetDivider() != 0) { @@ -604,7 +604,7 @@ uint32 WorldSession::getDialogStatus(Player *pPlayer, Object* questgiver, uint32 } default: //its imposible, but check ^) - sLog.outError("Warning: GetDialogStatus called for unexpected type %u", questgiver->GetTypeId()); + sLog->outError("Warning: GetDialogStatus called for unexpected type %u", questgiver->GetTypeId()); return DIALOG_STATUS_NONE; } @@ -656,7 +656,7 @@ uint32 WorldSession::getDialogStatus(Player *pPlayer, Object* questgiver, uint32 { if (pQuest->IsAutoComplete() || (pQuest->IsRepeatable() && pPlayer->getQuestStatusMap()[quest_id].m_rewarded)) result2 = DIALOG_STATUS_REWARD_REP; - else if (pPlayer->getLevel() <= ((pPlayer->GetQuestLevel(pQuest) == -1) ? pPlayer->getLevel() : pPlayer->GetQuestLevel(pQuest) + sWorld.getIntConfig(CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF))) + else if (pPlayer->getLevel() <= ((pPlayer->GetQuestLevel(pQuest) == -1) ? pPlayer->getLevel() : pPlayer->GetQuestLevel(pQuest) + sWorld->getIntConfig(CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF))) { if (pQuest->HasFlag(QUEST_FLAGS_DAILY) || pQuest->HasFlag(QUEST_FLAGS_WEEKLY)) result2 = DIALOG_STATUS_AVAILABLE_REP; @@ -680,7 +680,7 @@ uint32 WorldSession::getDialogStatus(Player *pPlayer, Object* questgiver, uint32 void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket*/) { - sLog.outDebug("WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY"); + sLog->outDebug("WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY"); uint32 count = 0; diff --git a/src/server/game/Server/Protocol/Handlers/SkillHandler.cpp b/src/server/game/Server/Protocol/Handlers/SkillHandler.cpp index 9f4780a6aa7..ba8ea70ab45 100755 --- a/src/server/game/Server/Protocol/Handlers/SkillHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/SkillHandler.cpp @@ -37,7 +37,7 @@ void WorldSession::HandleLearnTalentOpcode(WorldPacket & recv_data) void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket) { - sLog.outDebug("CMSG_LEARN_PREVIEW_TALENTS"); + sLog->outDebug("CMSG_LEARN_PREVIEW_TALENTS"); uint32 talentsCount; recvPacket >> talentsCount; @@ -56,14 +56,14 @@ void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket) void WorldSession::HandleTalentWipeConfirmOpcode(WorldPacket & recv_data) { - sLog.outDetail("MSG_TALENT_WIPE_CONFIRM"); + sLog->outDetail("MSG_TALENT_WIPE_CONFIRM"); uint64 guid; recv_data >> guid; Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_TRAINER); if (!unit) { - sLog.outDebug("WORLD: HandleTalentWipeConfirmOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleTalentWipeConfirmOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } diff --git a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp index b84ee549fdc..ec4da619a4f 100755 --- a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp @@ -93,7 +93,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) return; } - sLog.outDetail("WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, castCount: %u, spellId: %u, Item: %u, glyphIndex: %u, data length = %i", bagIndex, slot, castCount, spellId, pItem->GetEntry(), glyphIndex, (uint32)recvPacket.size()); + sLog->outDetail("WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, castCount: %u, spellId: %u, Item: %u, glyphIndex: %u, data length = %i", bagIndex, slot, castCount, spellId, pItem->GetEntry(), glyphIndex, (uint32)recvPacket.size()); ItemPrototype const *proto = pItem->GetProto(); if (!proto) @@ -193,7 +193,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) { - sLog.outDetail("WORLD: CMSG_OPEN_ITEM packet, data length = %i",(uint32)recvPacket.size()); + sLog->outDetail("WORLD: CMSG_OPEN_ITEM packet, data length = %i",(uint32)recvPacket.size()); Player* pUser = _player; @@ -205,7 +205,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) recvPacket >> bagIndex >> slot; - sLog.outDetail("bagIndex: %u, slot: %u",bagIndex,slot); + sLog->outDetail("bagIndex: %u, slot: %u",bagIndex,slot); Item *pItem = pUser->GetItemByPos(bagIndex, slot); if (!pItem) @@ -225,7 +225,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) if(!(proto->Flags & ITEM_PROTO_FLAG_OPENABLE) && !pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED)) { pUser->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pItem, NULL); - sLog.outError("Possible hacking attempt: Player %s [guid: %u] tried to open item [guid: %u, entry: %u] which is not openable!", + sLog->outError("Possible hacking attempt: Player %s [guid: %u] tried to open item [guid: %u, entry: %u] which is not openable!", pUser->GetName(), pUser->GetGUIDLow(), pItem->GetGUIDLow(), proto->ItemId); return; } @@ -239,7 +239,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) if (!lockInfo) { pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, pItem, NULL); - sLog.outError("WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", pItem->GetGUIDLow(), lockId); + sLog->outError("WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", pItem->GetGUIDLow(), lockId); return; } @@ -267,7 +267,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) } else { - sLog.outError("Wrapped item %u don't have record in character_gifts table and will deleted", pItem->GetGUIDLow()); + sLog->outError("Wrapped item %u don't have record in character_gifts table and will deleted", pItem->GetGUIDLow()); pUser->DestroyItem(pItem->GetBagSlot(), pItem->GetSlot(), true); return; } @@ -283,7 +283,7 @@ void WorldSession::HandleGameObjectUseOpcode(WorldPacket & recv_data) recv_data >> guid; - sLog.outDebug("WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid)); + sLog->outDebug("WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid)); // ignore for remote control state if (_player->m_mover != _player) @@ -307,7 +307,7 @@ void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket) uint64 guid; recvPacket >> guid; - sLog.outDebug("WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [in game guid: %u]", GUID_LOPART(guid)); + sLog->outDebug("WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [in game guid: %u]", GUID_LOPART(guid)); // ignore for remote control state if (_player->m_mover != _player) @@ -331,7 +331,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) uint8 castCount, castFlags; recvPacket >> castCount >> spellId >> castFlags; - sLog.outDebug("WORLD: got cast spell packet, castCount: %u, spellId: %u, castFlags: %u, data length = %u", castCount, spellId, castFlags, (uint32)recvPacket.size()); + sLog->outDebug("WORLD: got cast spell packet, castCount: %u, spellId: %u, castFlags: %u, data length = %u", castCount, spellId, castFlags, (uint32)recvPacket.size()); // ignore for remote control state (for player case) Unit* mover = _player->m_mover; @@ -345,7 +345,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) if (!spellInfo) { - sLog.outError("WORLD: unknown spell id %u", spellId); + sLog->outError("WORLD: unknown spell id %u", spellId); recvPacket.rfinish(); // prevent spam at ignore packet return; } @@ -460,7 +460,7 @@ void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket) SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId); if (!spellInfo) { - sLog.outError("WORLD: unknown PET spell id %u", spellId); + sLog->outError("WORLD: unknown PET spell id %u", spellId); return; } @@ -468,13 +468,13 @@ void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket) if (!pet) { - sLog.outError("Pet %u not exist.", uint32(GUID_LOPART(guid))); + sLog->outError("Pet %u not exist.", uint32(GUID_LOPART(guid))); return; } if (pet != GetPlayer()->GetGuardianPet() && pet != GetPlayer()->GetCharm()) { - sLog.outError("HandlePetCancelAura.Pet %u isn't pet of player %s", uint32(GUID_LOPART(guid)),GetPlayer()->GetName()); + sLog->outError("HandlePetCancelAura.Pet %u isn't pet of player %s", uint32(GUID_LOPART(guid)),GetPlayer()->GetName()); return; } @@ -537,7 +537,7 @@ void WorldSession::HandleTotemDestroyed(WorldPacket& recvPacket) void WorldSession::HandleSelfResOpcode(WorldPacket & /*recv_data*/) { - sLog.outDebug("WORLD: CMSG_SELF_RES"); // empty opcode + sLog->outDebug("WORLD: CMSG_SELF_RES"); // empty opcode if (_player->GetUInt32Value(PLAYER_SELF_RES_SPELL)) { @@ -587,7 +587,7 @@ void WorldSession::HandleSpellClick(WorldPacket & recv_data) void WorldSession::HandleMirrrorImageDataRequest(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_GET_MIRRORIMAGE_DATA"); + sLog->outDebug("WORLD: CMSG_GET_MIRRORIMAGE_DATA"); uint64 guid; recv_data >> guid; diff --git a/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp b/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp index cbf980e3245..7b7c42a3ef5 100755 --- a/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp @@ -31,7 +31,7 @@ void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_TAXINODE_STATUS_QUERY"); + sLog->outDebug("WORLD: Received CMSG_TAXINODE_STATUS_QUERY"); uint64 guid; @@ -45,7 +45,7 @@ void WorldSession::SendTaxiStatus(uint64 guid) Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) { - sLog.outDebug("WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid))); return; } @@ -55,18 +55,18 @@ void WorldSession::SendTaxiStatus(uint64 guid) if (curloc == 0) return; - sLog.outDebug("WORLD: current location %u ",curloc); + sLog->outDebug("WORLD: current location %u ",curloc); WorldPacket data(SMSG_TAXINODE_STATUS, 9); data << guid; data << uint8(GetPlayer()->m_taxi.IsTaximaskNodeKnown(curloc) ? 1 : 0); SendPacket(&data); - sLog.outDebug("WORLD: Sent SMSG_TAXINODE_STATUS"); + sLog->outDebug("WORLD: Sent SMSG_TAXINODE_STATUS"); } void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_TAXIQUERYAVAILABLENODES"); + sLog->outDebug("WORLD: Received CMSG_TAXIQUERYAVAILABLENODES"); uint64 guid; recv_data >> guid; @@ -75,7 +75,7 @@ void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!unit) { - sLog.outDebug("WORLD: HandleTaxiQueryAvailableNodes - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleTaxiQueryAvailableNodes - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -102,7 +102,7 @@ void WorldSession::SendTaxiMenu(Creature* unit) bool lastTaxiCheaterState = GetPlayer()->isTaxiCheater(); if (unit->GetEntry() == 29480) GetPlayer()->SetTaxiCheater(true); // Grimwing in Ebon Hold, special case. NOTE: Not perfect, Zul'Aman should not be included according to WoWhead, and I think taxicheat includes it. - sLog.outDebug("WORLD: CMSG_TAXINODE_STATUS_QUERY %u ",curloc); + sLog->outDebug("WORLD: CMSG_TAXINODE_STATUS_QUERY %u ",curloc); WorldPacket data(SMSG_SHOWTAXINODES, (4+8+4+8*4)); data << uint32(1); @@ -111,7 +111,7 @@ void WorldSession::SendTaxiMenu(Creature* unit) GetPlayer()->m_taxi.AppendTaximaskTo(data,GetPlayer()->isTaxiCheater()); SendPacket(&data); - sLog.outDebug("WORLD: Sent SMSG_SHOWTAXINODES"); + sLog->outDebug("WORLD: Sent SMSG_SHOWTAXINODES"); GetPlayer()->SetTaxiCheater(lastTaxiCheaterState); } @@ -166,7 +166,7 @@ void WorldSession::SendDiscoverNewTaxiNode(uint32 nodeid) void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_ACTIVATETAXIEXPRESS"); + sLog->outDebug("WORLD: Received CMSG_ACTIVATETAXIEXPRESS"); uint64 guid; uint32 node_count; @@ -176,7 +176,7 @@ void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket & recv_data) Creature *npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!npc) { - sLog.outDebug("WORLD: HandleActivateTaxiExpressOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleActivateTaxiExpressOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); return; } std::vector nodes; @@ -191,14 +191,14 @@ void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket & recv_data) if (nodes.empty()) return; - sLog.outDebug("WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d" ,nodes.front(),nodes.back()); + sLog->outDebug("WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d" ,nodes.front(),nodes.back()); GetPlayer()->ActivateTaxiPathTo(nodes, npc); } void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recv_data) { - sLog.outDebug("WORLD: Received CMSG_MOVE_SPLINE_DONE"); + sLog->outDebug("WORLD: Received CMSG_MOVE_SPLINE_DONE"); uint64 guid; // used only for proper packet read recv_data.readPackGUID(guid); @@ -252,7 +252,7 @@ void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recv_data) } } - sLog.outDebug("WORLD: Taxi has to go from %u to %u", sourcenode, destinationnode); + sLog->outDebug("WORLD: Taxi has to go from %u to %u", sourcenode, destinationnode); uint32 mountDisplayId = sObjectMgr->GetTaxiMountDisplayId(sourcenode, GetPlayer()->GetTeam()); @@ -276,18 +276,18 @@ void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recv_data) void WorldSession::HandleActivateTaxiOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: Received CMSG_ACTIVATETAXI"); + sLog->outDebug("WORLD: Received CMSG_ACTIVATETAXI"); uint64 guid; std::vector nodes; nodes.resize(2); recv_data >> guid >> nodes[0] >> nodes[1]; - sLog.outDebug("WORLD: Received CMSG_ACTIVATETAXI from %d to %d" ,nodes[0],nodes[1]); + sLog->outDebug("WORLD: Received CMSG_ACTIVATETAXI from %d to %d" ,nodes[0],nodes[1]); Creature *npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!npc) { - sLog.outDebug("WORLD: HandleActivateTaxiOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); + sLog->outDebug("WORLD: HandleActivateTaxiOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); return; } diff --git a/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp b/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp index 4ece09a7588..372b5ae0672 100755 --- a/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp @@ -32,9 +32,9 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket & recv_data) if (sTicketMgr->GetStatus() == GMTICKET_QUEUE_STATUS_DISABLED) return; - if (GetPlayer()->getLevel() < sWorld.getIntConfig(CONFIG_TICKET_LEVEL_REQ)) + if (GetPlayer()->getLevel() < sWorld->getIntConfig(CONFIG_TICKET_LEVEL_REQ)) { - SendNotification(GetTrinityString(LANG_TICKET_REQ), sWorld.getIntConfig(CONFIG_TICKET_LEVEL_REQ)); + SendNotification(GetTrinityString(LANG_TICKET_REQ), sWorld->getIntConfig(CONFIG_TICKET_LEVEL_REQ)); return; } @@ -85,7 +85,7 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket & recv_data) data << uint32(GMTICKET_RESPONSE_SUCCESS); SendPacket(&data); - sWorld.SendGMText(LANG_COMMAND_TICKETNEW, GetPlayer()->GetName(), ticket->guid); + sWorld->SendGMText(LANG_COMMAND_TICKETNEW, GetPlayer()->GetName(), ticket->guid); } void WorldSession::HandleGMTicketUpdateOpcode(WorldPacket & recv_data) @@ -111,7 +111,7 @@ void WorldSession::HandleGMTicketUpdateOpcode(WorldPacket & recv_data) data << uint32(GMTICKET_RESPONSE_SUCCESS); SendPacket(&data); - sWorld.SendGMText(LANG_COMMAND_TICKETUPDATED, GetPlayer()->GetName(), ticket->guid); + sWorld->SendGMText(LANG_COMMAND_TICKETUPDATED, GetPlayer()->GetName(), ticket->guid); } void WorldSession::HandleGMTicketDeleteOpcode(WorldPacket & /*recv_data*/) @@ -124,7 +124,7 @@ void WorldSession::HandleGMTicketDeleteOpcode(WorldPacket & /*recv_data*/) data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); SendPacket(&data); - sWorld.SendGMText(LANG_COMMAND_TICKETPLAYERABANDON, GetPlayer()->GetName(), ticket->guid); + sWorld->SendGMText(LANG_COMMAND_TICKETPLAYERABANDON, GetPlayer()->GetName(), ticket->guid); sTicketMgr->RemoveGMTicket(ticket, GetPlayer()->GetGUID(), false); SendGMTicketGetTicket(GMTICKET_STATUS_DEFAULT, NULL); } @@ -302,7 +302,7 @@ void WorldSession::HandleGMResponseResolve(WorldPacket& /*recvPacket*/) if (ticket) { uint8 getSurvey = 0; - if ((float)rand_chance() < sWorld.getFloatConfig(CONFIG_CHANCE_OF_GM_SURVEY)) + if ((float)rand_chance() < sWorld->getFloatConfig(CONFIG_CHANCE_OF_GM_SURVEY)) getSurvey = 1; WorldPacket data(SMSG_GMRESPONSE_STATUS_UPDATE, 4); diff --git a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp index 19e59978d8e..bba7a404993 100755 --- a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp @@ -69,13 +69,13 @@ void WorldSession::SendTradeStatus(TradeStatus status) void WorldSession::HandleIgnoreTradeOpcode(WorldPacket& /*recvPacket*/) { - sLog.outDebug("WORLD: Ignore Trade %u",_player->GetGUIDLow()); + sLog->outDebug("WORLD: Ignore Trade %u",_player->GetGUIDLow()); // recvPacket.print_storage(); } void WorldSession::HandleBusyTradeOpcode(WorldPacket& /*recvPacket*/) { - sLog.outDebug("WORLD: Busy Trade %u",_player->GetGUIDLow()); + sLog->outDebug("WORLD: Busy Trade %u",_player->GetGUIDLow()); // recvPacket.print_storage(); } @@ -150,10 +150,10 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) if (myItems[i]) { // logging - sLog.outDebug("partner storing: %u",myItems[i]->GetGUIDLow()); - if (_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getBoolConfig(CONFIG_GM_LOG_TRADE)) + sLog->outDebug("partner storing: %u",myItems[i]->GetGUIDLow()); + if (_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) { - sLog.outCommand(_player->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", + sLog->outCommand(_player->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", _player->GetName(), _player->GetSession()->GetAccountId(), myItems[i]->GetProto()->Name1, myItems[i]->GetEntry(), myItems[i]->GetCount(), trader->GetName(), trader->GetSession()->GetAccountId()); @@ -168,10 +168,10 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) if (hisItems[i]) { // logging - sLog.outDebug("player storing: %u",hisItems[i]->GetGUIDLow()); - if (trader->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getBoolConfig(CONFIG_GM_LOG_TRADE)) + sLog->outDebug("player storing: %u",hisItems[i]->GetGUIDLow()); + if (trader->GetSession()->GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) { - sLog.outCommand(trader->GetSession()->GetAccountId(),"GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", + sLog->outCommand(trader->GetSession()->GetAccountId(),"GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", trader->GetName(), trader->GetSession()->GetAccountId(), hisItems[i]->GetProto()->Name1, hisItems[i]->GetEntry(), hisItems[i]->GetCount(), _player->GetName(), _player->GetSession()->GetAccountId()); @@ -191,21 +191,21 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) if (myItems[i]) { if (!traderCanTrade) - sLog.outError("trader can't store item: %u",myItems[i]->GetGUIDLow()); + sLog->outError("trader can't store item: %u",myItems[i]->GetGUIDLow()); if (_player->CanStoreItem(NULL_BAG, NULL_SLOT, playerDst, myItems[i], false) == EQUIP_ERR_OK) _player->MoveItemToInventory(playerDst, myItems[i], true, true); else - sLog.outError("player can't take item back: %u",myItems[i]->GetGUIDLow()); + sLog->outError("player can't take item back: %u",myItems[i]->GetGUIDLow()); } // return the already removed items to the original owner if (hisItems[i]) { if (!playerCanTrade) - sLog.outError("player can't store item: %u",hisItems[i]->GetGUIDLow()); + sLog->outError("player can't store item: %u",hisItems[i]->GetGUIDLow()); if (trader->CanStoreItem(NULL_BAG, NULL_SLOT, traderDst, hisItems[i], false) == EQUIP_ERR_OK) trader->MoveItemToInventory(traderDst, hisItems[i], true, true); else - sLog.outError("trader can't take item back: %u",hisItems[i]->GetGUIDLow()); + sLog->outError("trader can't take item back: %u",hisItems[i]->GetGUIDLow()); } } } @@ -223,7 +223,7 @@ static void setAcceptTradeMode(TradeData* myTrade, TradeData* hisTrade, Item **m { if (Item* item = myTrade->GetItem(TradeSlots(i))) { - sLog.outStaticDebug("player trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot()); + sLog->outStaticDebug("player trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot()); //Can return NULL myItems[i] = item; myItems[i]->SetInTrade(); @@ -231,7 +231,7 @@ static void setAcceptTradeMode(TradeData* myTrade, TradeData* hisTrade, Item **m if (Item* item = hisTrade->GetItem(TradeSlots(i))) { - sLog.outStaticDebug("partner trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot()); + sLog->outStaticDebug("partner trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot()); hisItems[i] = item; hisItems[i]->SetInTrade(); } @@ -457,18 +457,18 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) moveItems(myItems, hisItems); // logging money - if (sWorld.getBoolConfig(CONFIG_GM_LOG_TRADE)) + if (sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) { if (_player->GetSession()->GetSecurity() > SEC_PLAYER && my_trade->GetMoney() > 0) { - sLog.outCommand(_player->GetSession()->GetAccountId(),"GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", + sLog->outCommand(_player->GetSession()->GetAccountId(),"GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", _player->GetName(), _player->GetSession()->GetAccountId(), my_trade->GetMoney(), trader->GetName(), trader->GetSession()->GetAccountId()); } if (trader->GetSession()->GetSecurity() > SEC_PLAYER && his_trade->GetMoney() > 0) { - sLog.outCommand(trader->GetSession()->GetAccountId(),"GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", + sLog->outCommand(trader->GetSession()->GetAccountId(),"GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", trader->GetName(), trader->GetSession()->GetAccountId(), his_trade->GetMoney(), _player->GetName(), _player->GetSession()->GetAccountId()); @@ -574,9 +574,9 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) return; } - if (GetPlayer()->getLevel() < sWorld.getIntConfig(CONFIG_TRADE_LEVEL_REQ)) + if (GetPlayer()->getLevel() < sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ)) { - SendNotification(GetTrinityString(LANG_TRADE_REQ), sWorld.getIntConfig(CONFIG_TRADE_LEVEL_REQ)); + SendNotification(GetTrinityString(LANG_TRADE_REQ), sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ)); return; } @@ -626,7 +626,7 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) return; } - if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_TRADE) && pOther->GetTeam() !=_player->GetTeam()) + if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_TRADE) && pOther->GetTeam() !=_player->GetTeam()) { SendTradeStatus(TRADE_STATUS_WRONG_FACTION); return; @@ -638,9 +638,9 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) return; } - if (pOther->getLevel() < sWorld.getIntConfig(CONFIG_TRADE_LEVEL_REQ)) + if (pOther->getLevel() < sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ)) { - SendNotification(GetTrinityString(LANG_TRADE_OTHER_REQ), sWorld.getIntConfig(CONFIG_TRADE_LEVEL_REQ)); + SendNotification(GetTrinityString(LANG_TRADE_OTHER_REQ), sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ)); return; } diff --git a/src/server/game/Server/Protocol/Handlers/VoiceChatHandler.cpp b/src/server/game/Server/Protocol/Handlers/VoiceChatHandler.cpp index 0abc7148d58..db8e5ae96d1 100755 --- a/src/server/game/Server/Protocol/Handlers/VoiceChatHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/VoiceChatHandler.cpp @@ -24,7 +24,7 @@ void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_VOICE_SESSION_ENABLE"); + sLog->outDebug("WORLD: CMSG_VOICE_SESSION_ENABLE"); // uint8 isVoiceEnabled, uint8 isMicrophoneEnabled recv_data.read_skip(); recv_data.read_skip(); @@ -33,14 +33,14 @@ void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket & recv_data) void WorldSession::HandleChannelVoiceOnOpcode(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_CHANNEL_VOICE_ON"); + sLog->outDebug("WORLD: CMSG_CHANNEL_VOICE_ON"); // Enable Voice button in channel context menu recv_data.hexlike(); } void WorldSession::HandleSetActiveVoiceChannel(WorldPacket & recv_data) { - sLog.outDebug("WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL"); + sLog->outDebug("WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL"); recv_data.read_skip(); recv_data.read_skip(); recv_data.hexlike(); diff --git a/src/server/game/Server/Protocol/WorldLog.cpp b/src/server/game/Server/Protocol/WorldLog.cpp index 63ab829c8c4..45c4fd79eed 100755 --- a/src/server/game/Server/Protocol/WorldLog.cpp +++ b/src/server/game/Server/Protocol/WorldLog.cpp @@ -40,7 +40,7 @@ WorldLog::~WorldLog() /// Open the log file (if specified so in the configuration file) void WorldLog::Initialize() { - std::string logsDir = sConfig.GetStringDefault("LogsDir",""); + std::string logsDir = sConfig->GetStringDefault("LogsDir",""); if (!logsDir.empty()) { @@ -48,13 +48,13 @@ void WorldLog::Initialize() logsDir.append("/"); } - std::string logname = sConfig.GetStringDefault("WorldLogFile", ""); + std::string logname = sConfig->GetStringDefault("WorldLogFile", ""); if (!logname.empty()) { i_file = fopen((logsDir+logname).c_str(), "w"); } - m_dbWorld = sConfig.GetBoolDefault("LogDB.World", false); // can be VERY heavy if enabled + m_dbWorld = sConfig->GetBoolDefault("LogDB.World", false); // can be VERY heavy if enabled } void WorldLog::outTimestampLog(char const *fmt, ...) @@ -74,13 +74,13 @@ void WorldLog::outTimestampLog(char const *fmt, ...) fflush(i_file); } - if (sLog.GetLogDB() && m_dbWorld) + if (sLog->GetLogDB() && m_dbWorld) { va_list ap2; va_start(ap2, fmt); char nnew_str[MAX_QUERY_LEN]; vsnprintf(nnew_str, MAX_QUERY_LEN, fmt, ap2); - sLog.outDB(LOG_TYPE_WORLD, nnew_str); + sLog->outDB(LOG_TYPE_WORLD, nnew_str); va_end(ap2); } } @@ -101,13 +101,13 @@ void WorldLog::outLog(char const *fmt, ...) fflush(i_file); } - if (sLog.GetLogDB() && m_dbWorld) + if (sLog->GetLogDB() && m_dbWorld) { va_list ap2; va_start(ap2, fmt); char nnew_str[MAX_QUERY_LEN]; vsnprintf(nnew_str, MAX_QUERY_LEN, fmt, ap2); - sLog.outDB(LOG_TYPE_WORLD, nnew_str); + sLog->outDB(LOG_TYPE_WORLD, nnew_str); va_end(ap2); } } diff --git a/src/server/game/Server/Protocol/WorldLog.h b/src/server/game/Server/Protocol/WorldLog.h index e4c0ee7cbc9..92f43d3252a 100755 --- a/src/server/game/Server/Protocol/WorldLog.h +++ b/src/server/game/Server/Protocol/WorldLog.h @@ -55,7 +55,7 @@ class WorldLog bool m_dbWorld; }; -#define sWorldLog (*ACE_Singleton::instance()) +#define sWorldLog ACE_Singleton::instance() #endif /// @} diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 81e9f5c7ed7..f76f67b7c08 100755 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -89,7 +89,7 @@ m_muteTime(mute_time), m_timeOutTime(0), _player(NULL), m_Socket(sock), _security(sec), _accountId(id), m_expansion(expansion), _logoutTime(0), m_inQueue(false), m_playerLoading(false), m_playerLogout(false), m_playerRecentlyLogout(false), m_playerSave(false), -m_sessionDbcLocale(sWorld.GetAvailableDbcLocale(locale)), +m_sessionDbcLocale(sWorld->GetAvailableDbcLocale(locale)), m_sessionDbLocaleIndex(locale), m_latency(0), m_TutorialsChanged(false), recruiterId(recruiter) { @@ -127,7 +127,7 @@ WorldSession::~WorldSession() void WorldSession::SizeError(WorldPacket const& packet, uint32 size) const { - sLog.outError("Client (account %u) send packet %s (%u) with size " SIZEFMTD " but expected %u (attempt crash server?), skipped", + sLog->outError("Client (account %u) send packet %s (%u) with size " SIZEFMTD " but expected %u (attempt crash server?), skipped", GetAccountId(),LookupOpcodeName(packet.GetOpcode()),packet.GetOpcode(),packet.size(),size); } @@ -169,8 +169,8 @@ void WorldSession::SendPacket(WorldPacket const* packet) { uint64 minTime = uint64(cur_time - lastTime); uint64 fullTime = uint64(lastTime - firstTime); - sLog.outDetail("Send all time packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f time: %u",sendPacketCount,sendPacketBytes,float(sendPacketCount)/fullTime,float(sendPacketBytes)/fullTime,uint32(fullTime)); - sLog.outDetail("Send last min packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f",sendLastPacketCount,sendLastPacketBytes,float(sendLastPacketCount)/minTime,float(sendLastPacketBytes)/minTime); + sLog->outDetail("Send all time packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f time: %u",sendPacketCount,sendPacketBytes,float(sendPacketCount)/fullTime,float(sendPacketBytes)/fullTime,uint32(fullTime)); + sLog->outDetail("Send last min packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f",sendLastPacketCount,sendLastPacketBytes,float(sendLastPacketCount)/minTime,float(sendLastPacketBytes)/minTime); lastTime = cur_time; sendLastPacketCount = 1; @@ -192,7 +192,7 @@ void WorldSession::QueuePacket(WorldPacket* new_packet) /// Logging helper for unexpected opcodes void WorldSession::LogUnexpectedOpcode(WorldPacket* packet, const char *reason) { - sLog.outError("SESSION: received unexpected opcode %s (0x%.4X) %s", + sLog->outError("SESSION: received unexpected opcode %s (0x%.4X) %s", LookupOpcodeName(packet->GetOpcode()), packet->GetOpcode(), reason); @@ -201,7 +201,7 @@ void WorldSession::LogUnexpectedOpcode(WorldPacket* packet, const char *reason) /// Logging helper for unexpected opcodes void WorldSession::LogUnprocessedTail(WorldPacket *packet) { - sLog.outError("SESSION: opcode %s (0x%.4X) have unprocessed tail data (read stop at %u from %u)", + sLog->outError("SESSION: opcode %s (0x%.4X) have unprocessed tail data (read stop at %u from %u)", LookupOpcodeName(packet->GetOpcode()), packet->GetOpcode(), uint32(packet->rpos()), uint32(packet->wpos())); @@ -226,14 +226,14 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) while (m_Socket && !m_Socket->IsClosed() && _recvQueue.next(packet, updater)) { /*#if 1 - sLog.outError("MOEP: %s (0x%.4X)", + sLog->outError("MOEP: %s (0x%.4X)", LookupOpcodeName(packet->GetOpcode()), packet->GetOpcode()); #endif*/ if (packet->GetOpcode() >= NUM_MSG_TYPES) { - sLog.outError("SESSION: received non-existed opcode %s (0x%.4X)", + sLog->outError("SESSION: received non-existed opcode %s (0x%.4X)", LookupOpcodeName(packet->GetOpcode()), packet->GetOpcode()); @@ -257,7 +257,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) { sScriptMgr->OnPacketReceive(m_Socket, WorldPacket(*packet)); (this->*opHandle.handler)(*packet); - if (sLog.IsOutDebug() && packet->rpos() < packet->wpos()) + if (sLog->IsOutDebug() && packet->rpos() < packet->wpos()) LogUnprocessedTail(packet); } // lag can cause STATUS_LOGGEDIN opcodes to arrive after the player started a transfer @@ -270,7 +270,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) // not expected _player or must checked in packet hanlder sScriptMgr->OnPacketReceive(m_Socket, WorldPacket(*packet)); (this->*opHandle.handler)(*packet); - if (sLog.IsOutDebug() && packet->rpos() < packet->wpos()) + if (sLog->IsOutDebug() && packet->rpos() < packet->wpos()) LogUnprocessedTail(packet); } break; @@ -283,7 +283,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) { sScriptMgr->OnPacketReceive(m_Socket, WorldPacket(*packet)); (this->*opHandle.handler)(*packet); - if (sLog.IsOutDebug() && packet->rpos() < packet->wpos()) + if (sLog->IsOutDebug() && packet->rpos() < packet->wpos()) LogUnprocessedTail(packet); } break; @@ -302,16 +302,16 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) sScriptMgr->OnPacketReceive(m_Socket, WorldPacket(*packet)); (this->*opHandle.handler)(*packet); - if (sLog.IsOutDebug() && packet->rpos() < packet->wpos()) + if (sLog->IsOutDebug() && packet->rpos() < packet->wpos()) LogUnprocessedTail(packet); break; case STATUS_NEVER: - sLog.outError("SESSION: received not allowed opcode %s (0x%.4X)", + sLog->outError("SESSION: received not allowed opcode %s (0x%.4X)", LookupOpcodeName(packet->GetOpcode()), packet->GetOpcode()); break; case STATUS_UNHANDLED: - sLog.outDebug("SESSION: received not handled opcode %s (0x%.4X)", + sLog->outDebug("SESSION: received not handled opcode %s (0x%.4X)", LookupOpcodeName(packet->GetOpcode()), packet->GetOpcode()); break; @@ -319,11 +319,11 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) } catch(ByteBufferException &) { - sLog.outError("WorldSession::Update ByteBufferException occured while parsing a packet (opcode: %u) from client %s, accountid=%i. Skipped packet.", + sLog->outError("WorldSession::Update ByteBufferException occured while parsing a packet (opcode: %u) from client %s, accountid=%i. Skipped packet.", packet->GetOpcode(), GetRemoteAddress().c_str(), GetAccountId()); - if (sLog.IsOutDebug()) + if (sLog->IsOutDebug()) { - sLog.outDebug("Dumping error causing packet:"); + sLog->outDebug("Dumping error causing packet:"); packet->hexlike(); } } @@ -500,7 +500,7 @@ void WorldSession::LogoutPlayer(bool Save) // e.g if he got disconnected during a transfer to another map // calls to GetMap in this case may cause crashes _player->CleanupsBeforeDelete(); - sLog.outChar("Account: %d (IP: %s) Logout Character:[%s] (GUID: %u)", GetAccountId(), GetRemoteAddress().c_str(), _player->GetName() ,_player->GetGUIDLow()); + sLog->outChar("Account: %d (IP: %s) Logout Character:[%s] (GUID: %u)", GetAccountId(), GetRemoteAddress().c_str(), _player->GetName() ,_player->GetGUIDLow()); Map* _map = _player->GetMap(); _map->Remove(_player, true); SetPlayer(NULL); // deleted in Remove call @@ -513,7 +513,7 @@ void WorldSession::LogoutPlayer(bool Save) //No SQL injection as AccountId is uint32 CharacterDatabase.PExecute("UPDATE characters SET online = 0 WHERE account = '%u'", GetAccountId()); - sLog.outDebug("SESSION: Sent SMSG_LOGOUT_COMPLETE Message"); + sLog->outDebug("SESSION: Sent SMSG_LOGOUT_COMPLETE Message"); } m_playerLogout = false; @@ -571,28 +571,28 @@ const char * WorldSession::GetTrinityString(int32 entry) const void WorldSession::Handle_NULL(WorldPacket& recvPacket) { - sLog.outError("SESSION: received unhandled opcode %s (0x%.4X)", + sLog->outError("SESSION: received unhandled opcode %s (0x%.4X)", LookupOpcodeName(recvPacket.GetOpcode()), recvPacket.GetOpcode()); } void WorldSession::Handle_EarlyProccess(WorldPacket& recvPacket) { - sLog.outError("SESSION: received opcode %s (0x%.4X) that must be processed in WorldSocket::OnRead", + sLog->outError("SESSION: received opcode %s (0x%.4X) that must be processed in WorldSocket::OnRead", LookupOpcodeName(recvPacket.GetOpcode()), recvPacket.GetOpcode()); } void WorldSession::Handle_ServerSide(WorldPacket& recvPacket) { - sLog.outError("SESSION: received server-side opcode %s (0x%.4X)", + sLog->outError("SESSION: received server-side opcode %s (0x%.4X)", LookupOpcodeName(recvPacket.GetOpcode()), recvPacket.GetOpcode()); } void WorldSession::Handle_Deprecated(WorldPacket& recvPacket) { - sLog.outError("SESSION: received deprecated opcode %s (0x%.4X)", + sLog->outError("SESSION: received deprecated opcode %s (0x%.4X)", LookupOpcodeName(recvPacket.GetOpcode()), recvPacket.GetOpcode()); } @@ -637,14 +637,14 @@ void WorldSession::LoadAccountData(PreparedQueryResult result, uint32 mask) uint32 type = fields[0].GetUInt32(); if (type >= NUM_ACCOUNT_DATA_TYPES) { - sLog.outError("Table `%s` have invalid account data type (%u), ignore.", + sLog->outError("Table `%s` have invalid account data type (%u), ignore.", mask == GLOBAL_CACHE_MASK ? "account_data" : "character_account_data", type); continue; } if ((mask & (1 << type)) == 0) { - sLog.outError("Table `%s` have non appropriate for table account data type (%u), ignore.", + sLog->outError("Table `%s` have non appropriate for table account data type (%u), ignore.", mask == GLOBAL_CACHE_MASK ? "account_data" : "character_account_data", type); continue; } @@ -843,7 +843,7 @@ void WorldSession::ReadAddonsInfo(WorldPacket &data) if (size > 0xFFFFF) { - sLog.outError("WorldSession::ReadAddonsInfo addon info too big, size %u", size); + sLog->outError("WorldSession::ReadAddonsInfo addon info too big, size %u", size); return; } @@ -873,7 +873,7 @@ void WorldSession::ReadAddonsInfo(WorldPacket &data) addonInfo >> enabled >> crc >> unk1; - sLog.outDetail("ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk1); + sLog->outDetail("ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk1); AddonInfo addon(addonName, enabled, crc, 2, true); @@ -886,15 +886,15 @@ void WorldSession::ReadAddonsInfo(WorldPacket &data) match = false; if (!match) - sLog.outDetail("ADDON: %s was known, but didn't match known CRC (0x%x)!", addon.Name.c_str(), savedAddon->CRC); + sLog->outDetail("ADDON: %s was known, but didn't match known CRC (0x%x)!", addon.Name.c_str(), savedAddon->CRC); else - sLog.outDetail("ADDON: %s was known, CRC is correct (0x%x)", addon.Name.c_str(), savedAddon->CRC); + sLog->outDetail("ADDON: %s was known, CRC is correct (0x%x)", addon.Name.c_str(), savedAddon->CRC); } else { sAddonMgr->SaveAddon(addon); - sLog.outDetail("ADDON: %s (0x%x) was not known, saving...", addon.Name.c_str(), addon.CRC); + sLog->outDetail("ADDON: %s (0x%x) was not known, saving...", addon.Name.c_str(), addon.CRC); } // TODO: Find out when to not use CRC/pubkey, and other possible states. @@ -903,13 +903,13 @@ void WorldSession::ReadAddonsInfo(WorldPacket &data) uint32 currentTime; addonInfo >> currentTime; - sLog.outDebug("ADDON: CurrentTime: %u", currentTime); + sLog->outDebug("ADDON: CurrentTime: %u", currentTime); if (addonInfo.rpos() != addonInfo.size()) - sLog.outDebug("packet under-read!"); + sLog->outDebug("packet under-read!"); } else - sLog.outError("Addon packet uncompress error!"); + sLog->outError("Addon packet uncompress error!"); } void WorldSession::SendAddonsInfo() @@ -948,7 +948,7 @@ void WorldSession::SendAddonsInfo() data << uint8(usepk); if (usepk) // if CRC is wrong, add public key (client need it) { - sLog.outDetail("ADDON: CRC (0x%x) for addon %s is wrong (does not match expected 0x%x), sending pubkey", + sLog->outDetail("ADDON: CRC (0x%x) for addon %s is wrong (does not match expected 0x%x), sending pubkey", itr->CRC, itr->Name.c_str(), STANDARD_ADDON_CRC); data.append(addonPublicKey, sizeof(addonPublicKey)); diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 809d48e5a6b..3a631ac5bcb 100755 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -348,7 +348,7 @@ class WorldSession } void ResetTimeOutTime() { - m_timeOutTime = sWorld.getIntConfig(CONFIG_SOCKET_TIMEOUTTIME); + m_timeOutTime = sWorld->getIntConfig(CONFIG_SOCKET_TIMEOUTTIME); } bool IsConnectionIdle() const { diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 986a8c74d12..341f2b51f59 100755 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -61,7 +61,7 @@ struct ServerPktHeader uint8 headerIndex=0; if (isLargePacket()) { - sLog.outDebug("initializing large server to client packet. Size: %u, cmd: %u", size, cmd); + sLog->outDebug("initializing large server to client packet. Size: %u, cmd: %u", size, cmd); header[headerIndex++] = 0x80|(0xFF &(size>>16)); } header[headerIndex++] = 0xFF &(size>>8); @@ -159,9 +159,9 @@ int WorldSocket::SendPacket (const WorldPacket& pct) return -1; // Dump outgoing packet. - if (sWorldLog.LogWorld()) + if (sWorldLog->LogWorld()) { - sWorldLog.outTimestampLog ("SERVER:\nSOCKET: %u\nLENGTH: %u\nOPCODE: %s (0x%.4X)\nDATA:\n", + sWorldLog->outTimestampLog ("SERVER:\nSOCKET: %u\nLENGTH: %u\nOPCODE: %s (0x%.4X)\nDATA:\n", (uint32) get_handle(), pct.size(), LookupOpcodeName (pct.GetOpcode()), @@ -171,11 +171,11 @@ int WorldSocket::SendPacket (const WorldPacket& pct) while (p < pct.size()) { for (uint32 j = 0; j < 16 && p < pct.size(); j++) - sWorldLog.outLog("%.2X ", const_cast(pct)[p++]); + sWorldLog->outLog("%.2X ", const_cast(pct)[p++]); - sWorldLog.outLog("\n"); + sWorldLog->outLog("\n"); } - sWorldLog.outLog("\n"); + sWorldLog->outLog("\n"); } // Create a copy of the original packet; this is to avoid issues if a hook modifies it. @@ -208,7 +208,7 @@ int WorldSocket::SendPacket (const WorldPacket& pct) if (msg_queue()->enqueue_tail(mb,(ACE_Time_Value*)&ACE_Time_Value::zero) == -1) { - sLog.outError("WorldSocket::SendPacket enqueue_tail failed"); + sLog->outError("WorldSocket::SendPacket enqueue_tail failed"); mb->release(); return -1; } @@ -251,7 +251,7 @@ int WorldSocket::open (void *a) if (peer().get_remote_addr(remote_addr) == -1) { - sLog.outError ("WorldSocket::open: peer().get_remote_addr errno = %s", ACE_OS::strerror (errno)); + sLog->outError ("WorldSocket::open: peer().get_remote_addr errno = %s", ACE_OS::strerror (errno)); return -1; } @@ -276,7 +276,7 @@ int WorldSocket::open (void *a) // Register with ACE Reactor if (reactor()->register_handler(this, ACE_Event_Handler::READ_MASK | ACE_Event_Handler::WRITE_MASK) == -1) { - sLog.outError ("WorldSocket::open: unable to register client handler errno = %s", ACE_OS::strerror (errno)); + sLog->outError ("WorldSocket::open: unable to register client handler errno = %s", ACE_OS::strerror (errno)); return -1; } @@ -312,14 +312,14 @@ int WorldSocket::handle_input (ACE_HANDLE) return Update(); // interesting line ,isn't it ? } - sLog.outStaticDebug("WorldSocket::handle_input: Peer error closing connection errno = %s", ACE_OS::strerror (errno)); + sLog->outStaticDebug("WorldSocket::handle_input: Peer error closing connection errno = %s", ACE_OS::strerror (errno)); errno = ECONNRESET; return -1; } case 0: { - sLog.outStaticDebug("WorldSocket::handle_input: Peer has closed connection"); + sLog->outStaticDebug("WorldSocket::handle_input: Peer has closed connection"); errno = ECONNRESET; return -1; @@ -388,7 +388,7 @@ int WorldSocket::handle_output_queue (GuardType& g) if (msg_queue()->dequeue_head(mblk, (ACE_Time_Value*)&ACE_Time_Value::zero) == -1) { - sLog.outError("WorldSocket::handle_output_queue dequeue_head"); + sLog->outError("WorldSocket::handle_output_queue dequeue_head"); return -1; } @@ -423,7 +423,7 @@ int WorldSocket::handle_output_queue (GuardType& g) if (msg_queue()->enqueue_head(mblk, (ACE_Time_Value*) &ACE_Time_Value::zero) == -1) { - sLog.outError("WorldSocket::handle_output_queue enqueue_head"); + sLog->outError("WorldSocket::handle_output_queue enqueue_head"); mblk->release(); return -1; } @@ -493,7 +493,7 @@ int WorldSocket::handle_input_header (void) if ((header.size < 4) || (header.size > 10240) || (header.cmd > 10240)) { - sLog.outError ("WorldSocket::handle_input_header: client sent malformed packet size = %d , cmd = %d", + sLog->outError ("WorldSocket::handle_input_header: client sent malformed packet size = %d , cmd = %d", header.size, header.cmd); errno = EINVAL; @@ -596,7 +596,7 @@ int WorldSocket::handle_input_missing_data (void) // hope this is not hack ,as proper m_RecvWPct is asserted around if (!m_RecvWPct) { - sLog.outError ("Forcing close on input m_RecvWPct = NULL"); + sLog->outError ("Forcing close on input m_RecvWPct = NULL"); errno = EINVAL; return -1; } @@ -642,7 +642,7 @@ int WorldSocket::cancel_wakeup_output (GuardType& g) (this, ACE_Event_Handler::WRITE_MASK) == -1) { // would be good to store errno from reactor with errno guard - sLog.outError ("WorldSocket::cancel_wakeup_output"); + sLog->outError ("WorldSocket::cancel_wakeup_output"); return -1; } @@ -661,7 +661,7 @@ int WorldSocket::schedule_wakeup_output (GuardType& g) if (reactor()->schedule_wakeup (this, ACE_Event_Handler::WRITE_MASK) == -1) { - sLog.outError ("WorldSocket::schedule_wakeup_output"); + sLog->outError ("WorldSocket::schedule_wakeup_output"); return -1; } @@ -681,9 +681,9 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct) return -1; // Dump received packet. - if (sWorldLog.LogWorld()) + if (sWorldLog->LogWorld()) { - sWorldLog.outTimestampLog ("CLIENT:\nSOCKET: %u\nLENGTH: %u\nOPCODE: %s (0x%.4X)\nDATA:\n", + sWorldLog->outTimestampLog ("CLIENT:\nSOCKET: %u\nLENGTH: %u\nOPCODE: %s (0x%.4X)\nDATA:\n", (uint32) get_handle(), new_pct->size(), LookupOpcodeName (new_pct->GetOpcode()), @@ -693,11 +693,11 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct) while (p < new_pct->size()) { for (uint32 j = 0; j < 16 && p < new_pct->size(); j++) - sWorldLog.outLog ("%.2X ", (*new_pct)[p++]); + sWorldLog->outLog ("%.2X ", (*new_pct)[p++]); - sWorldLog.outLog ("\n"); + sWorldLog->outLog ("\n"); } - sWorldLog.outLog ("\n"); + sWorldLog->outLog ("\n"); } try @@ -709,14 +709,14 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct) case CMSG_AUTH_SESSION: if (m_Session) { - sLog.outError ("WorldSocket::ProcessIncoming: Player send CMSG_AUTH_SESSION again"); + sLog->outError ("WorldSocket::ProcessIncoming: Player send CMSG_AUTH_SESSION again"); return -1; } sScriptMgr->OnPacketReceive(this, WorldPacket(*new_pct)); return HandleAuthSession (*new_pct); case CMSG_KEEP_ALIVE: - sLog.outStaticDebug ("CMSG_KEEP_ALIVE ,size: " UI64FMTD, uint64(new_pct->size())); + sLog->outStaticDebug ("CMSG_KEEP_ALIVE ,size: " UI64FMTD, uint64(new_pct->size())); sScriptMgr->OnPacketReceive(this, WorldPacket(*new_pct)); return 0; default: @@ -738,7 +738,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct) } else { - sLog.outError ("WorldSocket::ProcessIncoming: Client not authed opcode = %u", uint32(opcode)); + sLog->outError ("WorldSocket::ProcessIncoming: Client not authed opcode = %u", uint32(opcode)); return -1; } } @@ -746,11 +746,11 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct) } catch (ByteBufferException &) { - sLog.outError("WorldSocket::ProcessIncoming ByteBufferException occured while parsing an instant handled packet (opcode: %u) from client %s, accountid=%i. Disconnected client.", + sLog->outError("WorldSocket::ProcessIncoming ByteBufferException occured while parsing an instant handled packet (opcode: %u) from client %s, accountid=%i. Disconnected client.", opcode, GetRemoteAddress().c_str(), m_Session?m_Session->GetAccountId():-1); - if (sLog.IsOutDebug()) + if (sLog->IsOutDebug()) { - sLog.outDebug("Dumping error causing packet:"); + sLog->outDebug("Dumping error causing packet:"); new_pct->hexlike(); } @@ -778,13 +778,13 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) BigNumber K; - if (sWorld.IsClosed()) + if (sWorld->IsClosed()) { packet.Initialize(SMSG_AUTH_RESPONSE, 1); packet << uint8(AUTH_REJECT); SendPacket (packet); - sLog.outError ("WorldSocket::HandleAuthSession: World closed, denying client (%s).", GetRemoteAddress().c_str()); + sLog->outError ("WorldSocket::HandleAuthSession: World closed, denying client (%s).", GetRemoteAddress().c_str()); return -1; } @@ -798,7 +798,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) recvPacket >> unk4; recvPacket.read (digest, 20); - sLog.outStaticDebug ("WorldSocket::HandleAuthSession: client %u, unk2 %u, account %s, unk3 %u, clientseed %u", + sLog->outStaticDebug ("WorldSocket::HandleAuthSession: client %u, unk2 %u, account %s, unk3 %u, clientseed %u", BuiltNumberClient, unk2, account.c_str(), @@ -834,17 +834,17 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) SendPacket (packet); - sLog.outError ("WorldSocket::HandleAuthSession: Sent Auth Response (unknown account)."); + sLog->outError ("WorldSocket::HandleAuthSession: Sent Auth Response (unknown account)."); return -1; } Field* fields = result->Fetch(); uint8 expansion = fields[6].GetUInt8(); - uint32 world_expansion = sWorld.getIntConfig(CONFIG_EXPANSION); + uint32 world_expansion = sWorld->getIntConfig(CONFIG_EXPANSION); if (expansion > world_expansion) expansion = world_expansion; - //expansion = ((sWorld.getIntConfig(CONFIG_EXPANSION) > fields[6].GetUInt8()) ? fields[6].GetUInt8() : sWorld.getIntConfig(CONFIG_EXPANSION)); + //expansion = ((sWorld->getIntConfig(CONFIG_EXPANSION) > fields[6].GetUInt8()) ? fields[6].GetUInt8() : sWorld->getIntConfig(CONFIG_EXPANSION)); N.SetHexStr ("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7"); g.SetDword (7); @@ -855,7 +855,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) const char* sStr = s.AsHexStr(); //Must be freed by OPENSSL_free() const char* vStr = v.AsHexStr(); //Must be freed by OPENSSL_free() - sLog.outStaticDebug ("WorldSocket::HandleAuthSession: (s,v) check s: %s v: %s", + sLog->outStaticDebug ("WorldSocket::HandleAuthSession: (s,v) check s: %s v: %s", sStr, vStr); @@ -871,7 +871,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) packet << uint8 (AUTH_FAILED); SendPacket (packet); - sLog.outBasic ("WorldSocket::HandleAuthSession: Sent Auth Response (Account IP differs)."); + sLog->outBasic ("WorldSocket::HandleAuthSession: Sent Auth Response (Account IP differs)."); return -1; } } @@ -923,13 +923,13 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) packet << uint8 (AUTH_BANNED); SendPacket (packet); - sLog.outError ("WorldSocket::HandleAuthSession: Sent Auth Response (Account banned)."); + sLog->outError ("WorldSocket::HandleAuthSession: Sent Auth Response (Account banned)."); return -1; } // Check locked state for server - AccountTypes allowedAccountType = sWorld.GetPlayerSecurityLimit(); - sLog.outDebug("Allowed Level: %u Player Level %u", allowedAccountType, AccountTypes(security)); + AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit(); + sLog->outDebug("Allowed Level: %u Player Level %u", allowedAccountType, AccountTypes(security)); if (allowedAccountType > SEC_PLAYER && AccountTypes(security) < allowedAccountType) { WorldPacket Packet (SMSG_AUTH_RESPONSE, 1); @@ -937,7 +937,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) SendPacket (packet); - sLog.outDetail ("WorldSocket::HandleAuthSession: User tries to login but his security level is not enough"); + sLog->outDetail ("WorldSocket::HandleAuthSession: User tries to login but his security level is not enough"); return -1; } @@ -961,13 +961,13 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) SendPacket (packet); - sLog.outError ("WorldSocket::HandleAuthSession: Sent Auth Response (authentification failed)."); + sLog->outError ("WorldSocket::HandleAuthSession: Sent Auth Response (authentification failed)."); return -1; } std::string address = GetRemoteAddress(); - sLog.outStaticDebug ("WorldSocket::HandleAuthSession: Client '%s' authenticated successfully from %s.", + sLog->outStaticDebug ("WorldSocket::HandleAuthSession: Client '%s' authenticated successfully from %s.", account.c_str(), address.c_str()); @@ -991,10 +991,10 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) m_Session->ReadAddonsInfo(recvPacket); // Sleep this Network thread for - uint32 sleepTime = sWorld.getIntConfig(CONFIG_SESSION_ADD_DELAY); + uint32 sleepTime = sWorld->getIntConfig(CONFIG_SESSION_ADD_DELAY); ACE_OS::sleep (ACE_Time_Value (0, sleepTime)); - sWorld.AddSession (m_Session); + sWorld->AddSession (m_Session); return 0; } @@ -1021,7 +1021,7 @@ int WorldSocket::HandlePing (WorldPacket& recvPacket) { ++m_OverSpeedPings; - uint32 max_count = sWorld.getIntConfig (CONFIG_MAX_OVERSPEED_PINGS); + uint32 max_count = sWorld->getIntConfig (CONFIG_MAX_OVERSPEED_PINGS); if (max_count && m_OverSpeedPings > max_count) { @@ -1029,7 +1029,7 @@ int WorldSocket::HandlePing (WorldPacket& recvPacket) if (m_Session && m_Session->GetSecurity() == SEC_PLAYER) { - sLog.outError ("WorldSocket::HandlePing: Player kicked for " + sLog->outError ("WorldSocket::HandlePing: Player kicked for " "over-speed pings address = %s", GetRemoteAddress().c_str()); @@ -1049,7 +1049,7 @@ int WorldSocket::HandlePing (WorldPacket& recvPacket) m_Session->SetLatency (latency); else { - sLog.outError ("WorldSocket::HandlePing: peer sent CMSG_PING, " + sLog->outError ("WorldSocket::HandlePing: peer sent CMSG_PING, " "but is not authenticated or got recently kicked," " address = %s", GetRemoteAddress().c_str()); diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp index 33dd8f7b8d2..3445ecb54b4 100755 --- a/src/server/game/Server/WorldSocketMgr.cpp +++ b/src/server/game/Server/WorldSocketMgr.cpp @@ -154,7 +154,7 @@ class ReactorRunnable : protected ACE_Task_Base virtual int svc() { - sLog.outStaticDebug ("Network Thread Starting"); + sLog->outStaticDebug ("Network Thread Starting"); ACE_ASSERT (m_Reactor); @@ -191,7 +191,7 @@ class ReactorRunnable : protected ACE_Task_Base } } - sLog.outStaticDebug ("Network Thread Exitting"); + sLog->outStaticDebug ("Network Thread Exitting"); return 0; } @@ -229,13 +229,13 @@ WorldSocketMgr::~WorldSocketMgr() int WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address) { - m_UseNoDelay = sConfig.GetBoolDefault ("Network.TcpNodelay", true); + m_UseNoDelay = sConfig->GetBoolDefault ("Network.TcpNodelay", true); - int num_threads = sConfig.GetIntDefault ("Network.Threads", 1); + int num_threads = sConfig->GetIntDefault ("Network.Threads", 1); if (num_threads <= 0) { - sLog.outError ("Network.Threads is wrong in your config file"); + sLog->outError ("Network.Threads is wrong in your config file"); return -1; } @@ -243,16 +243,16 @@ WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address) m_NetThreads = new ReactorRunnable[m_NetThreadsCount]; - sLog.outBasic ("Max allowed socket connections %d", ACE::max_handles()); + sLog->outBasic ("Max allowed socket connections %d", ACE::max_handles()); // -1 means use default - m_SockOutKBuff = sConfig.GetIntDefault ("Network.OutKBuff", -1); + m_SockOutKBuff = sConfig->GetIntDefault ("Network.OutKBuff", -1); - m_SockOutUBuff = sConfig.GetIntDefault ("Network.OutUBuff", 65536); + m_SockOutUBuff = sConfig->GetIntDefault ("Network.OutUBuff", 65536); if (m_SockOutUBuff <= 0) { - sLog.outError ("Network.OutUBuff is wrong in your config file"); + sLog->outError ("Network.OutUBuff is wrong in your config file"); return -1; } @@ -263,7 +263,7 @@ WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address) if (acc->open(listen_addr, m_NetThreads[0].GetReactor(), ACE_NONBLOCK) == -1) { - sLog.outError ("Failed to open acceptor ,check if the port is free"); + sLog->outError ("Failed to open acceptor ,check if the port is free"); return -1; } @@ -276,7 +276,7 @@ WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address) int WorldSocketMgr::StartNetwork (ACE_UINT16 port, const char* address) { - if (!sLog.IsOutDebug()) + if (!sLog->IsOutDebug()) ACE_Log_Msg::instance()->priority_mask (LM_ERROR, ACE_Log_Msg::PROCESS); if (StartReactiveIO(port, address) == -1) @@ -330,7 +330,7 @@ WorldSocketMgr::OnSocketOpen (WorldSocket* sock) (void*) & m_SockOutKBuff, sizeof (int)) == -1 && errno != ENOTSUP) { - sLog.outError ("WorldSocketMgr::OnSocketOpen set_option SO_SNDBUF"); + sLog->outError ("WorldSocketMgr::OnSocketOpen set_option SO_SNDBUF"); return -1; } } @@ -345,7 +345,7 @@ WorldSocketMgr::OnSocketOpen (WorldSocket* sock) (void*)&ndoption, sizeof (int)) == -1) { - sLog.outError ("WorldSocketMgr::OnSocketOpen: peer().set_option TCP_NODELAY errno = %s", ACE_OS::strerror (errno)); + sLog->outError ("WorldSocketMgr::OnSocketOpen: peer().set_option TCP_NODELAY errno = %s", ACE_OS::strerror (errno)); return -1; } } -- cgit v1.2.3