From 97c4b92eb02fc673d1230aadaee23aa7827a9761 Mon Sep 17 00:00:00 2001 From: Spp Date: Mon, 6 Aug 2012 12:10:33 +0200 Subject: Core/Logging: Try to simplify configuration of loggers and appenders Changed multiple lines to a simple format: - Logger.name=Type,LogLevel,Flags,AppenderList - Appender.name=Type,LogLevel,Flags,optional1,optional2 * Type = File: optional1 = File name, optiona2 = Mode * Type = Console: optional1 = Colors Created a default set of loggers and appenders. - Root logger defaults to Error, that means you will see nothing on console by default (not even loading) - You need to add the loggers to Loggers options if you want to enable them, otherwise Root logger will be used for all types Restored outSQLDriver (LOG_FILTER_SQL_DRIVER), outSQLDev (LOG_FILTER_SQL_DEV), outArena (LOG_FILTER_ARENA) and outChar (LOG_FILTER_CHARACTER) functionality by creating new types (LOG_FILTER_CHARACTER is a rename of LOG_FILTER_DELETE. Note: You need to update your config file... again (yeah sorry... trying to make it simpler) --- src/server/game/Server/WorldSession.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Server') diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 6fdbf8a5358..118b0d68d5d 100755 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -534,7 +534,7 @@ void WorldSession::LogoutPlayer(bool Save) // e.g if he got disconnected during a transfer to another map // calls to GetMap in this case may cause crashes _player->CleanupsBeforeDelete(); - sLog->outInfo(LOG_FILTER_PLAYER_LOADING, "Account: %d (IP: %s) Logout Character:[%s] (GUID: %u) Level: %d", GetAccountId(), GetRemoteAddress().c_str(), _player->GetName(), _player->GetGUIDLow(), _player->getLevel()); + sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Logout Character:[%s] (GUID: %u) Level: %d", GetAccountId(), GetRemoteAddress().c_str(), _player->GetName(), _player->GetGUIDLow(), _player->getLevel()); if (Map* _map = _player->FindMap()) _map->RemovePlayerFromMap(_player, true); -- cgit v1.2.3