From a7df9ddff1a4dc24d02e0c28276ff7a5f18dd764 Mon Sep 17 00:00:00 2001 From: leak Date: Wed, 19 Jan 2011 22:46:21 +0100 Subject: SQL: Characters db storage type cleanup No. 4 --- src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Server') diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index 80682ff6626..6a43bbc7dfd 100755 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -1256,7 +1256,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recv_data) } Field *fields = result->Fetch(); - uint32 at_loginFlags = fields[0].GetUInt32(); + uint32 at_loginFlags = fields[0].GetUInt16(); if (!(at_loginFlags & AT_LOGIN_CUSTOMIZE)) { @@ -1455,7 +1455,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) Field *fields = result->Fetch(); uint32 playerClass = fields[0].GetUInt32(); uint32 level = fields[1].GetUInt32(); - uint32 at_loginFlags = fields[2].GetUInt32(); + uint32 at_loginFlags = fields[2].GetUInt16(); uint32 used_loginFlag = ((recv_data.GetOpcode() == CMSG_CHAR_RACE_CHANGE) ? AT_LOGIN_CHANGE_RACE : AT_LOGIN_CHANGE_FACTION); if (!sObjectMgr->GetPlayerInfo(race, playerClass)) -- cgit v1.2.3