From f6cac4df5b2765ac0bf710da36dc28c83cd119ed Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 21 Jun 2016 20:41:30 +0200 Subject: Core/Items: Item upgrade followup * Fixed Item::SetModifier to broadcast value updates * Generate base item upgrade when looting * Generate base item upgrade when loading from db and db2 data changed --- src/server/game/Server/Packets/ItemPackets.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/server/game/Server') diff --git a/src/server/game/Server/Packets/ItemPackets.cpp b/src/server/game/Server/Packets/ItemPackets.cpp index 8ac3e947135..94a9f1d24c0 100644 --- a/src/server/game/Server/Packets/ItemPackets.cpp +++ b/src/server/game/Server/Packets/ItemPackets.cpp @@ -280,7 +280,11 @@ void WorldPackets::Item::ItemInstance::Initialize(::LootItem const& lootItem) ItemBonus->Context = 0; /// @todo } - /// no Modifications + if (lootItem.upgradeId) + { + Modifications = boost::in_place(); + Modifications->Insert(ITEM_MODIFIER_UPGRADE_ID, lootItem.upgradeId); + } } void WorldPackets::Item::ItemInstance::Initialize(::VoidStorageItem const* voidItem) -- cgit v1.2.3