From 1544b208da2c2c8522e711db38a598f08105fe51 Mon Sep 17 00:00:00 2001 From: Gyx <2359980687@qq.com> Date: Wed, 28 Mar 2012 20:00:29 +0800 Subject: Core/Game: Code style again. Signed-off-by: Gyx <2359980687@qq.com> --- src/server/game/Spells/Spell.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/server/game/Spells/Spell.cpp') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 312b79e3e7a..52a2f1f9da8 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -6262,9 +6262,12 @@ SpellCastResult Spell::CheckItems() case SPELL_EFFECT_WEAPON_DAMAGE: case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL: { - if (m_caster->GetTypeId() != TYPEID_PLAYER) return SPELL_FAILED_TARGET_NOT_PLAYER; + if (m_caster->GetTypeId() != TYPEID_PLAYER) + return SPELL_FAILED_TARGET_NOT_PLAYER; + if (m_attackType != RANGED_ATTACK) break; + Item* pItem = m_caster->ToPlayer()->GetWeaponForAttack(m_attackType); if (!pItem || pItem->IsBroken()) return SPELL_FAILED_EQUIPPED_ITEM; @@ -6276,7 +6279,8 @@ SpellCastResult Spell::CheckItems() uint32 ammo = pItem->GetEntry(); if (!m_caster->ToPlayer()->HasItemCount(ammo, 1)) return SPELL_FAILED_NO_AMMO; - }; break; + }; + break; case ITEM_SUBCLASS_WEAPON_GUN: case ITEM_SUBCLASS_WEAPON_BOW: case ITEM_SUBCLASS_WEAPON_CROSSBOW: -- cgit v1.2.3