From 250aef5186699fb9d31c3ba94754ad926c4f96af Mon Sep 17 00:00:00 2001 From: treeston Date: Sat, 27 May 2017 21:05:26 +0200 Subject: Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast. (cherry picked from commit 1c528c30f8ca5717c5d9a88dbceb14c31d825036) --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/Spell.cpp') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index f0b84cc3c45..483347d030a 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -779,7 +779,7 @@ void Spell::SelectSpellTargets() if (m_spellInfo->IsChanneled()) { // maybe do this for all spells? - if (m_UniqueTargetInfo.empty() && m_UniqueGOTargetInfo.empty() && m_UniqueItemInfo.empty()) + if (m_UniqueTargetInfo.empty() && m_UniqueGOTargetInfo.empty() && m_UniqueItemInfo.empty() && !m_targets.HasDst()) { SendCastResult(SPELL_FAILED_BAD_IMPLICIT_TARGETS); finish(false); -- cgit v1.2.3