From e7c0d8bef023a0b948602e2fc6b31fc68a120ac4 Mon Sep 17 00:00:00 2001 From: Venugh Date: Wed, 5 Sep 2012 23:47:02 +0200 Subject: Core/MMaps: Applied Trinity Codestyle to PathGenerator. --- src/server/game/Spells/Spell.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Spells/Spell.cpp') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 081056c1c79..0cbae416271 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5157,10 +5157,10 @@ SpellCastResult Spell::CheckCast(bool strict) target->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ); target->GetFirstCollisionPosition(pos, CONTACT_DISTANCE, target->GetRelativeAngle(m_caster)); - m_preGeneratedPath.setPathLengthLimit(m_spellInfo->GetMaxRange(true) * 1.5f); + m_preGeneratedPath.SetPathLengthLimit(m_spellInfo->GetMaxRange(true) * 1.5f); m_preGeneratedPath.CalculatePath(pos.m_positionX, pos.m_positionY, pos.m_positionZ + target->GetObjectSize()); - if (m_preGeneratedPath.getPathType() & PATHFIND_SHORT) + if (m_preGeneratedPath.GetPathType() & PATHFIND_SHORT) return SPELL_FAILED_OUT_OF_RANGE; break; -- cgit v1.2.3