From a0de042efe0cf7f5d32f6a329e5eeccc75fe57ae Mon Sep 17 00:00:00 2001 From: QAston Date: Sat, 25 Feb 2012 14:05:47 +0100 Subject: Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore. --- src/server/game/Spells/Spell.cpp | 13 ++++--------- 1 file changed, 4 insertions(+), 9 deletions(-) (limited to 'src/server/game/Spells/Spell.cpp') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index b8d3c5318aa..e2cd360b844 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5548,16 +5548,11 @@ SpellCastResult Spell::CheckPetCast(Unit* target) if (!target && m_targets.GetUnitTarget()) target = m_targets.GetUnitTarget(); - for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i) + if (m_spellInfo->NeedsExplicitUnitTarget()) { - if (m_spellInfo->Effects[i].TargetA.GetType() == TARGET_TYPE_UNIT_TARGET - || m_spellInfo->Effects[i].TargetA.GetType() == TARGET_TYPE_DEST_TARGET) - { - if (!target) - return SPELL_FAILED_BAD_IMPLICIT_TARGETS; - m_targets.SetUnitTarget(target); - break; - } + if (!target) + return SPELL_FAILED_BAD_IMPLICIT_TARGETS; + m_targets.SetUnitTarget(target); } // cooldown -- cgit v1.2.3