From b4d6ca277aef81a49e3654a3eec131ea621da991 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 19 Nov 2024 20:20:33 +0100 Subject: Core/vmaps: Removed vmap lookup functions duplicating functionality of each other (cherry picked from commit 45ee989c70682c001d4467d97bf1ecedcf7dbcc3) --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/Spell.cpp') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index c5fe2d9dfd2..53be3ce0f1b 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1377,7 +1377,7 @@ void Spell::SelectImplicitCasterDestTargets(SpellEffectInfo const& spellEffectIn float ground = m_caster->GetMapHeight(x, y, z); float liquidLevel = VMAP_INVALID_HEIGHT_VALUE; LiquidData liquidData; - if (m_caster->GetMap()->GetLiquidStatus(m_caster->GetPhaseMask(), x, y, z, MAP_ALL_LIQUIDS, &liquidData, m_caster->GetCollisionHeight())) + if (m_caster->GetMap()->GetLiquidStatus(m_caster->GetPhaseMask(), x, y, z, {}, &liquidData, m_caster->GetCollisionHeight())) liquidLevel = liquidData.level; if (liquidLevel <= ground) // When there is no liquid Map::GetWaterOrGroundLevel returns ground level -- cgit v1.2.3