From c7e1eae2ce5dfe99f76087b5607cc50cb84787ee Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Sun, 7 Sep 2014 04:06:50 +0200 Subject: Core: Remove again whitespace (meh :/) --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/Spell.cpp') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index de6effb8b14..bb68010ca12 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -6449,7 +6449,7 @@ bool Spell::CheckEffectTarget(Unit const* target, uint32 eff, Position const* lo // check for ignore LOS on the effect itself if (m_spellInfo->AttributesEx2 & SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS || DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, NULL, SPELL_DISABLE_LOS)) return true; - + // if spell is triggered, need to check for LOS disable on the aura triggering it and inherit that behaviour if (IsTriggered() && m_triggeredByAuraSpell && (m_triggeredByAuraSpell->AttributesEx2 & SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS || DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_triggeredByAuraSpell->Id, NULL, SPELL_DISABLE_LOS))) return true; -- cgit v1.2.3